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/* GStreamer
* Copyright (C) 2011 David Hoyt <dhoyt@hoytsoft.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "directx.h"
const DirectXD3D *
directx_d3d_create (const DirectXAPI * api)
{
if (!api)
return NULL;
return DIRECTX_D3D_CALL_API_FUNCTION (api, create, api);
}
gboolean
directx_d3d_resize (const DirectXD3D * d3d)
{
if (!d3d)
return FALSE;
return DIRECTX_D3D_CALL_FUNCTION (d3d, resize, d3d);
}
gboolean
directx_d3d_device_lost (const DirectXD3D * d3d)
{
if (!d3d)
return FALSE;
return DIRECTX_D3D_CALL_FUNCTION (d3d, device_lost, d3d);
}
gboolean
directx_d3d_notify_device_reset (const DirectXD3D * d3d)
{
if (!d3d)
return FALSE;
return DIRECTX_D3D_CALL_FUNCTION (d3d, notify_device_reset, d3d);
}
gboolean
directx_d3d_release (const DirectXD3D * d3d)
{
if (!d3d)
return FALSE;
return DIRECTX_D3D_CALL_FUNCTION (d3d, release, d3d);
}
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