diff options
Diffstat (limited to 'xc/extras/Mesa/src/swrast/s_drawpix.c')
-rw-r--r-- | xc/extras/Mesa/src/swrast/s_drawpix.c | 388 |
1 files changed, 200 insertions, 188 deletions
diff --git a/xc/extras/Mesa/src/swrast/s_drawpix.c b/xc/extras/Mesa/src/swrast/s_drawpix.c index 7f5ed8077..223d792bc 100644 --- a/xc/extras/Mesa/src/swrast/s_drawpix.c +++ b/xc/extras/Mesa/src/swrast/s_drawpix.c @@ -1,8 +1,8 @@ -/* $Id: s_drawpix.c,v 1.1.1.1 2002/10/22 13:06:58 alanh Exp $ */ +/* $Id: s_drawpix.c,v 1.7.4.1 2003/03/30 04:50:45 ldelgass Exp $ */ /* * Mesa 3-D graphics library - * Version: 4.0.3 + * Version: 5.0 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * @@ -31,13 +31,12 @@ #include "convolve.h" #include "image.h" #include "macros.h" -#include "mem.h" +#include "imports.h" #include "mmath.h" #include "pixel.h" #include "s_context.h" #include "s_drawpix.h" -#include "s_fog.h" #include "s_pixeltex.h" #include "s_span.h" #include "s_stencil.h" @@ -103,15 +102,23 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_pixelstore_attrib *unpack = &ctx->Unpack; - GLchan rgb[MAX_WIDTH][3]; - GLchan rgba[MAX_WIDTH][4]; + struct sw_span span; + + INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); if (!ctx->Current.RasterPosValid) { return GL_TRUE; /* no-op */ } - if ((SWRAST_CONTEXT(ctx)->_RasterMask&(~(SCISSOR_BIT|WINCLIP_BIT)))==0 - && ctx->Texture._ReallyEnabled == 0 + if (ctx->Depth.Test) + _mesa_span_default_z(ctx, &span); + if (ctx->Fog.Enabled) + _mesa_span_default_fog(ctx, &span); + if (ctx->Texture._EnabledUnits) + _mesa_span_default_texcoords(ctx, &span); + + if ((SWRAST_CONTEXT(ctx)->_RasterMask & ~CLIP_BIT) == 0 + && ctx->Texture._EnabledUnits == 0 && unpack->Alignment == 1 && !unpack->SwapBytes && !unpack->LsbFirst) { @@ -232,8 +239,11 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, /* with zooming */ GLint row; for (row=0; row<drawHeight; row++) { - _mesa_write_zoomed_rgba_span(ctx, drawWidth, destX, destY, - zSpan, 0, (CONST GLchan (*)[4]) src, zoomY0); + span.x = destX; + span.y = destY; + span.end = drawWidth; + _mesa_write_zoomed_rgba_span(ctx, &span, + (CONST GLchan (*)[4]) src, zoomY0); src += rowLength * 4; destY++; } @@ -269,8 +279,11 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, /* with zooming */ GLint row; for (row=0; row<drawHeight; row++) { - _mesa_write_zoomed_rgb_span(ctx, drawWidth, destX, destY, - zSpan, 0, (CONST GLchan (*)[3]) src, zoomY0); + span.x = destX; + span.y = destY; + span.end = drawWidth; + _mesa_write_zoomed_rgb_span(ctx, &span, + (CONST GLchan (*)[3]) src, zoomY0); src += rowLength * 3; destY++; } @@ -290,12 +303,12 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, for (row=0; row<drawHeight; row++) { GLint i; for (i=0;i<drawWidth;i++) { - rgb[i][0] = src[i]; - rgb[i][1] = src[i]; - rgb[i][2] = src[i]; + span.array->rgb[i][0] = src[i]; + span.array->rgb[i][1] = src[i]; + span.array->rgb[i][2] = src[i]; } (*swrast->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[3]) rgb, NULL); + (CONST GLchan (*)[3]) span.array->rgb, NULL); src += rowLength; destY++; } @@ -307,13 +320,13 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, for (row=0; row<drawHeight; row++) { GLint i; for (i=0;i<drawWidth;i++) { - rgb[i][0] = src[i]; - rgb[i][1] = src[i]; - rgb[i][2] = src[i]; + span.array->rgb[i][0] = src[i]; + span.array->rgb[i][1] = src[i]; + span.array->rgb[i][2] = src[i]; } destY--; (*swrast->Driver.WriteRGBSpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[3]) rgb, NULL); + (CONST GLchan (*)[3]) span.array->rgb, NULL); src += rowLength; } } @@ -324,12 +337,15 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, for (row=0; row<drawHeight; row++) { GLint i; for (i=0;i<drawWidth;i++) { - rgb[i][0] = src[i]; - rgb[i][1] = src[i]; - rgb[i][2] = src[i]; + span.array->rgb[i][0] = src[i]; + span.array->rgb[i][1] = src[i]; + span.array->rgb[i][2] = src[i]; } - _mesa_write_zoomed_rgb_span(ctx, drawWidth, destX, destY, - zSpan, 0, (CONST GLchan (*)[3]) rgb, zoomY0); + span.x = destX; + span.y = destY; + span.end = drawWidth; + _mesa_write_zoomed_rgb_span(ctx, &span, + (CONST GLchan (*)[3]) span.array->rgb, zoomY0); src += rowLength; destY++; } @@ -350,13 +366,13 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint i; GLchan *ptr = src; for (i=0;i<drawWidth;i++) { - rgba[i][0] = *ptr; - rgba[i][1] = *ptr; - rgba[i][2] = *ptr++; - rgba[i][3] = *ptr++; + span.array->rgba[i][0] = *ptr; + span.array->rgba[i][1] = *ptr; + span.array->rgba[i][2] = *ptr++; + span.array->rgba[i][3] = *ptr++; } (*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) rgba, NULL); + (CONST GLchan (*)[4]) span.array->rgba, NULL); src += rowLength*2; destY++; } @@ -369,14 +385,14 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint i; GLchan *ptr = src; for (i=0;i<drawWidth;i++) { - rgba[i][0] = *ptr; - rgba[i][1] = *ptr; - rgba[i][2] = *ptr++; - rgba[i][3] = *ptr++; + span.array->rgba[i][0] = *ptr; + span.array->rgba[i][1] = *ptr; + span.array->rgba[i][2] = *ptr++; + span.array->rgba[i][3] = *ptr++; } destY--; (*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) rgba, NULL); + (CONST GLchan (*)[4]) span.array->rgba, NULL); src += rowLength*2; } } @@ -388,13 +404,16 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLchan *ptr = src; GLint i; for (i=0;i<drawWidth;i++) { - rgba[i][0] = *ptr; - rgba[i][1] = *ptr; - rgba[i][2] = *ptr++; - rgba[i][3] = *ptr++; + span.array->rgba[i][0] = *ptr; + span.array->rgba[i][1] = *ptr; + span.array->rgba[i][2] = *ptr++; + span.array->rgba[i][3] = *ptr++; } - _mesa_write_zoomed_rgba_span(ctx, drawWidth, destX, destY, - zSpan, 0, (CONST GLchan (*)[4]) rgba, zoomY0); + span.x = destX; + span.y = destY; + span.end = drawWidth; + _mesa_write_zoomed_rgba_span(ctx, &span, + (CONST GLchan (*)[4]) span.array->rgba, zoomY0); src += rowLength*2; destY++; } @@ -411,10 +430,9 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint row; for (row=0; row<drawHeight; row++) { ASSERT(drawWidth < MAX_WIDTH); - _mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba); + _mesa_map_ci8_to_rgba(ctx, drawWidth, src, span.array->rgba); (*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (const GLchan (*)[4]) rgba, - NULL); + (const GLchan (*)[4]) span.array->rgba, NULL); src += rowLength; destY++; } @@ -425,11 +443,10 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint row; for (row=0; row<drawHeight; row++) { ASSERT(drawWidth < MAX_WIDTH); - _mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba); + _mesa_map_ci8_to_rgba(ctx, drawWidth, src, span.array->rgba); destY--; (*swrast->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) rgba, - NULL); + (CONST GLchan (*)[4]) span.array->rgba, NULL); src += rowLength; } return GL_TRUE; @@ -439,9 +456,12 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, GLint row; for (row=0; row<drawHeight; row++) { ASSERT(drawWidth < MAX_WIDTH); - _mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba); - _mesa_write_zoomed_rgba_span(ctx, drawWidth, destX, destY, - zSpan, 0, (CONST GLchan (*)[4]) rgba, zoomY0); + _mesa_map_ci8_to_rgba(ctx, drawWidth, src, span.array->rgba); + span.x = destX; + span.y = destY; + span.end = drawWidth; + _mesa_write_zoomed_rgba_span(ctx, &span, + (CONST GLchan (*)[4]) span.array->rgba, zoomY0); src += rowLength; destY++; } @@ -489,47 +509,33 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, { const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; const GLint desty = y; - GLint row, drawWidth; - GLdepth zspan[MAX_WIDTH]; - GLfloat fogSpan[MAX_WIDTH]; + GLint row, drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; + struct sw_span span; - drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; - - /* Fragment depth values */ - if (ctx->Depth.Test || ctx->Fog.Enabled) { - GLdepth zval = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF); - GLfloat fog; - GLint i; + INIT_SPAN(span, GL_BITMAP, drawWidth, 0, SPAN_INDEX); - if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) - fog = _mesa_z_to_fogfactor(ctx, ctx->Current.RasterFogCoord); - else - fog = _mesa_z_to_fogfactor(ctx, ctx->Current.RasterDistance); - - for (i = 0; i < drawWidth; i++) { - zspan[i] = zval; - fogSpan[i] = fog; - } - } + if (ctx->Depth.Test) + _mesa_span_default_z(ctx, &span); + if (ctx->Fog.Enabled) + _mesa_span_default_fog(ctx, &span); /* * General solution */ for (row = 0; row < height; row++, y++) { - GLuint indexes[MAX_WIDTH]; const GLvoid *source = _mesa_image_address(&ctx->Unpack, pixels, width, height, GL_COLOR_INDEX, type, 0, row, 0); - _mesa_unpack_index_span(ctx, drawWidth, GL_UNSIGNED_INT, indexes, + _mesa_unpack_index_span(ctx, drawWidth, GL_UNSIGNED_INT, + span.array->index, type, source, &ctx->Unpack, ctx->_ImageTransferState); - if (zoom) { - _mesa_write_zoomed_index_span(ctx, drawWidth, x, y, zspan, fogSpan, - indexes, desty); - } - else { - _mesa_write_index_span(ctx, drawWidth, x, y, zspan, fogSpan, indexes, - NULL, GL_BITMAP); - } + span.x = x; + span.y = y; + span.end = drawWidth; + if (zoom) + _mesa_write_zoomed_index_span(ctx, &span, desty); + else + _mesa_write_index_span(ctx, &span); } } @@ -594,7 +600,6 @@ draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, } - /* * Do a glDrawPixels of depth values. */ @@ -606,9 +611,10 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, const GLboolean bias_or_scale = ctx->Pixel.DepthBias!=0.0 || ctx->Pixel.DepthScale!=1.0; const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; const GLint desty = y; - GLchan rgba[MAX_WIDTH][4]; - GLuint ispan[MAX_WIDTH]; GLint drawWidth = (width > MAX_WIDTH) ? MAX_WIDTH : width; + struct sw_span span; + + INIT_SPAN(span, GL_BITMAP, drawWidth, 0, SPAN_Z); if (type != GL_BYTE && type != GL_UNSIGNED_BYTE @@ -621,62 +627,53 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, return; } - /* Colors or indexes */ - if (ctx->Visual.rgbMode) { - GLint i; - GLint r, g, b, a; - UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]); - UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]); - UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]); - UNCLAMPED_FLOAT_TO_CHAN(a, ctx->Current.RasterColor[3]); - for (i = 0; i < drawWidth; i++) { - rgba[i][RCOMP] = r; - rgba[i][GCOMP] = g; - rgba[i][BCOMP] = b; - rgba[i][ACOMP] = a; - } - } - else { - GLint i; - for (i = 0; i < drawWidth; i++) { - ispan[i] = ctx->Current.RasterIndex; - } - } + _mesa_span_default_color(ctx, &span); + + if (ctx->Fog.Enabled) + _mesa_span_default_fog(ctx, &span); + if (ctx->Texture._EnabledUnits) + _mesa_span_default_texcoords(ctx, &span); if (type==GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16 && !bias_or_scale && !zoom && ctx->Visual.rgbMode) { /* Special case: directly write 16-bit depth values */ GLint row; - for (row = 0; row < height; row++, y++) { - GLdepth zspan[MAX_WIDTH]; + span.x = x; + span.y = y; + span.end = drawWidth; + for (row = 0; row < height; row++, span.y++) { const GLushort *zptr = (const GLushort *) _mesa_image_address(&ctx->Unpack, pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); GLint i; - for (i = 0; i < width; i++) - zspan[i] = zptr[i]; - _mesa_write_rgba_span(ctx, width, x, y, zspan, 0, rgba, - NULL, GL_BITMAP); + for (i = 0; i < drawWidth; i++) + span.array->z[i] = zptr[i]; + _mesa_write_rgba_span(ctx, &span); } } else if (type==GL_UNSIGNED_INT && ctx->Visual.depthBits == 32 && !bias_or_scale && !zoom && ctx->Visual.rgbMode) { /* Special case: directly write 32-bit depth values */ GLint row; - for (row = 0; row < height; row++, y++) { + span.x = x; + span.y = y; + span.end = drawWidth; + for (row = 0; row < height; row++, span.y++) { const GLuint *zptr = (const GLuint *) _mesa_image_address(&ctx->Unpack, pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); - _mesa_write_rgba_span(ctx, width, x, y, zptr, 0, rgba, - NULL, GL_BITMAP); + MEMCPY(span.array->z, zptr, drawWidth * sizeof(GLdepth)); + _mesa_write_rgba_span(ctx, &span); } } else { /* General case */ GLint row; - for (row = 0; row < height; row++, y++) { + span.x = x; + span.y = y; + span.end = drawWidth; + for (row = 0; row < height; row++, span.y++) { GLfloat fspan[MAX_WIDTH]; - GLdepth zspan[MAX_WIDTH]; const GLvoid *src = _mesa_image_address(&ctx->Unpack, pixels, width, height, GL_DEPTH_COMPONENT, type, 0, row, 0); _mesa_unpack_depth_span( ctx, drawWidth, fspan, type, src, @@ -686,31 +683,23 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, const GLfloat zs = ctx->DepthMaxF; GLint i; for (i = 0; i < drawWidth; i++) { - zspan[i] = (GLdepth) (fspan[i] * zs + 0.5F); + span.array->z[i] = (GLdepth) (fspan[i] * zs + 0.5F); } } - if (ctx->Visual.rgbMode) { if (zoom) { - _mesa_write_zoomed_rgba_span(ctx, width, x, y, zspan, 0, - (const GLchan (*)[4]) rgba, desty); - } - else { - _mesa_write_rgba_span(ctx, width, x, y, zspan, 0, - rgba, NULL, GL_BITMAP); + _mesa_write_zoomed_rgba_span(ctx, &span, + (const GLchan (*)[4]) span.array->rgba, desty); } + else + _mesa_write_rgba_span(ctx, &span); } else { - if (zoom) { - _mesa_write_zoomed_index_span(ctx, width, x, y, zspan, 0, - ispan, GL_BITMAP); - } - else { - _mesa_write_index_span(ctx, width, x, y, zspan, 0, - ispan, NULL, GL_BITMAP); - } + if (zoom) + _mesa_write_zoomed_index_span(ctx, &span, desty); + else + _mesa_write_index_span(ctx, &span); } - } } } @@ -728,11 +717,12 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, const struct gl_pixelstore_attrib *unpack = &ctx->Unpack; const GLboolean zoom = ctx->Pixel.ZoomX!=1.0 || ctx->Pixel.ZoomY!=1.0; const GLint desty = y; - GLdepth zspan[MAX_WIDTH]; - GLfloat fogSpan[MAX_WIDTH]; GLboolean quickDraw; GLfloat *convImage = NULL; GLuint transferOps = ctx->_ImageTransferState; + struct sw_span span; + + INIT_SPAN(span, GL_BITMAP, 0, 0, SPAN_RGBA); if (!_mesa_is_legal_format_and_type(format, type)) { _mesa_error(ctx, GL_INVALID_ENUM, "glDrawPixels(format or type)"); @@ -743,24 +733,12 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, if (fast_draw_pixels(ctx, x, y, width, height, format, type, pixels)) return; - /* Fragment depth values */ - if (ctx->Depth.Test || ctx->Fog.Enabled) { - /* fill in array of z values */ - GLdepth z = (GLdepth) (ctx->Current.RasterPos[2] * ctx->DepthMaxF); - GLfloat fog; - GLint i; - - if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) - fog = _mesa_z_to_fogfactor(ctx, ctx->Current.RasterFogCoord); - else - fog = _mesa_z_to_fogfactor(ctx, ctx->Current.RasterDistance); - - for (i=0;i<width;i++) { - zspan[i] = z; - fogSpan[i] = fog; - } - } - + if (ctx->Depth.Test) + _mesa_span_default_z(ctx, &span); + if (ctx->Fog.Enabled) + _mesa_span_default_fog(ctx, &span); + if (ctx->Texture._EnabledUnits) + _mesa_span_default_texcoords(ctx, &span); if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 && !zoom && x >= 0 && y >= 0 && x + width <= (GLint) ctx->DrawBuffer->Width @@ -827,61 +805,44 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, * General solution */ { - GLchan rgba[MAX_WIDTH][4]; GLint row; if (width > MAX_WIDTH) width = MAX_WIDTH; + for (row = 0; row < height; row++, y++) { const GLvoid *source = _mesa_image_address(unpack, pixels, width, height, format, type, 0, row, 0); - _mesa_unpack_chan_color_span(ctx, width, GL_RGBA, (GLchan *) rgba, + + _mesa_unpack_chan_color_span(ctx, width, GL_RGBA, + (GLchan *) span.array->rgba, format, type, source, unpack, transferOps); + if ((ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink) || (ctx->Pixel.HistogramEnabled && ctx->Histogram.Sink)) continue; - if (ctx->Texture._ReallyEnabled && ctx->Pixel.PixelTextureEnabled) { - GLchan primary_rgba[MAX_WIDTH][4]; - GLuint unit; - DEFARRAY(GLfloat, s, MAX_WIDTH); /* mac 32k limitation */ - DEFARRAY(GLfloat, t, MAX_WIDTH); - DEFARRAY(GLfloat, r, MAX_WIDTH); - DEFARRAY(GLfloat, q, MAX_WIDTH); - CHECKARRAY(s, return); /* mac 32k limitation */ - CHECKARRAY(t, return); - CHECKARRAY(r, return); - CHECKARRAY(q, return); - - /* XXX not sure how multitexture is supposed to work here */ - MEMCPY(primary_rgba, rgba, 4 * width * sizeof(GLchan)); - - for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { - if (ctx->Texture.Unit[unit]._ReallyEnabled) { - _mesa_pixeltexgen(ctx, width, (const GLchan (*)[4]) rgba, - s, t, r, q); - _swrast_texture_fragments(ctx, unit, width, s, t, r, NULL, - (CONST GLchan (*)[4]) primary_rgba, - rgba); - } - } - UNDEFARRAY(s); /* mac 32k limitation */ - UNDEFARRAY(t); - UNDEFARRAY(r); - UNDEFARRAY(q); + if (ctx->Pixel.PixelTextureEnabled && ctx->Texture._EnabledUnits) { + span.end = width; + _swrast_pixel_texture(ctx, &span); } if (quickDraw) { (*swrast->Driver.WriteRGBASpan)(ctx, width, x, y, - (CONST GLchan (*)[4]) rgba, NULL); + (CONST GLchan (*)[4]) span.array->rgba, NULL); } else if (zoom) { - _mesa_write_zoomed_rgba_span(ctx, width, x, y, zspan, fogSpan, - (CONST GLchan (*)[4]) rgba, desty); + span.x = x; + span.y = y; + span.end = width; + _mesa_write_zoomed_rgba_span(ctx, &span, + (CONST GLchan (*)[4]) span.array->rgba, desty); } else { - _mesa_write_rgba_span(ctx, (GLuint) width, x, y, zspan, fogSpan, - rgba, NULL, GL_BITMAP); + span.x = x; + span.y = y; + span.end = width; + _mesa_write_rgba_span(ctx, &span); } } } @@ -907,7 +868,6 @@ _swrast_DrawPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); (void) unpack; - if (swrast->NewState) _swrast_validate_derived( ctx ); @@ -945,3 +905,55 @@ _swrast_DrawPixels( GLcontext *ctx, RENDER_FINISH(swrast,ctx); } + + + +#if 0 /* experimental */ +/* + * Execute glDrawDepthPixelsMESA(). + */ +void +_swrast_DrawDepthPixelsMESA( GLcontext *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum colorFormat, GLenum colorType, + const GLvoid *colors, + GLenum depthType, const GLvoid *depths, + const struct gl_pixelstore_attrib *unpack ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + (void) unpack; + + if (swrast->NewState) + _swrast_validate_derived( ctx ); + + RENDER_START(swrast,ctx); + + switch (colorFormat) { + case GL_COLOR_INDEX: + if (ctx->Visual.rgbMode) + draw_rgba_pixels(ctx, x,y, width, height, colorFormat, colorType, colors); + else + draw_index_pixels(ctx, x, y, width, height, colorType, colors); + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_RGB: + case GL_BGR: + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + draw_rgba_pixels(ctx, x, y, width, height, colorFormat, colorType, colors); + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, + "glDrawDepthPixelsMESA(colorFormat)" ); + } + + RENDER_FINISH(swrast,ctx); +} +#endif |