index
:
~alon/mesa
7.10
7.8
7.8-gles
7.9
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
llvm-cliptest-viewport
llvm-context
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-driver-date
remove-redundant-helpers
shader-file-reorg
shader-work
softpipe_0_1_branch
spice_vgallium
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
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glsl
Age
Commit message (
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Author
Files
Lines
2011-08-25
glcpp: Add GL_ARB_conservative_depth #define.
Kenneth Graunke
1
-1
/
+3
2011-08-25
glsl: fix crash when a const is passed to texelFetchOffset
Dave Airlie
1
-0
/
+1
2011-08-25
glsl: Bail after reporting an error for non-constant const_in parameters.
Kenneth Graunke
1
-0
/
+1
2011-08-25
glsl: Implement the GL_ARB_conservative_depth extension.
Kenneth Graunke
5
-4
/
+7
2011-08-24
glsl: Make sure that Extensions.dummy_true is set to true
Ian Romanick
1
-0
/
+2
2011-08-23
glsl/builtins: Uncomment textureSize prototypes.
Kenneth Graunke
2
-4
/
+0
2011-08-23
texture_builtins.py: Add support for textureSize (txs).
Kenneth Graunke
1
-14
/
+36
2011-08-23
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
8
-35
/
+58
2011-08-22
glsl: Make ir_validate actually visit ir_if nodes.
Kenneth Graunke
1
-2
/
+3
2011-08-21
android: build glsl
Chia-I Wu
2
-0
/
+269
2011-08-21
ralloc: include limits.h for SIZE_MAX on Android
Chia-I Wu
1
-0
/
+5
2011-08-21
glsl: remove an unnecessary header include
Chia-I Wu
1
-1
/
+0
2011-08-19
glsl: Remove unused variable.
Kenneth Graunke
1
-1
/
+0
2011-08-16
glsl: Fix type error when lowering integer divisions
Paul Berry
1
-0
/
+4
2011-08-15
glsl: When assigning to a whole array, mark the array as accessed.
Eric Anholt
1
-10
/
+11
2011-08-15
glsl: Add validations for ir_call.
Paul Berry
1
-0
/
+36
2011-08-15
glsl: Make is_lvalue() and variable_referenced() const.
Paul Berry
2
-11
/
+11
2011-08-15
glsl: Perform implicit type conversions on function call out parameters.
Paul Berry
1
-5
/
+71
2011-08-15
glsl: Modify strategy for accumulating conditions when lowering if-statements
Ian Romanick
1
-11
/
+55
2011-08-15
glsl: Slight change to the code generated by if-flattening
Ian Romanick
1
-21
/
+39
2011-08-15
glsl: Replace foreach_iter with foreach_list_safe
Ian Romanick
1
-2
/
+2
2011-08-15
glsl: Make move_block_to_cond_assign not care which branch it's processing
Ian Romanick
1
-27
/
+17
2011-08-08
glsl: validate IR after linking (debug builds only)
Paul Berry
1
-0
/
+8
2011-08-08
glsl: When linking, emit functions at the tail of the final linked program.
Paul Berry
1
-2
/
+4
2011-08-08
glsl: Check array size is const before asserting that no IR was generated.
Paul Berry
1
-5
/
+8
2011-08-08
glsl: Constant-fold built-in functions before outputting IR
Paul Berry
1
-2
/
+14
2011-08-08
glsl: Emit function signatures at toplevel, even for built-ins.
Paul Berry
4
-20
/
+22
2011-08-08
Revert "glsl: Skip processing the first function's body in do_dead_functions()."
Paul Berry
1
-10
/
+1
2011-08-08
glsl: silence warning about trailing comma in enum list
Brian Paul
1
-1
/
+1
2011-08-05
glsl: empty declarations should be valid
Chia-I Wu
2
-12
/
+8
2011-08-02
mesa: Ensure that gl_shader_program::InfoLog is never NULL
Ian Romanick
1
-0
/
+1
2011-08-02
linker: Make linker_{error,warning} generally available
Ian Romanick
4
-3
/
+22
2011-08-02
linker: Make linker_error set LinkStatus to false
Ian Romanick
4
-100
/
+90
2011-08-01
glsl: improve the accuracy of the atan(x,y) builtin function.
Paul Berry
1
-1
/
+3
2011-08-01
glsl: improve the accuracy of the asin() builtin function.
Paul Berry
1
-28
/
+40
2011-08-01
glsl: Remove duplicate comment
Chad Versace
1
-8
/
+0
2011-07-30
glsl: Clarify ir_function::matching_sigature()
Chad Versace
1
-20
/
+33
2011-07-30
glsl: Fix conversions in array constructors
Chad Versace
1
-2
/
+10
2011-07-30
glsl: Remove ir_function.cpp:type_compare()
Chad Versace
1
-61
/
+0
2011-07-30
glsl: Fix implicit conversions in non-constructor function calls
Chad Versace
1
-17
/
+29
2011-07-30
glsl: Add method glsl_type::can_implicitly_convert_to()
Chad Versace
2
-0
/
+51
2011-07-28
Add dependency generation for Mesa and GLSL dricore objects.
Eric Anholt
1
-0
/
+1
2011-07-28
glsl: improve the accuracy of the radians() builtin function
Paul Berry
1
-4
/
+4
2011-07-27
glsl: Add source location tracking to TODO list
Ian Romanick
1
-0
/
+5
2011-07-27
glsl: Remove completed items from the TODO list
Ian Romanick
1
-16
/
+0
2011-07-25
glsl: Correctly return progress from lower_variable_index_to_cond_assign
Ian Romanick
1
-1
/
+3
2011-07-23
glsl: Compare vector indices in blocks
Ian Romanick
1
-23
/
+39
2011-07-23
glsl: Factor out code that generates block of index comparisons
Ian Romanick
2
-42
/
+73
2011-07-23
glsl: Treat ir_dereference_array of non-var as a constant for lowering
Ian Romanick
1
-2
/
+8
2011-07-23
glsl: When lowering non-constant vector indexing, respect existing conditions
Ian Romanick
1
-5
/
+24
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