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authorAlex Deucher <alexdeucher@gmail.com>2008-12-17 00:56:19 -0500
committerAlex Deucher <alexdeucher@gmail.com>2008-12-17 01:02:44 -0500
commit3754cc23abac99880eda87d06aa42e16081b6c8a (patch)
tree7fc5a0fc3ce0e670fc17144a25e0cb8457c31301 /src/radeon_textured_videofuncs.c
parente3b08cb59716b525b3063b184eab70e32b9d66f0 (diff)
R2xx: switch EXA composite to rects rather quads
For conistency with Xv path and to reduce potential diagonal tearing
Diffstat (limited to 'src/radeon_textured_videofuncs.c')
-rw-r--r--src/radeon_textured_videofuncs.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/radeon_textured_videofuncs.c b/src/radeon_textured_videofuncs.c
index 44f7228c..410430c0 100644
--- a/src/radeon_textured_videofuncs.c
+++ b/src/radeon_textured_videofuncs.c
@@ -1591,7 +1591,7 @@ FUNC_NAME(RADEONDisplayTexturedVideo)(ScrnInfoPtr pScrn, RADEONPortPrivPtr pPriv
(float)(srcX + srcw) / info->accel_state->texW[0], (float)srcY / info->accel_state->texH[0]);
} else {
/*
- * Just render a quad (using three coords).
+ * Just render a rect (using three coords).
*/
VTX_OUT((float)dstX, (float)(dstY + dsth),
(float)srcX / info->accel_state->texW[0], (float)(srcY + srch) / info->accel_state->texH[0]);