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Diffstat (limited to 'Development/Documentation/PointerAccelerationAsOf16.mdwn')
-rw-r--r-- | Development/Documentation/PointerAccelerationAsOf16.mdwn | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/Development/Documentation/PointerAccelerationAsOf16.mdwn b/Development/Documentation/PointerAccelerationAsOf16.mdwn index 12a7d94e..713ccab1 100644 --- a/Development/Documentation/PointerAccelerationAsOf16.mdwn +++ b/Development/Documentation/PointerAccelerationAsOf16.mdwn @@ -1,5 +1,3 @@ - - ## Introduction This documents the differences of the pointer acceleration in the X Server 1.6 vs. current (git master), and also serves to keep some info about this specific implementation, since some things changed substantially. The following holds for server 1.6: @@ -52,15 +50,10 @@ Of course, more filters are computationally more intensive. Up to 8 are allowed Specifies after how many milliseconds of inactivity non-visible state (i.e. subpixel position) is discarded. This affects three issues: -1) Two mouse strokes do not have any effect on each other if they are - - * [[[VelocityReset|VelocityReset]]] miliseconds from each other. This would be neglible though. -2) Velocity estimate remains correct within this time if the pointer/X is - - * stuck for a short moment, not querying the moving device. -3) slow movements are guessed correctly if all device movement events are +1. Two mouse strokes do not have any effect on each other if they are `VelocityReset` miliseconds from each other. This would be negligible though. +2. Velocity estimate remains correct within this time if the pointer/X is stuck for a short moment, not querying the moving device. +3. slow movements are guessed correctly if all device movement events are inside this time from each other. An increment might be neccessary to fully take advantage of adaptive deceleration. - * inside this time from each other. An increment might be neccessary to fully take advantage of adaptive deceleration. Default 300 ms. |