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authorJeremy Huddleston Sequoia <jeremyhu@apple.com>2021-02-01 16:27:38 -0800
committerJeremy Huddleston Sequoia <jeremyhu@apple.com>2021-02-17 09:53:33 -0800
commitc9a3b14c1472632afaff340f73a77a2b961f195a (patch)
treeee4e7aac6732b2e11449c8bb8a606b658e3d2595 /hw
parentaf17b5c499ded807395c7ef02254d5af8ddc4667 (diff)
xquartz: Ensure we call into TIS on the main thread
There is a place where this code was called on the main thread. We're using a rather nasty anti-pattern to just call a block inline rather than synchonously calling it on the main thread if we're already on the main thread. This code could use a good overhaul, but I don't have time to rip it apart right now. This will address the immediate issue. Fixes: https://github.com/XQuartz/XQuartz/issues/40 Fixes: https://github.com/XQuartz/XQuartz/issues/48 Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Diffstat (limited to 'hw')
-rw-r--r--hw/xquartz/quartzKeyboard.c32
1 files changed, 21 insertions, 11 deletions
diff --git a/hw/xquartz/quartzKeyboard.c b/hw/xquartz/quartzKeyboard.c
index 9845b82ec..c35a2d15d 100644
--- a/hw/xquartz/quartzKeyboard.c
+++ b/hw/xquartz/quartzKeyboard.c
@@ -746,23 +746,33 @@ make_dead_key(KeySym in)
static Bool
QuartzReadSystemKeymap(darwinKeyboardInfo *info)
{
- const void *chr_data = NULL;
+ __block const void *chr_data = NULL;
int num_keycodes = NUM_KEYCODES;
- UInt32 keyboard_type = LMGetKbdType();
+ __block UInt32 keyboard_type;
int i, j;
OSStatus err;
KeySym *k;
- CFDataRef currentKeyLayoutDataRef = NULL;
- TISInputSourceRef currentKeyLayoutRef =
- TISCopyCurrentKeyboardLayoutInputSource();
+ dispatch_block_t getKeyboardData = ^{
+ keyboard_type = LMGetKbdType();
- if (currentKeyLayoutRef) {
- currentKeyLayoutDataRef = (CFDataRef)TISGetInputSourceProperty(
- currentKeyLayoutRef, kTISPropertyUnicodeKeyLayoutData);
- if (currentKeyLayoutDataRef)
- chr_data = CFDataGetBytePtr(currentKeyLayoutDataRef);
- CFRelease(currentKeyLayoutRef);
+ TISInputSourceRef currentKeyLayoutRef = TISCopyCurrentKeyboardLayoutInputSource();
+
+ if (currentKeyLayoutRef) {
+ CFDataRef currentKeyLayoutDataRef = (CFDataRef)TISGetInputSourceProperty(currentKeyLayoutRef,
+ kTISPropertyUnicodeKeyLayoutData);
+ if (currentKeyLayoutDataRef)
+ chr_data = CFDataGetBytePtr(currentKeyLayoutDataRef);
+
+ CFRelease(currentKeyLayoutRef);
+ }
+ };
+
+ /* This is an ugly ant-pattern, but it is more expedient to address the problem right now. */
+ if (pthread_main_np()) {
+ getKeyboardData();
+ } else {
+ dispatch_sync(dispatch_get_main_queue(), getKeyboardData);
}
if (chr_data == NULL) {