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diff --git a/tests/spec/glsl-1.30/compiler/switch-statement/switch-expression-const-float.vert b/tests/spec/glsl-1.30/compiler/switch-statement/switch-expression-const-float.vert
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+++ b/tests/spec/glsl-1.30/compiler/switch-statement/switch-expression-const-float.vert
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+// [config]
+// expect_result: fail
+// glsl_version: 1.30
+// [end config]
+//
+// From page 57 (page 63 of the PDF) of the GLSL 1.30 spec:
+//
+// "The type of init-expression in a switch statement must be a scalar
+// integer."
+
+#version 130
+
+void main() {
+ switch (1.5) {
+ }
+
+ gl_Position = vec4(0.0);
+}