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path: root/uxa/uxa.h
AgeCommit message (Expand)AuthorFilesLines
2013-07-28uxa: Colocate architecture source files with backend implementation sourcesChris Wilson1-599/+0
2012-02-08uxa/glamor: Refine CloseScreen and InitScreen process.Zhigang Gong1-2/+8
2011-11-16uxa/glamor: Introduce additional access modes to wrap glamor accelerationZhigang Gong1-2/+11
2010-06-09Revert "xp:trapezoids"Chris Wilson1-5/+0
2010-06-08xp:trapezoidsChris Wilson1-0/+5
2010-06-07uxa: Setup acceleration functions prior to the damage layerChris Wilson1-0/+1
2010-05-31Disable acceleration if we detect a hardware error.Chris Wilson1-0/+1
2010-05-24uxa: Use temporary dest when target is too large for compositorChris Wilson1-4/+16
2010-05-14Split the prepare blitter functions into check + prepare.Chris Wilson1-0/+17
2010-05-10uxa: Rearrange checking and preparing of composite textures.Chris Wilson1-0/+13
2009-11-13i915: Derive the correct target color from the pixmap by checking its formatChris Wilson1-0/+6
2009-10-06Move to kernel coding style.Eric Anholt1-448/+441
2009-07-22uxa: Tell the driver when we're just going to immediately map the pixmap.Eric Anholt1-0/+10
2009-02-10uxa: hook up the fallback debug to the driver's fallback debug option.Eric Anholt1-0/+3
2008-08-05[uxa] Remove unused pixmap size limits.Keith Packard1-50/+0
2008-08-05Rename uxa using _ instead of capsKeith Packard1-181/+106
2008-08-05Change PrepareAccess to take access mode rather than indexKeith Packard1-27/+9
2008-08-05Add UXA - the unified memory acceleration architecture.Keith Packard1-0/+671