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path: root/exa/exa_unaccel.c
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2006-12-19EXA: Lots of damage tracking fixes.exa-damagetrackMichel Dänzer1-31/+9
2006-06-12Track per-drawable damage to minimize UTS and DFS transfers.Michel Dänzer1-5/+49
2006-04-27Improve EXA fallback debugging output to include the locations of pixmaps.Eric Anholt1-23/+41
2006-04-27Add trivial PolySegment acceleration for 0-width horizontal/vertical lines,Eric Anholt1-2/+4
2006-04-18Fix exaGetPixmapFirstPixel to migrate as unaccelerated. Also adds a bit ofEric Anholt1-2/+3
2006-04-01Export exaPrepare/FinishGC to the rest of EXA, and use it in the ImageGlyphEric Anholt1-2/+2
2006-03-31Don't attempt to Prepare/FinishAccess NULL pDrawables. Exposed by newEric Anholt1-4/+6
2006-03-31Add an option to EXA for the DDX to request that EXA hide the pixmap'sEric Anholt1-36/+42
2006-03-31Revert mistaken commit to exa_unaccel.c. Should have been toEric Anholt1-42/+36
2006-03-31Correct a typo in debug-only offscreen validation code. (Wang Zhenyu)Eric Anholt1-36/+42
2006-03-30Remove the exaAsyncPixmapGCOps mostly-unaccelerated ops vector, and alwaysEric Anholt1-30/+0
2006-03-14Move migration logic to a new function, exaDoMigration(). This is largely aEric Anholt1-1/+10
2006-03-14Pull code for getting the (0,0) pixel from a pixmap out to a separateEric Anholt1-0/+28
2006-02-02Rearrange and rename EXA code to be a bit more logically organized. AlsoEric Anholt1-1/+1
2005-10-15Add an additional meaning to the "dirty" flag. Now, if !dirty && !area, theEric Anholt1-14/+14
2005-09-21- Change migration-in rule slightly: previously, if your score was lessEric Anholt1-11/+0
2005-09-11Add some optional (disabled) fallback debugging code to the async code, forEric Anholt1-0/+34
2005-09-11Add a pair of hooks, PrepareAccess() and FinishAccess(), which get calledEric Anholt1-49/+73
2005-08-24Bugzilla #4226: Change the pixmap migration strategy for the CopyNtoN case.Eric Anholt1-2/+3
2005-07-04This fixes the close screen mess (crash reported by Thomas). Also hide theZack Rusin1-78/+22
2005-07-01Adding the new acceleration architecture: Exa. It's meant to replace XAA inZack Rusin1-0/+365