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+/*
+ * Copyright (c) 2007 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Initial EGL backend, and subject to change
+ *
+ * Gstreamer gst-gltexture has a framework to support associating a buffer
+ * to a texture via EGL_KHR_image_base and GL_OES_EGL_image_external.
+ *
+ * EGL_KHR_image_base:
+ * EGLImageKHR eglCreateImageKHR(
+ * EGLDisplay dpy,
+ * EGLContext ctx,
+ * EGLenum target,
+ * EGLClientBuffer buffer,
+ * const EGLint *attrib_list)
+ *
+ * GL_OES_EGL_image_external:
+ * This extension provides a mechanism for creating EGLImage texture targets
+ * from EGLImages. This extension defines a new texture target TEXTURE_EXTERNAL_OES.
+ * This texture target can only be specified using an EGLImage.
+ * The first eglCreateImageKHR will create an EGLImage from an EGLClientBufferm, and with
+ * an EGLImage, gst-gltexture can use GL_OES_EGL_image_external extension to create textures.
+ *
+ * eglCreateImageKHR and GL_OES_EGL_image_external are all called directly from gst-gltexture,
+ * thus the simplest way to support gst-gltexture is defining a new API to pass EGLClientBuffer
+ * to gst-gltexture.
+ *
+ * EGLClientBuffer is gfx/video driver implementation specific (?). It means we need to pass up
+ * the low-level buffer ID (or handle) of the decoded surface to gst-gltexture, and gst-gltexture
+ * then pass down it to gfx driver.
+ *
+ * Bellow API vaGetEGLClientBufferFromSurface is for this purpose
+ */
+
+#include "va.h"
+#include "va_backend_egl.h"
+#include "va_egl.h"
+
+#define CTX(dpy) (((VADisplayContextP)dpy)->pDriverContext)
+#define CHECK_DISPLAY(dpy) if( !vaDisplayIsValid(dpy) ) { return VA_STATUS_ERROR_INVALID_DISPLAY; }
+
+VAStatus vaGetEGLClientBufferFromSurface (
+ VADisplay dpy,
+ VASurfaceID surface,
+ EGLClientBuffer *buffer /* out*/
+)
+{
+ VADriverContextP ctx;
+ struct VADriverVTableEGL *va_egl;
+ CHECK_DISPLAY(dpy);
+ ctx = CTX(dpy);
+
+ va_egl = (struct VADriverVTableEGL *)ctx->vtable_egl;
+ if (va_egl && va_egl->vaGetEGLClientBufferFromSurface) {
+ return va_egl->vaGetEGLClientBufferFromSurface(ctx, surface, buffer);
+ } else
+ return VA_STATUS_ERROR_UNIMPLEMENTED;
+}
+
+