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Diffstat (limited to 'src/shaders/post_processing/gen5_6/Common/RGB16x8_Save_Y416.asm')
-rw-r--r--src/shaders/post_processing/gen5_6/Common/RGB16x8_Save_Y416.asm137
1 files changed, 0 insertions, 137 deletions
diff --git a/src/shaders/post_processing/gen5_6/Common/RGB16x8_Save_Y416.asm b/src/shaders/post_processing/gen5_6/Common/RGB16x8_Save_Y416.asm
deleted file mode 100644
index ced7390..0000000
--- a/src/shaders/post_processing/gen5_6/Common/RGB16x8_Save_Y416.asm
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * All Video Processing kernels
- * Copyright © <2010>, Intel Corporation.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * This file was originally licensed under the following license
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
-
-// Module name: RGB16x8_Save_Y416.asm
-//
-// Save packed ARGB 444 frame data block of size 16x8
-//
-// To save 16x8 block (128x8 byte layout for ARGB 16bit per component) we need 4 send instructions
-// -----------------
-// | 1 | 2 | 3 | 4 |
-// -----------------
-
-#include "RGB16x8_Save_RGB.inc"
-
- shl (1) rMSGSRC.0<1>:d wORIX<0;1,0>:w 3:w { NoDDClr } // H. block origin need to become 8 times
- mov (1) rMSGSRC.1<1>:d wORIY<0;1,0>:w { NoDDClr, NoDDChk } // Block origin (1st quadrant)
- mov (1) rMSGSRC.2<1>:ud nDPW_BLOCK_SIZE_ARGB:ud { NoDDChk } // Block width and height (32x8)
-
- mov (8) mMSGHDR<1>:ud rMSGSRC<8;8,1>:ud
-/* Not needed for validation kernels for now -vK
-//Use the mask to determine which pixels shouldn't be over-written
- and (1) acc0.0<1>:ud udBLOCK_MASK<0;1,0>:ud 0x00FFFFFF:ud
- cmp.ge.f0.0(1) dNULLREG acc0.0<0;1,0>:ud 0x00FFFFFF:ud //Check if all pixels in the block need to be modified
- (f0.0) jmpi WriteARGBToDataPort
-
- //If mask is not all 1's, then load the entire 64x8 block
- //so that only those bytes may be modified that need to be (using the mask)
-
- // Load first block 16x8 packed ARGB 444 ---------------------------------------
- or (1) acc0.0<1>:ud udBLOCK_MASK<0;1,0>:ud 0xFF00FF00:ud //Check first block
- cmp.e.f0.0 (1) dNULLREG acc0.0<0;1,0>:ud 0xFFFFFFFF:ud
- (f0.0) jmpi SkipFirstBlockMerge //If full mask then skip this block
-
- send (8) udSRC_ARGB(0)<1> mMSGHDR udDUMMY_NULL nDATAPORT_READ nDPMR_MSGDSC+nDPR_MSG_SIZE_ARGB+nBI_DESTINATION_RGB:ud
- mov (8) mMSGHDR<1>:ud rMSGSRC<8;8,1>:ud
-
- //Merge the data
- mov (1) f0.0:uw ubBLOCK_MASK_V:ub //Load the mask on flag reg
- (f0.0) mov (8) rMASK_TEMP<1>:uw uwBLOCK_MASK_H:uw //use sel instruction - vK
- (-f0.0) mov (8) rMASK_TEMP<1>:uw 0:uw
-
- $for(0, 0; <nY_NUM_OF_ROWS; 1, 2) { //take care of the lines in the block, they are different in the src and dest
- mov (1) f0.1:uw uwMASK_TEMP(0,%1)<0;1,0>
- (-f0.1) mov (8) udDEST_ARGB(%2)<1> udSRC_ARGB(%1)
- }
-
-SkipFirstBlockMerge:
- // Load second block 16x8 packed ARGB 444 ---------------------------------------
- or (1) acc0.0<1>:ud udBLOCK_MASK<0;1,0>:ud 0xFF0000FF:ud //Check second block
- cmp.e.f0.0 (1) dNULLREG acc0.0<0;1,0>:ud 0xFFFFFFFF:ud
- (f0.0) jmpi WriteARGBToDataPort //If full mask then skip this block
-
- add (1) mMSGHDR.0<1>:d rMSGSRC.0<0;1,0>:d 32:d // Point to 2nd part
- send (8) udSRC_ARGB(0)<1> mMSGHDR udDUMMY_NULL nDATAPORT_READ nDPMR_MSGDSC+nDPR_MSG_SIZE_ARGB+nBI_DESTINATION_RGB:ud
- mov (8) mMSGHDR<1>:ud rMSGSRC<8;8,1>:ud // Point to 1st part again
-
- //Merge the data
- mov (1) f0.0:uw ubBLOCK_MASK_V:ub //Load the mask on flag reg
- (f0.0) shr (8) rMASK_TEMP<1>:uw uwBLOCK_MASK_H:uw 8:uw //load the mask for second block
- (-f0.0) mov (8) rMASK_TEMP<1>:uw 0:uw
-
- $for(0, 1; <nY_NUM_OF_ROWS; 1, 2) { //take care of the lines in the block, they are different in the src and dest
- mov (1) f0.1:uw uwMASK_TEMP(0,%1)<0;1,0>
- (-f0.1) mov (8) udDEST_ARGB(%2)<1> udSRC_ARGB(%1)
- }
-*/
-WriteARGBToDataPort:
- // Move packed data to MRF and output
-
- //Write 1st 4X8 pixels
- $for(0; <nY_NUM_OF_ROWS; 1) {
- mov (8) mudMSGPAYLOAD(%1)<1> udDEST_ARGB(%1*4)
- }
- send (8) dNULLREG mMSGHDR udDUMMY_NULL nDATAPORT_WRITE nDPMW_MSGDSC+nDPW_MSG_SIZE_ARGB+nBI_DESTINATION_RGB:ud
-
- //Write 2nd 4X8 pixels
- mov (8) mMSGHDR<1>:ud rMSGSRC<8;8,1>:ud
- add (1) mMSGHDR.0<1>:d rMSGSRC.0<0;1,0>:d 32:d // Point to 2nd part
- $for(0; <nY_NUM_OF_ROWS; 1) {
- mov (8) mudMSGPAYLOAD(%1)<1> udDEST_ARGB(%1*4+1)
- }
- send (8) dNULLREG mMSGHDR udDUMMY_NULL nDATAPORT_WRITE nDPMW_MSGDSC+nDPW_MSG_SIZE_ARGB+nBI_DESTINATION_RGB:ud
-
- //Write 3rd 4X8 pixels
- mov (8) mMSGHDR<1>:ud rMSGSRC<8;8,1>:ud
- add (1) mMSGHDR.0<1>:d rMSGSRC.0<0;1,0>:d 64:d // Point to 2nd part
- $for(0; <nY_NUM_OF_ROWS; 1) {
- mov (8) mudMSGPAYLOAD(%1)<1> udDEST_ARGB(%1*4+2)
- }
- send (8) dNULLREG mMSGHDR udDUMMY_NULL nDATAPORT_WRITE nDPMW_MSGDSC+nDPW_MSG_SIZE_ARGB+nBI_DESTINATION_RGB:ud
-
- //Write 4th 4X8 pixels
- mov (8) mMSGHDR<1>:ud rMSGSRC<8;8,1>:ud
- add (1) mMSGHDR.0<1>:d rMSGSRC.0<0;1,0>:d 96:d // Point to 2nd part
- $for(0; <nY_NUM_OF_ROWS; 1) {
- mov (8) mudMSGPAYLOAD(%1)<1> udDEST_ARGB(%1*4+3)
- }
- send (8) dNULLREG mMSGHDR udDUMMY_NULL nDATAPORT_WRITE nDPMW_MSGDSC+nDPW_MSG_SIZE_ARGB+nBI_DESTINATION_RGB:ud
-
-// End of RGB16x8_Save_Y416