summaryrefslogtreecommitdiff
path: root/glamor
diff options
context:
space:
mode:
authorEric Anholt <eric@anholt.net>2019-03-26 16:57:24 -0700
committerAdam Jackson <ajax@nwnk.net>2019-04-17 19:34:48 +0000
commitc94da112a77bfc8c6b45ffe31c04e6b7931a3c9a (patch)
tree279c426bff3d096186b55dc549d0090a8e2aaafb /glamor
parent34485be2560ea6f96a849b5d05edb1de28caf2f3 (diff)
glamor: Plumb the pixmap through fbo creation instead of a "format"
For GLES, we're going to need a lot more logic for picking the iformat/format/type of texture setup, so we'll want the pixmap's depth and is_cbcr flag. Signed-off-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'glamor')
-rw-r--r--glamor/glamor.c20
-rw-r--r--glamor/glamor_fbo.c33
-rw-r--r--glamor/glamor_picture.c2
-rw-r--r--glamor/glamor_priv.h12
4 files changed, 33 insertions, 34 deletions
diff --git a/glamor/glamor.c b/glamor/glamor.c
index 2459bf9a3..86b18159b 100644
--- a/glamor/glamor.c
+++ b/glamor/glamor.c
@@ -106,7 +106,6 @@ glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex)
glamor_pixmap_private *pixmap_priv;
glamor_screen_private *glamor_priv;
glamor_pixmap_fbo *fbo;
- GLenum format;
glamor_priv = glamor_get_screen_private(screen);
pixmap_priv = glamor_get_pixmap_private(pixmap);
@@ -116,9 +115,9 @@ glamor_set_pixmap_texture(PixmapPtr pixmap, unsigned int tex)
glamor_destroy_fbo(glamor_priv, fbo);
}
- format = gl_iformat_for_pixmap(pixmap);
- fbo = glamor_create_fbo_from_tex(glamor_priv, pixmap->drawable.width,
- pixmap->drawable.height, format, tex, 0);
+ fbo = glamor_create_fbo_from_tex(glamor_priv, pixmap,
+ pixmap->drawable.width,
+ pixmap->drawable.height, tex, 0);
if (fbo == NULL) {
ErrorF("XXX fail to create fbo.\n");
@@ -189,7 +188,6 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
glamor_pixmap_fbo *fbo = NULL;
int pitch;
- GLenum format;
if (w > 32767 || h > 32767)
return NullPixmap;
@@ -208,8 +206,6 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
pixmap_priv->is_cbcr = (usage == GLAMOR_CREATE_FORMAT_CBCR);
- format = gl_iformat_for_pixmap(pixmap);
-
pitch = (((w * pixmap->drawable.bitsPerPixel + 7) / 8) + 3) & ~3;
screen->ModifyPixmapHeader(pixmap, w, h, 0, 0, pitch, NULL);
@@ -223,12 +219,12 @@ glamor_create_pixmap(ScreenPtr screen, int w, int h, int depth,
glamor_check_fbo_size(glamor_priv, w, h))
{
glamor_init_pixmap_private_small(pixmap, pixmap_priv);
- fbo = glamor_create_fbo(glamor_priv, w, h, format, usage);
+ fbo = glamor_create_fbo(glamor_priv, pixmap, w, h, usage);
} else {
int tile_size = glamor_priv->max_fbo_size;
DEBUGF("Create LARGE pixmap %p width %d height %d, tile size %d\n",
pixmap, w, h, tile_size);
- fbo = glamor_create_fbo_array(glamor_priv, w, h, format, usage,
+ fbo = glamor_create_fbo_array(glamor_priv, pixmap, usage,
tile_size, tile_size, pixmap_priv);
}
@@ -842,8 +838,7 @@ _glamor_fds_from_pixmap(ScreenPtr screen, PixmapPtr pixmap, int *fds,
switch (pixmap_priv->type) {
case GLAMOR_TEXTURE_DRM:
case GLAMOR_TEXTURE_ONLY:
- if (!glamor_pixmap_ensure_fbo(pixmap, pixmap->drawable.depth == 30 ?
- GL_RGB10_A2 : GL_RGBA, 0))
+ if (!glamor_pixmap_ensure_fbo(pixmap, 0))
return 0;
if (modifier) {
@@ -919,8 +914,7 @@ glamor_name_from_pixmap(PixmapPtr pixmap, CARD16 *stride, CARD32 *size)
switch (pixmap_priv->type) {
case GLAMOR_TEXTURE_DRM:
case GLAMOR_TEXTURE_ONLY:
- if (!glamor_pixmap_ensure_fbo(pixmap, pixmap->drawable.depth == 30 ?
- GL_RGB10_A2 : GL_RGBA, 0))
+ if (!glamor_pixmap_ensure_fbo(pixmap, 0))
return -1;
return glamor_egl_fd_name_from_pixmap(pixmap->drawable.pScreen,
pixmap, stride, size);
diff --git a/glamor/glamor_fbo.c b/glamor/glamor_fbo.c
index 525be3d77..e806b1b9d 100644
--- a/glamor/glamor_fbo.c
+++ b/glamor/glamor_fbo.c
@@ -95,8 +95,9 @@ glamor_pixmap_ensure_fb(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *
glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
- int w, int h, Bool is_red, GLint tex, int flag)
+ PixmapPtr pixmap, int w, int h, GLint tex, int flag)
{
+ GLenum format = gl_iformat_for_pixmap(pixmap);
glamor_pixmap_fbo *fbo;
fbo = calloc(1, sizeof(*fbo));
@@ -106,7 +107,7 @@ glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
fbo->tex = tex;
fbo->width = w;
fbo->height = h;
- fbo->is_red = is_red;
+ fbo->is_red = format == GL_RED;
if (flag != GLAMOR_CREATE_FBO_NO_FBO) {
if (glamor_pixmap_ensure_fb(glamor_priv, fbo) != 0) {
@@ -120,13 +121,15 @@ glamor_create_fbo_from_tex(glamor_screen_private *glamor_priv,
static int
_glamor_create_tex(glamor_screen_private *glamor_priv,
- int w, int h, GLenum format)
+ PixmapPtr pixmap, int w, int h)
{
+ GLenum iformat = gl_iformat_for_pixmap(pixmap);
+ GLenum format = iformat;
unsigned int tex;
- GLenum iformat = format;
if (format == GL_RGB10_A2)
format = GL_RGBA;
+
glamor_make_current(glamor_priv);
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_2D, tex);
@@ -156,14 +159,14 @@ _glamor_create_tex(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *
glamor_create_fbo(glamor_screen_private *glamor_priv,
- int w, int h, GLenum format, int flag)
+ PixmapPtr pixmap, int w, int h, int flag)
{
- GLint tex = _glamor_create_tex(glamor_priv, w, h, format);
+ GLint tex = _glamor_create_tex(glamor_priv, pixmap, w, h);
if (!tex) /* Texture creation failed due to GL_OUT_OF_MEMORY */
return NULL;
- return glamor_create_fbo_from_tex(glamor_priv, w, h, format == GL_RED,
+ return glamor_create_fbo_from_tex(glamor_priv, pixmap, w, h,
tex, flag);
}
@@ -173,10 +176,12 @@ glamor_create_fbo(glamor_screen_private *glamor_priv,
*/
glamor_pixmap_fbo *
glamor_create_fbo_array(glamor_screen_private *glamor_priv,
- int w, int h, GLenum format, int flag,
+ PixmapPtr pixmap, int flag,
int block_w, int block_h,
glamor_pixmap_private *priv)
{
+ int w = pixmap->drawable.width;
+ int h = pixmap->drawable.height;
int block_wcnt;
int block_hcnt;
glamor_pixmap_fbo **fbo_array;
@@ -216,8 +221,8 @@ glamor_create_fbo_array(glamor_screen_private *glamor_priv,
box_array[i * block_wcnt + j].x2 - box_array[i * block_wcnt +
j].x1;
fbo_array[i * block_wcnt + j] = glamor_create_fbo(glamor_priv,
+ pixmap,
fbo_w, fbo_h,
- format,
GLAMOR_CREATE_PIXMAP_FIXUP);
if (fbo_array[i * block_wcnt + j] == NULL)
goto cleanup;
@@ -303,7 +308,7 @@ glamor_pixmap_destroy_fbo(PixmapPtr pixmap)
}
Bool
-glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag)
+glamor_pixmap_ensure_fbo(PixmapPtr pixmap, int flag)
{
glamor_screen_private *glamor_priv;
glamor_pixmap_private *pixmap_priv;
@@ -313,8 +318,8 @@ glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag)
pixmap_priv = glamor_get_pixmap_private(pixmap);
if (pixmap_priv->fbo == NULL) {
- fbo = glamor_create_fbo(glamor_priv, pixmap->drawable.width,
- pixmap->drawable.height, format, flag);
+ fbo = glamor_create_fbo(glamor_priv, pixmap, pixmap->drawable.width,
+ pixmap->drawable.height, flag);
if (fbo == NULL)
return FALSE;
@@ -324,8 +329,8 @@ glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag)
/* We do have a fbo, but it may lack of fb or tex. */
if (!pixmap_priv->fbo->tex)
pixmap_priv->fbo->tex =
- _glamor_create_tex(glamor_priv, pixmap->drawable.width,
- pixmap->drawable.height, format);
+ _glamor_create_tex(glamor_priv, pixmap, pixmap->drawable.width,
+ pixmap->drawable.height);
if (flag != GLAMOR_CREATE_FBO_NO_FBO && pixmap_priv->fbo->fb == 0)
if (glamor_pixmap_ensure_fb(glamor_priv, pixmap_priv->fbo) != 0)
diff --git a/glamor/glamor_picture.c b/glamor/glamor_picture.c
index 9aa7481d4..ed2decc83 100644
--- a/glamor/glamor_picture.c
+++ b/glamor/glamor_picture.c
@@ -340,7 +340,7 @@ glamor_upload_picture_to_texture(PicturePtr picture)
else
iformat = format;
- if (!glamor_pixmap_ensure_fbo(pixmap, iformat, GLAMOR_CREATE_FBO_NO_FBO)) {
+ if (!glamor_pixmap_ensure_fbo(pixmap, GLAMOR_CREATE_FBO_NO_FBO)) {
ret = FALSE;
goto fail;
}
diff --git a/glamor/glamor_priv.h b/glamor/glamor_priv.h
index 1c005fb76..6c9d2ce7e 100644
--- a/glamor/glamor_priv.h
+++ b/glamor/glamor_priv.h
@@ -525,11 +525,11 @@ glamor_pixmap_fbo *glamor_pixmap_detach_fbo(glamor_pixmap_private *
pixmap_priv);
void glamor_pixmap_attach_fbo(PixmapPtr pixmap, glamor_pixmap_fbo *fbo);
glamor_pixmap_fbo *glamor_create_fbo_from_tex(glamor_screen_private *
- glamor_priv, int w, int h,
- Bool is_red, GLint tex,
+ glamor_priv, PixmapPtr pixmap,
+ int w, int h, GLint tex,
int flag);
-glamor_pixmap_fbo *glamor_create_fbo(glamor_screen_private *glamor_priv, int w,
- int h, GLenum format, int flag);
+glamor_pixmap_fbo *glamor_create_fbo(glamor_screen_private *glamor_priv,
+ PixmapPtr pixmap, int w, int h, int flag);
void glamor_destroy_fbo(glamor_screen_private *glamor_priv,
glamor_pixmap_fbo *fbo);
void glamor_pixmap_destroy_fbo(PixmapPtr pixmap);
@@ -556,7 +556,7 @@ void glamor_bind_texture(glamor_screen_private *glamor_priv,
Bool destination_red);
glamor_pixmap_fbo *glamor_create_fbo_array(glamor_screen_private *glamor_priv,
- int w, int h, GLenum format,
+ PixmapPtr pixmap,
int flag, int block_w, int block_h,
glamor_pixmap_private *);
@@ -666,7 +666,7 @@ glamor_put_vbo_space(ScreenPtr screen);
* the fbo has valid texture and attach to a valid fb.
* If the fbo already has a valid glfbo then do nothing.
*/
-Bool glamor_pixmap_ensure_fbo(PixmapPtr pixmap, GLenum format, int flag);
+Bool glamor_pixmap_ensure_fbo(PixmapPtr pixmap, int flag);
glamor_pixmap_clipped_regions *
glamor_compute_clipped_regions(PixmapPtr pixmap,