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## FBDRI

FBDRI is an easy way to support 3D graphics in the Framebuffer console, yet it is not a new OpenGL implementation written from scratch. 

Rather it reuses the GLX and XF86DRI code with significant modifications to run it independantly of a 2D windowing system. Despite the modifications, the reuse of XF86DRI makes it possible to support 3D in the framebuffer console shortly after any new X windows driver comes out. 


### Resources

   * [[FBDRI project homepage|http://fbdri.sourceforge.net/]] 

### See also

   * [[DriWithoutX|DriWithoutX]] 


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 [[CategoryGlossary|CategoryGlossary]]