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-rw-r--r--src/gen9_render.c1842
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diff --git a/src/gen9_render.c b/src/gen9_render.c
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--- a/src/gen9_render.c
+++ /dev/null
@@ -1,1842 +0,0 @@
-/*
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Eric Anholt <eric@anholt.net>
- * Keith Packard <keithp@keithp.com>
- * Xiang Haihao <haihao.xiang@intel.com>
- * Zhao Yakui <yakui.zhao@intel.com>
- *
- */
-
-/*
- * Most of rendering codes are ported from xf86-video-intel/src/i965_video.c
- */
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <assert.h>
-#include <math.h>
-
-#include <va/va_drmcommon.h>
-
-#include "intel_batchbuffer.h"
-#include "intel_driver.h"
-#include "i965_defines.h"
-#include "i965_drv_video.h"
-#include "i965_structs.h"
-#include "i965_yuv_coefs.h"
-
-#include "i965_render.h"
-
-/* Programs for Gen8 */
-static const uint32_t sf_kernel_static_gen9[][4] ={
-
-};
-static const uint32_t ps_kernel_static_gen9[][4] = {
-#include "shaders/render/exa_wm_src_affine.g9b"
-#include "shaders/render/exa_wm_src_sample_planar.g9b"
-#include "shaders/render/exa_wm_yuv_color_balance.g9b"
-#include "shaders/render/exa_wm_yuv_rgb.g9b"
-#include "shaders/render/exa_wm_write.g9b"
-};
-
-static const uint32_t ps_subpic_kernel_static_gen9[][4] = {
-#include "shaders/render/exa_wm_src_affine.g9b"
-#include "shaders/render/exa_wm_src_sample_argb.g9b"
-#include "shaders/render/exa_wm_write.g9b"
-};
-
-
-#define SURFACE_STATE_PADDED_SIZE SURFACE_STATE_PADDED_SIZE_GEN8
-
-#define SURFACE_STATE_OFFSET(index) (SURFACE_STATE_PADDED_SIZE * index)
-#define BINDING_TABLE_OFFSET SURFACE_STATE_OFFSET(MAX_RENDER_SURFACES)
-
-enum {
- SF_KERNEL = 0,
- PS_KERNEL,
- PS_SUBPIC_KERNEL
-};
-
-static struct i965_kernel render_kernels_gen9[] = {
- {
- "SF",
- SF_KERNEL,
- sf_kernel_static_gen9,
- sizeof(sf_kernel_static_gen9),
- NULL
- },
- {
- "PS",
- PS_KERNEL,
- ps_kernel_static_gen9,
- sizeof(ps_kernel_static_gen9),
- NULL
- },
-
- {
- "PS_SUBPIC",
- PS_SUBPIC_KERNEL,
- ps_subpic_kernel_static_gen9,
- sizeof(ps_subpic_kernel_static_gen9),
- NULL
- }
-};
-
-#define URB_VS_ENTRIES 8
-#define URB_VS_ENTRY_SIZE 1
-
-#define URB_GS_ENTRIES 0
-#define URB_GS_ENTRY_SIZE 0
-
-#define URB_CLIP_ENTRIES 0
-#define URB_CLIP_ENTRY_SIZE 0
-
-#define URB_SF_ENTRIES 1
-#define URB_SF_ENTRY_SIZE 2
-
-#define URB_CS_ENTRIES 4
-#define URB_CS_ENTRY_SIZE 4
-
-static void
-gen9_render_set_surface_tiling(struct gen8_surface_state *ss, uint32_t tiling)
-{
- switch (tiling) {
- case I915_TILING_NONE:
- ss->ss0.tiled_surface = 0;
- ss->ss0.tile_walk = 0;
- break;
- case I915_TILING_X:
- ss->ss0.tiled_surface = 1;
- ss->ss0.tile_walk = I965_TILEWALK_XMAJOR;
- break;
- case I915_TILING_Y:
- ss->ss0.tiled_surface = 1;
- ss->ss0.tile_walk = I965_TILEWALK_YMAJOR;
- break;
- }
-}
-
-/* Set "Shader Channel Select" for GEN9+ */
-static void
-gen9_render_set_surface_scs(struct gen8_surface_state *ss)
-{
- ss->ss7.shader_chanel_select_r = HSW_SCS_RED;
- ss->ss7.shader_chanel_select_g = HSW_SCS_GREEN;
- ss->ss7.shader_chanel_select_b = HSW_SCS_BLUE;
- ss->ss7.shader_chanel_select_a = HSW_SCS_ALPHA;
-}
-
-static void
-gen9_render_set_surface_state(
- struct gen8_surface_state *ss,
- dri_bo *bo,
- unsigned long offset,
- int width,
- int height,
- int pitch,
- int format,
- unsigned int flags
-)
-{
- unsigned int tiling;
- unsigned int swizzle;
-
- memset(ss, 0, sizeof(*ss));
-
- switch (flags & (VA_TOP_FIELD|VA_BOTTOM_FIELD)) {
- case VA_BOTTOM_FIELD:
- ss->ss0.vert_line_stride_ofs = 1;
- /* fall-through */
- case VA_TOP_FIELD:
- ss->ss0.vert_line_stride = 1;
- height /= 2;
- break;
- }
-
- ss->ss0.surface_type = I965_SURFACE_2D;
- ss->ss0.surface_format = format;
-
- ss->ss8.base_addr = bo->offset + offset;
-
- ss->ss2.width = width - 1;
- ss->ss2.height = height - 1;
-
- ss->ss3.pitch = pitch - 1;
-
- /* Always set 1(align 4 mode) per B-spec */
- ss->ss0.vertical_alignment = 1;
- ss->ss0.horizontal_alignment = 1;
-
- dri_bo_get_tiling(bo, &tiling, &swizzle);
- gen9_render_set_surface_tiling(ss, tiling);
-}
-
-static void
-gen9_render_src_surface_state(
- VADriverContextP ctx,
- int index,
- dri_bo *region,
- unsigned long offset,
- int w,
- int h,
- int pitch,
- int format,
- unsigned int flags
-)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- void *ss;
- dri_bo *ss_bo = render_state->wm.surface_state_binding_table_bo;
-
- assert(index < MAX_RENDER_SURFACES);
-
- dri_bo_map(ss_bo, 1);
- assert(ss_bo->virtual);
- ss = (char *)ss_bo->virtual + SURFACE_STATE_OFFSET(index);
-
- gen9_render_set_surface_state(ss,
- region, offset,
- w, h,
- pitch, format, flags);
- gen9_render_set_surface_scs(ss);
- dri_bo_emit_reloc(ss_bo,
- I915_GEM_DOMAIN_SAMPLER, 0,
- offset,
- SURFACE_STATE_OFFSET(index) + offsetof(struct gen8_surface_state, ss8),
- region);
-
- ((unsigned int *)((char *)ss_bo->virtual + BINDING_TABLE_OFFSET))[index] = SURFACE_STATE_OFFSET(index);
- dri_bo_unmap(ss_bo);
- render_state->wm.sampler_count++;
-}
-
-static void
-gen9_render_src_surfaces_state(
- VADriverContextP ctx,
- struct object_surface *obj_surface,
- unsigned int flags
-)
-{
- int region_pitch;
- int rw, rh;
- dri_bo *region;
-
- region_pitch = obj_surface->width;
- rw = obj_surface->orig_width;
- rh = obj_surface->orig_height;
- region = obj_surface->bo;
-
- if (obj_surface->fourcc == VA_FOURCC('P', '0', '1', '0')) {
- gen9_render_src_surface_state(ctx, 1, region, 0, rw, rh, region_pitch, I965_SURFACEFORMAT_R16_UNORM, flags); /* Y */
- gen9_render_src_surface_state(ctx, 2, region, 0, rw, rh, region_pitch, I965_SURFACEFORMAT_R16_UNORM, flags);
- gen9_render_src_surface_state(ctx, 3, region,
- region_pitch * obj_surface->y_cb_offset,
- obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch,
- I965_SURFACEFORMAT_R16G16_UNORM, flags); /* UV */
- gen9_render_src_surface_state(ctx, 4, region,
- region_pitch * obj_surface->y_cb_offset,
- obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch,
- I965_SURFACEFORMAT_R16G16_UNORM, flags);
- } else {
- gen9_render_src_surface_state(ctx, 1, region, 0, rw, rh, region_pitch, I965_SURFACEFORMAT_R8_UNORM, flags); /* Y */
- gen9_render_src_surface_state(ctx, 2, region, 0, rw, rh, region_pitch, I965_SURFACEFORMAT_R8_UNORM, flags);
-
- if (obj_surface->fourcc == VA_FOURCC('N', 'V', '1', '2')) {
- gen9_render_src_surface_state(ctx, 3, region,
- region_pitch * obj_surface->y_cb_offset,
- obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch,
- I965_SURFACEFORMAT_R8G8_UNORM, flags); /* UV */
- gen9_render_src_surface_state(ctx, 4, region,
- region_pitch * obj_surface->y_cb_offset,
- obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch,
- I965_SURFACEFORMAT_R8G8_UNORM, flags);
- } else {
- gen9_render_src_surface_state(ctx, 3, region,
- region_pitch * obj_surface->y_cb_offset,
- obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch,
- I965_SURFACEFORMAT_R8_UNORM, flags); /* U */
- gen9_render_src_surface_state(ctx, 4, region,
- region_pitch * obj_surface->y_cb_offset,
- obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch,
- I965_SURFACEFORMAT_R8_UNORM, flags);
- gen9_render_src_surface_state(ctx, 5, region,
- region_pitch * obj_surface->y_cr_offset,
- obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch,
- I965_SURFACEFORMAT_R8_UNORM, flags); /* V */
- gen9_render_src_surface_state(ctx, 6, region,
- region_pitch * obj_surface->y_cr_offset,
- obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch,
- I965_SURFACEFORMAT_R8_UNORM, flags);
- }
- }
-}
-
-static void
-gen9_subpic_render_src_surfaces_state(VADriverContextP ctx,
- struct object_surface *obj_surface)
-{
- dri_bo *subpic_region;
- unsigned int index = obj_surface->subpic_render_idx;
- struct object_subpic *obj_subpic = obj_surface->obj_subpic[index];
- struct object_image *obj_image = obj_subpic->obj_image;
-
- assert(obj_surface);
- assert(obj_surface->bo);
- subpic_region = obj_image->bo;
- /*subpicture surface*/
- gen9_render_src_surface_state(ctx, 1, subpic_region, 0, obj_subpic->width, obj_subpic->height, obj_subpic->pitch, obj_subpic->format, 0);
- gen9_render_src_surface_state(ctx, 2, subpic_region, 0, obj_subpic->width, obj_subpic->height, obj_subpic->pitch, obj_subpic->format, 0);
-}
-
-static void
-gen9_render_dest_surface_state(VADriverContextP ctx, int index)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- struct intel_region *dest_region = render_state->draw_region;
- void *ss;
- dri_bo *ss_bo = render_state->wm.surface_state_binding_table_bo;
- int format;
- assert(index < MAX_RENDER_SURFACES);
-
- if (dest_region->cpp == 2) {
- format = I965_SURFACEFORMAT_B5G6R5_UNORM;
- } else {
- format = I965_SURFACEFORMAT_B8G8R8A8_UNORM;
- }
-
- dri_bo_map(ss_bo, 1);
- assert(ss_bo->virtual);
- ss = (char *)ss_bo->virtual + SURFACE_STATE_OFFSET(index);
-
- gen9_render_set_surface_state(ss,
- dest_region->bo, 0,
- dest_region->width, dest_region->height,
- dest_region->pitch, format, 0);
- gen9_render_set_surface_scs(ss);
- dri_bo_emit_reloc(ss_bo,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0,
- SURFACE_STATE_OFFSET(index) + offsetof(struct gen8_surface_state, ss8),
- dest_region->bo);
-
- ((unsigned int *)((char *)ss_bo->virtual + BINDING_TABLE_OFFSET))[index] = SURFACE_STATE_OFFSET(index);
- dri_bo_unmap(ss_bo);
-}
-
-static void
-i965_fill_vertex_buffer(
- VADriverContextP ctx,
- float tex_coords[4], /* [(u1,v1);(u2,v2)] */
- float vid_coords[4] /* [(x1,y1);(x2,y2)] */
-)
-{
- struct i965_driver_data * const i965 = i965_driver_data(ctx);
- float vb[12];
-
- enum { X1, Y1, X2, Y2 };
-
- static const unsigned int g_rotation_indices[][6] = {
- [VA_ROTATION_NONE] = { X2, Y2, X1, Y2, X1, Y1 },
- [VA_ROTATION_90] = { X2, Y1, X2, Y2, X1, Y2 },
- [VA_ROTATION_180] = { X1, Y1, X2, Y1, X2, Y2 },
- [VA_ROTATION_270] = { X1, Y2, X1, Y1, X2, Y1 },
- };
-
- const unsigned int * const rotation_indices =
- g_rotation_indices[i965->rotation_attrib->value];
-
- vb[0] = tex_coords[rotation_indices[0]]; /* bottom-right corner */
- vb[1] = tex_coords[rotation_indices[1]];
- vb[2] = vid_coords[X2];
- vb[3] = vid_coords[Y2];
-
- vb[4] = tex_coords[rotation_indices[2]]; /* bottom-left corner */
- vb[5] = tex_coords[rotation_indices[3]];
- vb[6] = vid_coords[X1];
- vb[7] = vid_coords[Y2];
-
- vb[8] = tex_coords[rotation_indices[4]]; /* top-left corner */
- vb[9] = tex_coords[rotation_indices[5]];
- vb[10] = vid_coords[X1];
- vb[11] = vid_coords[Y1];
-
- dri_bo_subdata(i965->render_state.vb.vertex_buffer, 0, sizeof(vb), vb);
-}
-
-static void
-i965_subpic_render_upload_vertex(VADriverContextP ctx,
- struct object_surface *obj_surface,
- const VARectangle *output_rect)
-{
- unsigned int index = obj_surface->subpic_render_idx;
- struct object_subpic *obj_subpic = obj_surface->obj_subpic[index];
- float tex_coords[4], vid_coords[4];
- VARectangle dst_rect;
-
- if (obj_subpic->flags & VA_SUBPICTURE_DESTINATION_IS_SCREEN_COORD)
- dst_rect = obj_subpic->dst_rect;
- else {
- const float sx = (float)output_rect->width / obj_surface->orig_width;
- const float sy = (float)output_rect->height / obj_surface->orig_height;
- dst_rect.x = output_rect->x + sx * obj_subpic->dst_rect.x;
- dst_rect.y = output_rect->y + sy * obj_subpic->dst_rect.y;
- dst_rect.width = sx * obj_subpic->dst_rect.width;
- dst_rect.height = sy * obj_subpic->dst_rect.height;
- }
-
- tex_coords[0] = (float)obj_subpic->src_rect.x / obj_subpic->width;
- tex_coords[1] = (float)obj_subpic->src_rect.y / obj_subpic->height;
- tex_coords[2] = (float)(obj_subpic->src_rect.x + obj_subpic->src_rect.width) / obj_subpic->width;
- tex_coords[3] = (float)(obj_subpic->src_rect.y + obj_subpic->src_rect.height) / obj_subpic->height;
-
- vid_coords[0] = dst_rect.x;
- vid_coords[1] = dst_rect.y;
- vid_coords[2] = (float)(dst_rect.x + dst_rect.width);
- vid_coords[3] = (float)(dst_rect.y + dst_rect.height);
-
- i965_fill_vertex_buffer(ctx, tex_coords, vid_coords);
-}
-
-static void
-i965_render_upload_vertex(
- VADriverContextP ctx,
- struct object_surface *obj_surface,
- const VARectangle *src_rect,
- const VARectangle *dst_rect
-)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- struct intel_region *dest_region = render_state->draw_region;
- float tex_coords[4], vid_coords[4];
- int width, height;
-
- width = obj_surface->orig_width;
- height = obj_surface->orig_height;
-
- tex_coords[0] = (float)src_rect->x / width;
- tex_coords[1] = (float)src_rect->y / height;
- tex_coords[2] = (float)(src_rect->x + src_rect->width) / width;
- tex_coords[3] = (float)(src_rect->y + src_rect->height) / height;
-
- vid_coords[0] = dest_region->x + dst_rect->x;
- vid_coords[1] = dest_region->y + dst_rect->y;
- vid_coords[2] = vid_coords[0] + dst_rect->width;
- vid_coords[3] = vid_coords[1] + dst_rect->height;
-
- i965_fill_vertex_buffer(ctx, tex_coords, vid_coords);
-}
-
-static void
-i965_render_drawing_rectangle(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- struct i965_render_state *render_state = &i965->render_state;
- struct intel_region *dest_region = render_state->draw_region;
-
- BEGIN_BATCH(batch, 4);
- OUT_BATCH(batch, CMD_DRAWING_RECTANGLE | 2);
- OUT_BATCH(batch, 0x00000000);
- OUT_BATCH(batch, (dest_region->width - 1) | (dest_region->height - 1) << 16);
- OUT_BATCH(batch, 0x00000000);
- ADVANCE_BATCH(batch);
-}
-
-static void
-i965_render_upload_image_palette(
- VADriverContextP ctx,
- struct object_image *obj_image,
- unsigned int alpha
-)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- unsigned int i;
-
- assert(obj_image);
-
- if (!obj_image)
- return;
-
- if (obj_image->image.num_palette_entries == 0)
- return;
-
- BEGIN_BATCH(batch, 1 + obj_image->image.num_palette_entries);
- OUT_BATCH(batch, CMD_SAMPLER_PALETTE_LOAD | (obj_image->image.num_palette_entries - 1));
- /*fill palette*/
- //int32_t out[16]; //0-23:color 23-31:alpha
- for (i = 0; i < obj_image->image.num_palette_entries; i++)
- OUT_BATCH(batch, (alpha << 24) | obj_image->palette[i]);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_clear_dest_region(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- struct i965_render_state *render_state = &i965->render_state;
- struct intel_region *dest_region = render_state->draw_region;
- unsigned int blt_cmd, br13;
- int pitch;
-
- blt_cmd = GEN8_XY_COLOR_BLT_CMD;
- br13 = 0xf0 << 16;
- pitch = dest_region->pitch;
-
- if (dest_region->cpp == 4) {
- br13 |= BR13_8888;
- blt_cmd |= (XY_COLOR_BLT_WRITE_RGB | XY_COLOR_BLT_WRITE_ALPHA);
- } else {
- assert(dest_region->cpp == 2);
- br13 |= BR13_565;
- }
-
- if (dest_region->tiling != I915_TILING_NONE) {
- blt_cmd |= XY_COLOR_BLT_DST_TILED;
- pitch /= 4;
- }
-
- br13 |= pitch;
-
- intel_batchbuffer_start_atomic_blt(batch, 24);
- BEGIN_BLT_BATCH(batch, 7);
-
- OUT_BATCH(batch, blt_cmd);
- OUT_BATCH(batch, br13);
- OUT_BATCH(batch, (dest_region->y << 16) | (dest_region->x));
- OUT_BATCH(batch, ((dest_region->y + dest_region->height) << 16) |
- (dest_region->x + dest_region->width));
- OUT_RELOC(batch, dest_region->bo,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0);
- OUT_BATCH(batch, 0x0);
- OUT_BATCH(batch, 0x0);
- ADVANCE_BATCH(batch);
- intel_batchbuffer_end_atomic(batch);
-}
-
-
-/*
- * for GEN8
- */
-#define ALIGNMENT 64
-
-static void
-gen9_render_initialize(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- dri_bo *bo;
- int size;
- unsigned int end_offset;
-
- /* VERTEX BUFFER */
- dri_bo_unreference(render_state->vb.vertex_buffer);
- bo = dri_bo_alloc(i965->intel.bufmgr,
- "vertex buffer",
- 4096,
- 4096);
- assert(bo);
- render_state->vb.vertex_buffer = bo;
-
- /* WM */
- dri_bo_unreference(render_state->wm.surface_state_binding_table_bo);
- bo = dri_bo_alloc(i965->intel.bufmgr,
- "surface state & binding table",
- (SURFACE_STATE_PADDED_SIZE + sizeof(unsigned int)) * MAX_RENDER_SURFACES,
- 4096);
- assert(bo);
- render_state->wm.surface_state_binding_table_bo = bo;
-
- render_state->curbe_size = 256;
-
- render_state->wm.sampler_count = 0;
-
- render_state->sampler_size = MAX_SAMPLERS * sizeof(struct gen8_sampler_state);
-
- render_state->cc_state_size = sizeof(struct gen6_color_calc_state);
-
- render_state->cc_viewport_size = sizeof(struct i965_cc_viewport);
-
- render_state->blend_state_size = sizeof(struct gen8_global_blend_state) +
- 16 * sizeof(struct gen8_blend_state_rt);
-
- render_state->sf_clip_size = 1024;
-
- render_state->scissor_size = 1024;
-
- size = ALIGN(render_state->curbe_size, ALIGNMENT) +
- ALIGN(render_state->sampler_size, ALIGNMENT) +
- ALIGN(render_state->cc_viewport_size, ALIGNMENT) +
- ALIGN(render_state->cc_state_size, ALIGNMENT) +
- ALIGN(render_state->blend_state_size, ALIGNMENT) +
- ALIGN(render_state->sf_clip_size, ALIGNMENT) +
- ALIGN(render_state->scissor_size, ALIGNMENT);
-
- dri_bo_unreference(render_state->dynamic_state.bo);
- bo = dri_bo_alloc(i965->intel.bufmgr,
- "dynamic_state",
- size,
- 4096);
-
- render_state->dynamic_state.bo = bo;
-
- end_offset = 0;
- render_state->dynamic_state.end_offset = 0;
-
- /* Constant buffer offset */
- render_state->curbe_offset = end_offset;
- end_offset += ALIGN(render_state->curbe_size, ALIGNMENT);
-
- /* Sampler_state */
- render_state->sampler_offset = end_offset;
- end_offset += ALIGN(render_state->sampler_size, ALIGNMENT);
-
- /* CC_VIEWPORT_state */
- render_state->cc_viewport_offset = end_offset;
- end_offset += ALIGN(render_state->cc_viewport_size, ALIGNMENT);
-
- /* CC_STATE_state */
- render_state->cc_state_offset = end_offset;
- end_offset += ALIGN(render_state->cc_state_size, ALIGNMENT);
-
- /* Blend_state */
- render_state->blend_state_offset = end_offset;
- end_offset += ALIGN(render_state->blend_state_size, ALIGNMENT);
-
- /* SF_CLIP_state */
- render_state->sf_clip_offset = end_offset;
- end_offset += ALIGN(render_state->sf_clip_size, ALIGNMENT);
-
- /* SCISSOR_state */
- render_state->scissor_offset = end_offset;
- end_offset += ALIGN(render_state->scissor_size, ALIGNMENT);
-
- /* update the end offset of dynamic_state */
- render_state->dynamic_state.end_offset = end_offset;
-
-}
-
-static void
-gen9_render_sampler(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- struct gen8_sampler_state *sampler_state;
- int i;
- unsigned char *cc_ptr;
-
- assert(render_state->wm.sampler_count > 0);
- assert(render_state->wm.sampler_count <= MAX_SAMPLERS);
-
- dri_bo_map(render_state->dynamic_state.bo, 1);
- assert(render_state->dynamic_state.bo->virtual);
-
- cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual +
- render_state->sampler_offset;
-
- sampler_state = (struct gen8_sampler_state *) cc_ptr;
-
- for (i = 0; i < render_state->wm.sampler_count; i++) {
- memset(sampler_state, 0, sizeof(*sampler_state));
- sampler_state->ss0.min_filter = I965_MAPFILTER_LINEAR;
- sampler_state->ss0.mag_filter = I965_MAPFILTER_LINEAR;
- sampler_state->ss3.r_wrap_mode = I965_TEXCOORDMODE_CLAMP;
- sampler_state->ss3.s_wrap_mode = I965_TEXCOORDMODE_CLAMP;
- sampler_state->ss3.t_wrap_mode = I965_TEXCOORDMODE_CLAMP;
- sampler_state++;
- }
-
- dri_bo_unmap(render_state->dynamic_state.bo);
-}
-
-static void
-gen9_render_blend_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- struct gen8_global_blend_state *global_blend_state;
- struct gen8_blend_state_rt *blend_state;
- unsigned char *cc_ptr;
-
- dri_bo_map(render_state->dynamic_state.bo, 1);
- assert(render_state->dynamic_state.bo->virtual);
-
- cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual +
- render_state->blend_state_offset;
-
- global_blend_state = (struct gen8_global_blend_state*) cc_ptr;
-
- memset(global_blend_state, 0, render_state->blend_state_size);
- /* Global blend state + blend_state for Render Target */
- blend_state = (struct gen8_blend_state_rt *)(global_blend_state + 1);
- blend_state->blend1.logic_op_enable = 1;
- blend_state->blend1.logic_op_func = 0xc;
- blend_state->blend1.pre_blend_clamp_enable = 1;
-
- dri_bo_unmap(render_state->dynamic_state.bo);
-}
-
-
-static void
-gen9_render_cc_viewport(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- struct i965_cc_viewport *cc_viewport;
- unsigned char *cc_ptr;
-
- dri_bo_map(render_state->dynamic_state.bo, 1);
- assert(render_state->dynamic_state.bo->virtual);
-
- cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual +
- render_state->cc_viewport_offset;
-
- cc_viewport = (struct i965_cc_viewport *) cc_ptr;
-
- memset(cc_viewport, 0, sizeof(*cc_viewport));
-
- cc_viewport->min_depth = -1.e35;
- cc_viewport->max_depth = 1.e35;
-
- dri_bo_unmap(render_state->dynamic_state.bo);
-}
-
-static void
-gen9_render_color_calc_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- struct gen6_color_calc_state *color_calc_state;
- unsigned char *cc_ptr;
-
- dri_bo_map(render_state->dynamic_state.bo, 1);
- assert(render_state->dynamic_state.bo->virtual);
-
- cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual +
- render_state->cc_state_offset;
-
- color_calc_state = (struct gen6_color_calc_state *) cc_ptr;
-
- memset(color_calc_state, 0, sizeof(*color_calc_state));
- color_calc_state->constant_r = 1.0;
- color_calc_state->constant_g = 0.0;
- color_calc_state->constant_b = 1.0;
- color_calc_state->constant_a = 1.0;
- dri_bo_unmap(render_state->dynamic_state.bo);
-}
-
-#define PI 3.1415926
-
-static void
-gen9_render_upload_constants(VADriverContextP ctx,
- struct object_surface *obj_surface,
- unsigned int flags)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- unsigned short *constant_buffer;
- unsigned char *cc_ptr;
- float *color_balance_base;
- float contrast = (float)i965->contrast_attrib->value / DEFAULT_CONTRAST;
- float brightness = (float)i965->brightness_attrib->value / 255; /* YUV is float in the shader */
- float hue = (float)i965->hue_attrib->value / 180 * PI;
- float saturation = (float)i965->saturation_attrib->value / DEFAULT_SATURATION;
- float *yuv_to_rgb;
- unsigned int color_flag;
- const float* yuv_coefs;
- size_t coefs_length;
-
- dri_bo_map(render_state->dynamic_state.bo, 1);
- assert(render_state->dynamic_state.bo->virtual);
-
- cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual +
- render_state->curbe_offset;
-
- constant_buffer = (unsigned short *) cc_ptr;
-
- if (obj_surface->subsampling == SUBSAMPLE_YUV400) {
- assert(obj_surface->fourcc == VA_FOURCC('Y', '8', '0', '0'));
-
- *constant_buffer = 2;
- } else {
- if (obj_surface->fourcc == VA_FOURCC('N', 'V', '1', '2') ||
- obj_surface->fourcc == VA_FOURCC('P', '0', '1', '0'))
- *constant_buffer = 1;
- else
- *constant_buffer = 0;
- }
-
- if (i965->contrast_attrib->value == DEFAULT_CONTRAST &&
- i965->brightness_attrib->value == DEFAULT_BRIGHTNESS &&
- i965->hue_attrib->value == DEFAULT_HUE &&
- i965->saturation_attrib->value == DEFAULT_SATURATION)
- constant_buffer[1] = 1; /* skip color balance transformation */
- else
- constant_buffer[1] = 0;
-
- color_balance_base = (float *)constant_buffer + 4;
- *color_balance_base++ = contrast;
- *color_balance_base++ = brightness;
- *color_balance_base++ = cos(hue) * contrast * saturation;
- *color_balance_base++ = sin(hue) * contrast * saturation;
-
- color_flag = flags & VA_SRC_COLOR_MASK;
- yuv_to_rgb = (float *)constant_buffer + 8;
-
- yuv_coefs = i915_color_standard_to_coefs(i915_filter_to_color_standard(color_flag),
- &coefs_length);
- memcpy(yuv_to_rgb, yuv_coefs, coefs_length);
-
- dri_bo_unmap(render_state->dynamic_state.bo);
-}
-
-static void
-gen9_render_setup_states(
- VADriverContextP ctx,
- struct object_surface *obj_surface,
- const VARectangle *src_rect,
- const VARectangle *dst_rect,
- unsigned int flags
-)
-{
- gen9_render_dest_surface_state(ctx, 0);
- gen9_render_src_surfaces_state(ctx, obj_surface, flags);
- gen9_render_sampler(ctx);
- gen9_render_cc_viewport(ctx);
- gen9_render_color_calc_state(ctx);
- gen9_render_blend_state(ctx);
- gen9_render_upload_constants(ctx, obj_surface, flags);
- i965_render_upload_vertex(ctx, obj_surface, src_rect, dst_rect);
-}
-
-static void
-gen9_emit_state_base_address(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- struct i965_render_state *render_state = &i965->render_state;
-
- BEGIN_BATCH(batch, 19);
- OUT_BATCH(batch, CMD_STATE_BASE_ADDRESS | (19 - 2));
- OUT_BATCH(batch, BASE_ADDRESS_MODIFY); /* General state base address */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /*DW4 */
- OUT_RELOC(batch, render_state->wm.surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */
- OUT_BATCH(batch, 0);
-
- /*DW6*/
- /* Dynamic state base address */
- OUT_RELOC(batch, render_state->dynamic_state.bo, I915_GEM_DOMAIN_RENDER | I915_GEM_DOMAIN_SAMPLER,
- 0, BASE_ADDRESS_MODIFY);
- OUT_BATCH(batch, 0);
-
- /*DW8*/
- OUT_BATCH(batch, BASE_ADDRESS_MODIFY); /* Indirect object base address */
- OUT_BATCH(batch, 0);
-
- /*DW10 */
- /* Instruction base address */
- OUT_RELOC(batch, render_state->instruction_state.bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY);
- OUT_BATCH(batch, 0);
-
- /*DW12 */
- OUT_BATCH(batch, 0xFFFF0000 | BASE_ADDRESS_MODIFY); /* General state upper bound */
- OUT_BATCH(batch, 0xFFFF0000 | BASE_ADDRESS_MODIFY); /* Dynamic state upper bound */
- OUT_BATCH(batch, 0xFFFF0000 | BASE_ADDRESS_MODIFY); /* Indirect object upper bound */
- OUT_BATCH(batch, 0xFFFF0000 | BASE_ADDRESS_MODIFY); /* Instruction access upper bound */
-
- /* the bindless surface state address */
- OUT_BATCH(batch, 0 | BASE_ADDRESS_MODIFY);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0xFFFF0000);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_cc_state_pointers(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- struct i965_render_state *render_state = &i965->render_state;
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN6_3DSTATE_CC_STATE_POINTERS | (2 - 2));
- OUT_BATCH(batch, (render_state->cc_state_offset + 1));
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2));
- OUT_BATCH(batch, (render_state->blend_state_offset + 1));
- ADVANCE_BATCH(batch);
-
-}
-
-static void
-gen9_emit_vertices(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- struct i965_render_state *render_state = &i965->render_state;
-
- BEGIN_BATCH(batch, 5);
- OUT_BATCH(batch, CMD_VERTEX_BUFFERS | (5 - 2));
- OUT_BATCH(batch,
- (0 << GEN8_VB0_BUFFER_INDEX_SHIFT) |
- (0 << GEN8_VB0_MOCS_SHIFT) |
- GEN7_VB0_ADDRESS_MODIFYENABLE |
- ((4 * 4) << VB0_BUFFER_PITCH_SHIFT));
- OUT_RELOC(batch, render_state->vb.vertex_buffer, I915_GEM_DOMAIN_VERTEX, 0, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 12 * 4);
- ADVANCE_BATCH(batch);
-
- /* Topology in 3D primitive is overrided by VF_TOPOLOGY command */
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN8_3DSTATE_VF_TOPOLOGY | (2 - 2));
- OUT_BATCH(batch,
- _3DPRIM_RECTLIST);
- ADVANCE_BATCH(batch);
-
- OUT_BATCH(batch, GEN7_3DSTATE_VF | (2 - 2));
- OUT_BATCH(batch, 0);
-
- OUT_BATCH(batch, GEN8_3DSTATE_VF_INSTANCING | (3 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
-
- OUT_BATCH(batch, GEN8_3DSTATE_VF_SGVS | (2 - 2));
- OUT_BATCH(batch, 0);
-
- BEGIN_BATCH(batch, 7);
- OUT_BATCH(batch, CMD_3DPRIMITIVE | (7 - 2));
- OUT_BATCH(batch,
- GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL);
- OUT_BATCH(batch, 3); /* vertex count per instance */
- OUT_BATCH(batch, 0); /* start vertex offset */
- OUT_BATCH(batch, 1); /* single instance */
- OUT_BATCH(batch, 0); /* start instance location */
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_vertex_element_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- int i;
-
- /*
- * The VUE layout
- * dword 0-3: pad (0, 0, 0. 0)
- * dword 4-7: position (x, y, 1.0, 1.0),
- * dword 8-11: texture coordinate 0 (u0, v0, 1.0, 1.0)
- */
-
- /* Set up our vertex elements, sourced from the single vertex buffer. */
- OUT_BATCH(batch, CMD_VERTEX_ELEMENTS | (7 - 2));
-
- /* Element state 0. These are 4 dwords of 0 required for the VUE format.
- * We don't really know or care what they do.
- */
-
- OUT_BATCH(batch, (0 << GEN8_VE0_VERTEX_BUFFER_INDEX_SHIFT) |
- GEN8_VE0_VALID |
- (I965_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
- (0 << VE0_OFFSET_SHIFT));
- OUT_BATCH(batch, (I965_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT) |
- (I965_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT) |
- (I965_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT) |
- (I965_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT));
-
- /* offset 8: X, Y -> {x, y, 1.0, 1.0} */
- OUT_BATCH(batch, (0 << GEN8_VE0_VERTEX_BUFFER_INDEX_SHIFT) |
- GEN8_VE0_VALID |
- (I965_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
- (8 << VE0_OFFSET_SHIFT));
- OUT_BATCH(batch, (I965_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
- (I965_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
- (I965_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
- (I965_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
-
- /* offset 0: u,v -> {U, V, 1.0, 1.0} */
- OUT_BATCH(batch, (0 << GEN8_VE0_VERTEX_BUFFER_INDEX_SHIFT) |
- GEN8_VE0_VALID |
- (I965_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) |
- (0 << VE0_OFFSET_SHIFT));
- OUT_BATCH(batch, (I965_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) |
- (I965_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) |
- (I965_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) |
- (I965_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT));
-
- /* Disable instancing for all vertex elements. */
- for (i = 0; i < 3; i++) {
- OUT_BATCH(batch, GEN8_3DSTATE_VF_INSTANCING | (3 - 2));
- OUT_BATCH(batch, i);
- OUT_BATCH(batch, 0);
- }
-}
-
-static void
-gen9_emit_vs_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- /* disable VS constant buffer */
- BEGIN_BATCH(batch, 11);
- OUT_BATCH(batch, GEN6_3DSTATE_CONSTANT_VS | (11 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* CS Buffer 0 */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* CS Buffer 1 */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* CS Buffer 2 */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* CS Buffer 3 */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 9);
- OUT_BATCH(batch, GEN6_3DSTATE_VS | (9 - 2));
- OUT_BATCH(batch, 0); /* without VS kernel */
- OUT_BATCH(batch, 0);
- /* VS shader dispatch flag */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* DW6. VS shader GRF and URB buffer definition */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0); /* pass-through */
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
-}
-
-/*
- * URB layout on GEN8
- * ----------------------------------------
- * | PS Push Constants (8KB) | VS entries |
- * ----------------------------------------
- */
-static void
-gen9_emit_urb(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- unsigned int num_urb_entries = 64;
-
- /* The minimum urb entries is 64 */
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- /* Size is 8Kbs and base address is 0Kb */
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS | (2 - 2));
- /* Size is 8Kbs and base address is 0Kb */
- OUT_BATCH(batch,
- (0 << GEN8_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT) |
- (8 << GEN8_PUSH_CONSTANT_BUFFER_SIZE_SHIFT));
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_URB_VS | (2 - 2));
- OUT_BATCH(batch,
- (num_urb_entries << GEN7_URB_ENTRY_NUMBER_SHIFT) |
- (4 - 1) << GEN7_URB_ENTRY_SIZE_SHIFT |
- (4 << GEN7_URB_STARTING_ADDRESS_SHIFT));
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_URB_GS | (2 - 2));
- OUT_BATCH(batch,
- (0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (5 << GEN7_URB_STARTING_ADDRESS_SHIFT));
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_URB_HS | (2 - 2));
- OUT_BATCH(batch,
- (0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (6 << GEN7_URB_STARTING_ADDRESS_SHIFT));
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_URB_DS | (2 - 2));
- OUT_BATCH(batch,
- (0 << GEN7_URB_ENTRY_SIZE_SHIFT) |
- (7 << GEN7_URB_STARTING_ADDRESS_SHIFT));
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_bypass_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- /* bypass GS */
- BEGIN_BATCH(batch, 11);
- OUT_BATCH(batch, GEN6_3DSTATE_CONSTANT_GS | (11 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 10);
- OUT_BATCH(batch, GEN6_3DSTATE_GS | (10 - 2));
- /* GS shader address */
- OUT_BATCH(batch, 0); /* without GS kernel */
- OUT_BATCH(batch, 0);
- /* DW3. GS shader dispatch flag */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* DW6. GS shader GRF and URB offset/length */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0); /* pass-through */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- /* disable HS */
- BEGIN_BATCH(batch, 11);
- OUT_BATCH(batch, GEN7_3DSTATE_CONSTANT_HS | (11 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 9);
- OUT_BATCH(batch, GEN7_3DSTATE_HS | (9 - 2));
- OUT_BATCH(batch, 0);
- /*DW2. HS pass-through */
- OUT_BATCH(batch, 0);
- /*DW3. HS shader address */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /*DW5. HS shader flag. URB offset/length and so on */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- /* Disable TE */
- BEGIN_BATCH(batch, 4);
- OUT_BATCH(batch, GEN7_3DSTATE_TE | (4 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- /* Disable DS */
- BEGIN_BATCH(batch, 11);
- OUT_BATCH(batch, GEN7_3DSTATE_CONSTANT_DS | (11 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 11);
- OUT_BATCH(batch, GEN7_3DSTATE_DS | (11 - 2));
- /* DW1. DS shader pointer */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* DW3-5. DS shader dispatch flag.*/
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* DW6-7. DS shader pass-through, GRF,URB offset/Length,Thread Number*/
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* DW8. DS shader output URB */
- OUT_BATCH(batch, 0);
-
- /* Dual-patch kernel start pointer */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- /* Disable STREAMOUT */
- BEGIN_BATCH(batch, 5);
- OUT_BATCH(batch, GEN7_3DSTATE_STREAMOUT | (5 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_invarient_states(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- BEGIN_BATCH(batch, 1);
- OUT_BATCH(batch, CMD_PIPELINE_SELECT | PIPELINE_SELECT_3D |
- GEN9_PIPELINE_SELECTION_MASK);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN8_3DSTATE_MULTISAMPLE | (2 - 2));
- OUT_BATCH(batch, GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER |
- GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */
- ADVANCE_BATCH(batch);
-
- /* Update 3D Multisample pattern */
- BEGIN_BATCH(batch, 9);
- OUT_BATCH(batch, GEN8_3DSTATE_SAMPLE_PATTERN | (9 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN6_3DSTATE_SAMPLE_MASK | (2 - 2));
- OUT_BATCH(batch, 1);
- ADVANCE_BATCH(batch);
-
- /* Set system instruction pointer */
- BEGIN_BATCH(batch, 3);
- OUT_BATCH(batch, CMD_STATE_SIP | 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_clip_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- OUT_BATCH(batch, GEN6_3DSTATE_CLIP | (4 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0); /* pass-through */
- OUT_BATCH(batch, 0);
-}
-
-static void
-gen9_emit_sf_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- BEGIN_BATCH(batch, 5);
- OUT_BATCH(batch, GEN8_3DSTATE_RASTER | (5 - 2));
- OUT_BATCH(batch, GEN8_3DSTATE_RASTER_CULL_NONE);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
-
- BEGIN_BATCH(batch, 6);
- OUT_BATCH(batch, GEN7_3DSTATE_SBE | (6 - 2));
- OUT_BATCH(batch,
- (GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH) |
- (GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET) |
- (1 << GEN7_SBE_NUM_OUTPUTS_SHIFT) |
- (1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT) |
- (1 << GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, GEN9_SBE_ACTIVE_COMPONENT_XYZW);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- /* SBE for backend setup */
- BEGIN_BATCH(batch, 11);
- OUT_BATCH(batch, GEN8_3DSTATE_SBE_SWIZ | (11 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 4);
- OUT_BATCH(batch, GEN6_3DSTATE_SF | (4 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_wm_state(VADriverContextP ctx, int kernel)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- struct i965_render_state *render_state = &i965->render_state;
- unsigned int num_samples = 0;
- unsigned int max_threads;
-
- max_threads = i965->intel.device_info->max_wm_threads - 2;
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN8_3DSTATE_PSEXTRA | (2 - 2));
- OUT_BATCH(batch,
- (GEN8_PSX_PIXEL_SHADER_VALID | GEN8_PSX_ATTRIBUTE_ENABLE));
- ADVANCE_BATCH(batch);
-
- if (kernel == PS_KERNEL) {
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN8_3DSTATE_PSBLEND | (2 - 2));
- OUT_BATCH(batch,
- GEN8_PS_BLEND_HAS_WRITEABLE_RT);
- ADVANCE_BATCH(batch);
- } else if (kernel == PS_SUBPIC_KERNEL) {
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN8_3DSTATE_PSBLEND | (2 - 2));
- OUT_BATCH(batch,
- (GEN8_PS_BLEND_HAS_WRITEABLE_RT |
- GEN8_PS_BLEND_COLOR_BUFFER_BLEND_ENABLE |
- (I965_BLENDFACTOR_SRC_ALPHA << GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_SHIFT) |
- (I965_BLENDFACTOR_INV_SRC_ALPHA << GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_SHIFT) |
- (I965_BLENDFACTOR_SRC_ALPHA << GEN8_PS_BLEND_SRC_BLEND_FACTOR_SHIFT) |
- (I965_BLENDFACTOR_INV_SRC_ALPHA << GEN8_PS_BLEND_DST_BLEND_FACTOR_SHIFT)));
- ADVANCE_BATCH(batch);
- }
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN6_3DSTATE_WM | (2 - 2));
- OUT_BATCH(batch,
- GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 11);
- OUT_BATCH(batch, GEN6_3DSTATE_CONSTANT_PS | (11 - 2));
- OUT_BATCH(batch, URB_CS_ENTRY_SIZE);
- OUT_BATCH(batch, 0);
- /*DW3-4. Constant buffer 0 */
- OUT_BATCH(batch, render_state->curbe_offset);
- OUT_BATCH(batch, 0);
-
- /*DW5-10. Constant buffer 1-3 */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 12);
- OUT_BATCH(batch, GEN7_3DSTATE_PS | (12 - 2));
- /* PS shader address */
- OUT_BATCH(batch, render_state->render_kernels[kernel].kernel_offset);
-
- OUT_BATCH(batch, 0);
- /* DW3. PS shader flag .Binding table cnt/sample cnt */
- OUT_BATCH(batch,
- (1 << GEN7_PS_SAMPLER_COUNT_SHIFT) |
- (5 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT) |
- GEN7_PS_VECTOR_MASK_ENABLE);
- /* DW4-5. Scatch space */
- OUT_BATCH(batch, 0); /* scratch space base offset */
- OUT_BATCH(batch, 0);
- /* DW6. PS shader threads. */
- OUT_BATCH(batch,
- ((max_threads - 1) << GEN8_PS_MAX_THREADS_SHIFT) | num_samples |
- GEN7_PS_PUSH_CONSTANT_ENABLE |
- GEN7_PS_16_DISPATCH_ENABLE);
- /* DW7. PS shader GRF */
- OUT_BATCH(batch,
- (6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0));
- OUT_BATCH(batch, 0); /* kernel 1 pointer */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0); /* kernel 2 pointer */
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2));
- OUT_BATCH(batch, BINDING_TABLE_OFFSET);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_depth_buffer_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- BEGIN_BATCH(batch, 8);
- OUT_BATCH(batch, GEN7_3DSTATE_DEPTH_BUFFER | (8 - 2));
- OUT_BATCH(batch,
- (I965_DEPTHFORMAT_D32_FLOAT << 18) |
- (I965_SURFACE_NULL << 29));
- /* DW2-3. Depth Buffer Address */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- /* DW4-7. Surface structure */
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- /* Update the Hier Depth buffer */
- BEGIN_BATCH(batch, 5);
- OUT_BATCH(batch, GEN7_3DSTATE_HIER_DEPTH_BUFFER | (5 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- /* Update the stencil buffer */
- BEGIN_BATCH(batch, 5);
- OUT_BATCH(batch, GEN7_3DSTATE_STENCIL_BUFFER | (5 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 3);
- OUT_BATCH(batch, GEN7_3DSTATE_CLEAR_PARAMS | (3 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_depth_stencil_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- BEGIN_BATCH(batch, 3);
- OUT_BATCH(batch, GEN8_3DSTATE_WM_DEPTH_STENCIL | (3 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_wm_hz_op(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- BEGIN_BATCH(batch, 5);
- OUT_BATCH(batch, GEN8_3DSTATE_WM_HZ_OP | (5 - 2));
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_viewport_state_pointers(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- struct i965_render_state *render_state = &i965->render_state;
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2));
- OUT_BATCH(batch, render_state->cc_viewport_offset);
- ADVANCE_BATCH(batch);
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL | (2 - 2));
- OUT_BATCH(batch, 0);
- ADVANCE_BATCH(batch);
-}
-
-static void
-gen9_emit_sampler_state_pointers(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- struct i965_render_state *render_state = &i965->render_state;
-
- BEGIN_BATCH(batch, 2);
- OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2));
- OUT_BATCH(batch, render_state->sampler_offset);
- ADVANCE_BATCH(batch);
-}
-
-
-static void
-gen9_emit_drawing_rectangle(VADriverContextP ctx)
-{
- i965_render_drawing_rectangle(ctx);
-}
-
-static void
-gen9_render_emit_states(VADriverContextP ctx, int kernel)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- intel_batchbuffer_start_atomic(batch, 0x1000);
- intel_batchbuffer_emit_mi_flush(batch);
- gen9_emit_invarient_states(ctx);
- gen9_emit_state_base_address(ctx);
- gen9_emit_viewport_state_pointers(ctx);
- gen9_emit_urb(ctx);
- gen9_emit_cc_state_pointers(ctx);
- gen9_emit_sampler_state_pointers(ctx);
- gen9_emit_wm_hz_op(ctx);
- gen9_emit_bypass_state(ctx);
- gen9_emit_vs_state(ctx);
- gen9_emit_clip_state(ctx);
- gen9_emit_sf_state(ctx);
- gen9_emit_depth_stencil_state(ctx);
- gen9_emit_wm_state(ctx, kernel);
- gen9_emit_depth_buffer_state(ctx);
- gen9_emit_drawing_rectangle(ctx);
- gen9_emit_vertex_element_state(ctx);
- gen9_emit_vertices(ctx);
- intel_batchbuffer_end_atomic(batch);
-}
-
-static void
-gen9_render_put_surface(
- VADriverContextP ctx,
- struct object_surface *obj_surface,
- const VARectangle *src_rect,
- const VARectangle *dst_rect,
- unsigned int flags
-)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
-
- gen9_render_initialize(ctx);
- gen9_render_setup_states(ctx, obj_surface, src_rect, dst_rect, flags);
- gen9_clear_dest_region(ctx);
- gen9_render_emit_states(ctx, PS_KERNEL);
- intel_batchbuffer_flush(batch);
-}
-
-static void
-gen9_subpicture_render_blend_state(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- struct gen8_global_blend_state *global_blend_state;
- struct gen8_blend_state_rt *blend_state;
- unsigned char *cc_ptr;
-
- dri_bo_map(render_state->dynamic_state.bo, 1);
- assert(render_state->dynamic_state.bo->virtual);
-
- cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual +
- render_state->blend_state_offset;
-
- global_blend_state = (struct gen8_global_blend_state*) cc_ptr;
-
- memset(global_blend_state, 0, render_state->blend_state_size);
- /* Global blend state + blend_state for Render Target */
- blend_state = (struct gen8_blend_state_rt *)(global_blend_state + 1);
- blend_state->blend0.color_blend_func = I965_BLENDFUNCTION_ADD;
- blend_state->blend0.dest_blend_factor = I965_BLENDFACTOR_INV_SRC_ALPHA;
- blend_state->blend0.src_blend_factor = I965_BLENDFACTOR_SRC_ALPHA;
- blend_state->blend0.alpha_blend_func = I965_BLENDFUNCTION_ADD;
- blend_state->blend0.ia_dest_blend_factor = I965_BLENDFACTOR_INV_SRC_ALPHA;
- blend_state->blend0.ia_src_blend_factor = I965_BLENDFACTOR_SRC_ALPHA;
- blend_state->blend0.colorbuf_blend = 1;
- blend_state->blend1.post_blend_clamp_enable = 1;
- blend_state->blend1.pre_blend_clamp_enable = 1;
- blend_state->blend1.clamp_range = 0; /* clamp range [0, 1] */
-
- dri_bo_unmap(render_state->dynamic_state.bo);
-}
-
-static void
-gen9_subpic_render_upload_constants(VADriverContextP ctx,
- struct object_surface *obj_surface)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- float *constant_buffer;
- float global_alpha = 1.0;
- unsigned int index = obj_surface->subpic_render_idx;
- struct object_subpic *obj_subpic = obj_surface->obj_subpic[index];
- unsigned char *cc_ptr;
-
- if (obj_subpic->flags & VA_SUBPICTURE_GLOBAL_ALPHA) {
- global_alpha = obj_subpic->global_alpha;
- }
-
-
- dri_bo_map(render_state->dynamic_state.bo, 1);
- assert(render_state->dynamic_state.bo->virtual);
-
- cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual +
- render_state->curbe_offset;
-
- constant_buffer = (float *) cc_ptr;
- *constant_buffer = global_alpha;
-
- dri_bo_unmap(render_state->dynamic_state.bo);
-}
-
-static void
-gen9_subpicture_render_setup_states(
- VADriverContextP ctx,
- struct object_surface *obj_surface,
- const VARectangle *src_rect,
- const VARectangle *dst_rect
-)
-{
- gen9_render_dest_surface_state(ctx, 0);
- gen9_subpic_render_src_surfaces_state(ctx, obj_surface);
- gen9_render_sampler(ctx);
- gen9_render_cc_viewport(ctx);
- gen9_render_color_calc_state(ctx);
- gen9_subpicture_render_blend_state(ctx);
- gen9_subpic_render_upload_constants(ctx, obj_surface);
- i965_subpic_render_upload_vertex(ctx, obj_surface, dst_rect);
-}
-
-static void
-gen9_render_put_subpicture(
- VADriverContextP ctx,
- struct object_surface *obj_surface,
- const VARectangle *src_rect,
- const VARectangle *dst_rect
-)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct intel_batchbuffer *batch = i965->batch;
- unsigned int index = obj_surface->subpic_render_idx;
- struct object_subpic *obj_subpic = obj_surface->obj_subpic[index];
-
- assert(obj_subpic);
- gen9_render_initialize(ctx);
- gen9_subpicture_render_setup_states(ctx, obj_surface, src_rect, dst_rect);
- gen9_render_emit_states(ctx, PS_SUBPIC_KERNEL);
- i965_render_upload_image_palette(ctx, obj_subpic->obj_image, 0xff);
- intel_batchbuffer_flush(batch);
-}
-
-static void
-gen9_render_terminate(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
-
- dri_bo_unreference(render_state->vb.vertex_buffer);
- render_state->vb.vertex_buffer = NULL;
-
- dri_bo_unreference(render_state->wm.surface_state_binding_table_bo);
- render_state->wm.surface_state_binding_table_bo = NULL;
-
- if (render_state->instruction_state.bo) {
- dri_bo_unreference(render_state->instruction_state.bo);
- render_state->instruction_state.bo = NULL;
- }
-
- if (render_state->dynamic_state.bo) {
- dri_bo_unreference(render_state->dynamic_state.bo);
- render_state->dynamic_state.bo = NULL;
- }
-
- if (render_state->indirect_state.bo) {
- dri_bo_unreference(render_state->indirect_state.bo);
- render_state->indirect_state.bo = NULL;
- }
-
- if (render_state->draw_region) {
- dri_bo_unreference(render_state->draw_region->bo);
- free(render_state->draw_region);
- render_state->draw_region = NULL;
- }
-}
-
-bool
-gen9_render_init(VADriverContextP ctx)
-{
- struct i965_driver_data *i965 = i965_driver_data(ctx);
- struct i965_render_state *render_state = &i965->render_state;
- int i, kernel_size;
- unsigned int kernel_offset, end_offset;
- unsigned char *kernel_ptr;
- struct i965_kernel *kernel;
-
- render_state->render_put_surface = gen9_render_put_surface;
- render_state->render_put_subpicture = gen9_render_put_subpicture;
- render_state->render_terminate = gen9_render_terminate;
-
- memcpy(render_state->render_kernels, render_kernels_gen9,
- sizeof(render_state->render_kernels));
-
- kernel_size = 4096;
-
- for (i = 0; i < NUM_RENDER_KERNEL; i++) {
- kernel = &render_state->render_kernels[i];
-
- if (!kernel->size)
- continue;
-
- kernel_size += ALIGN(kernel->size, ALIGNMENT);
- }
-
- render_state->instruction_state.bo = dri_bo_alloc(i965->intel.bufmgr,
- "kernel shader",
- kernel_size,
- 0x1000);
- if (render_state->instruction_state.bo == NULL) {
- WARN_ONCE("failure to allocate the buffer space for kernel shader\n");
- return false;
- }
-
- assert(render_state->instruction_state.bo);
-
- render_state->instruction_state.bo_size = kernel_size;
- render_state->instruction_state.end_offset = 0;
- end_offset = 0;
-
- dri_bo_map(render_state->instruction_state.bo, 1);
- kernel_ptr = (unsigned char *)(render_state->instruction_state.bo->virtual);
- for (i = 0; i < NUM_RENDER_KERNEL; i++) {
- kernel = &render_state->render_kernels[i];
- kernel_offset = end_offset;
- kernel->kernel_offset = kernel_offset;
-
- if (!kernel->size)
- continue;
-
- memcpy(kernel_ptr + kernel_offset, kernel->bin, kernel->size);
-
- end_offset += ALIGN(kernel->size, ALIGNMENT);
- }
-
- render_state->instruction_state.end_offset = end_offset;
-
- dri_bo_unmap(render_state->instruction_state.bo);
-
- return true;
-}