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author67.164.183.155 <c-67-164-183-155.hsd1.co.comcast.net>2009-10-06 21:56:21 +0000
committer67.164.183.155 <c-67-164-183-155.hsd1.co.comcast.net>2009-10-06 21:56:21 +0000
commit7c19712df16e37ca3f263444c0177c1fe9f84ccd (patch)
treed9093b8f2cf5440dce0690a8a76ad89012ee554f /Software/gallium
parent6ab8dce15728dce41592e68e3ea46bbbecaa2629 (diff)
Diffstat (limited to 'Software/gallium')
-rw-r--r--Software/gallium/EGLReferenceDrivers.moin26
1 files changed, 13 insertions, 13 deletions
diff --git a/Software/gallium/EGLReferenceDrivers.moin b/Software/gallium/EGLReferenceDrivers.moin
index a6916639..fc63bc3a 100644
--- a/Software/gallium/EGLReferenceDrivers.moin
+++ b/Software/gallium/EGLReferenceDrivers.moin
@@ -2,32 +2,32 @@ Here are the instructions for building the OpenGL and OpenVG Gallium Softpipe EG
1) Get latest Mesa3D repository. It's where Gallium3D is hosted right now.
- git clone git://git.freedesktop.org/git/mesa/mesa
+ `git clone git://git.freedesktop.org/git/mesa/mesa`
2) Compile Mesa3D in a way that compiles Gallium3D and software driver.
- cd mesa
- export GALLIUM=$PWD
- make linux-x86-debug
+ `cd mesa`
+ `export GALLIUM=$PWD`
+ `make linux-x86-debug`
3) Compile OpenVG if you want to:
- cd src/gallium/state_trackers/vega
- make
- cd $GALLIUM
+ `cd src/gallium/state_trackers/vega`
+ `make`
+ `cd $GALLIUM`
4) Make sure that from now on all apps pick up your newly compiled Gallium
libs:
- export LD_LIBRARY_PATH=$GALLIUM/lib/gallium:$GALLIUM/lib:$LD_LIBRARY_PATH
+ `export LD_LIBRARY_PATH=$GALLIUM/lib/gallium:$GALLIUM/lib:$LD_LIBRARY_PATH`
5) Make sure Gallium's EGL implementation is using the software driver:
- export EGL_DRIVER="egl_softpipe"
+ `export EGL_DRIVER="egl_softpipe"`
6) Play around with demos.
- cd progs/openvg/demos
- make
- ./sp
- ./lion
+ `cd progs/openvg/demos`
+ `make`
+ `./sp`
+ `./lion`