diff options
Diffstat (limited to 'src/gen9_render.c')
-rw-r--r-- | src/gen9_render.c | 1842 |
1 files changed, 0 insertions, 1842 deletions
diff --git a/src/gen9_render.c b/src/gen9_render.c deleted file mode 100644 index 4c24443..0000000 --- a/src/gen9_render.c +++ /dev/null @@ -1,1842 +0,0 @@ -/* - * Copyright © 2014 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Authors: - * Eric Anholt <eric@anholt.net> - * Keith Packard <keithp@keithp.com> - * Xiang Haihao <haihao.xiang@intel.com> - * Zhao Yakui <yakui.zhao@intel.com> - * - */ - -/* - * Most of rendering codes are ported from xf86-video-intel/src/i965_video.c - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <assert.h> -#include <math.h> - -#include <va/va_drmcommon.h> - -#include "intel_batchbuffer.h" -#include "intel_driver.h" -#include "i965_defines.h" -#include "i965_drv_video.h" -#include "i965_structs.h" -#include "i965_yuv_coefs.h" - -#include "i965_render.h" - -/* Programs for Gen8 */ -static const uint32_t sf_kernel_static_gen9[][4] ={ - -}; -static const uint32_t ps_kernel_static_gen9[][4] = { -#include "shaders/render/exa_wm_src_affine.g9b" -#include "shaders/render/exa_wm_src_sample_planar.g9b" -#include "shaders/render/exa_wm_yuv_color_balance.g9b" -#include "shaders/render/exa_wm_yuv_rgb.g9b" -#include "shaders/render/exa_wm_write.g9b" -}; - -static const uint32_t ps_subpic_kernel_static_gen9[][4] = { -#include "shaders/render/exa_wm_src_affine.g9b" -#include "shaders/render/exa_wm_src_sample_argb.g9b" -#include "shaders/render/exa_wm_write.g9b" -}; - - -#define SURFACE_STATE_PADDED_SIZE SURFACE_STATE_PADDED_SIZE_GEN8 - -#define SURFACE_STATE_OFFSET(index) (SURFACE_STATE_PADDED_SIZE * index) -#define BINDING_TABLE_OFFSET SURFACE_STATE_OFFSET(MAX_RENDER_SURFACES) - -enum { - SF_KERNEL = 0, - PS_KERNEL, - PS_SUBPIC_KERNEL -}; - -static struct i965_kernel render_kernels_gen9[] = { - { - "SF", - SF_KERNEL, - sf_kernel_static_gen9, - sizeof(sf_kernel_static_gen9), - NULL - }, - { - "PS", - PS_KERNEL, - ps_kernel_static_gen9, - sizeof(ps_kernel_static_gen9), - NULL - }, - - { - "PS_SUBPIC", - PS_SUBPIC_KERNEL, - ps_subpic_kernel_static_gen9, - sizeof(ps_subpic_kernel_static_gen9), - NULL - } -}; - -#define URB_VS_ENTRIES 8 -#define URB_VS_ENTRY_SIZE 1 - -#define URB_GS_ENTRIES 0 -#define URB_GS_ENTRY_SIZE 0 - -#define URB_CLIP_ENTRIES 0 -#define URB_CLIP_ENTRY_SIZE 0 - -#define URB_SF_ENTRIES 1 -#define URB_SF_ENTRY_SIZE 2 - -#define URB_CS_ENTRIES 4 -#define URB_CS_ENTRY_SIZE 4 - -static void -gen9_render_set_surface_tiling(struct gen8_surface_state *ss, uint32_t tiling) -{ - switch (tiling) { - case I915_TILING_NONE: - ss->ss0.tiled_surface = 0; - ss->ss0.tile_walk = 0; - break; - case I915_TILING_X: - ss->ss0.tiled_surface = 1; - ss->ss0.tile_walk = I965_TILEWALK_XMAJOR; - break; - case I915_TILING_Y: - ss->ss0.tiled_surface = 1; - ss->ss0.tile_walk = I965_TILEWALK_YMAJOR; - break; - } -} - -/* Set "Shader Channel Select" for GEN9+ */ -static void -gen9_render_set_surface_scs(struct gen8_surface_state *ss) -{ - ss->ss7.shader_chanel_select_r = HSW_SCS_RED; - ss->ss7.shader_chanel_select_g = HSW_SCS_GREEN; - ss->ss7.shader_chanel_select_b = HSW_SCS_BLUE; - ss->ss7.shader_chanel_select_a = HSW_SCS_ALPHA; -} - -static void -gen9_render_set_surface_state( - struct gen8_surface_state *ss, - dri_bo *bo, - unsigned long offset, - int width, - int height, - int pitch, - int format, - unsigned int flags -) -{ - unsigned int tiling; - unsigned int swizzle; - - memset(ss, 0, sizeof(*ss)); - - switch (flags & (VA_TOP_FIELD|VA_BOTTOM_FIELD)) { - case VA_BOTTOM_FIELD: - ss->ss0.vert_line_stride_ofs = 1; - /* fall-through */ - case VA_TOP_FIELD: - ss->ss0.vert_line_stride = 1; - height /= 2; - break; - } - - ss->ss0.surface_type = I965_SURFACE_2D; - ss->ss0.surface_format = format; - - ss->ss8.base_addr = bo->offset + offset; - - ss->ss2.width = width - 1; - ss->ss2.height = height - 1; - - ss->ss3.pitch = pitch - 1; - - /* Always set 1(align 4 mode) per B-spec */ - ss->ss0.vertical_alignment = 1; - ss->ss0.horizontal_alignment = 1; - - dri_bo_get_tiling(bo, &tiling, &swizzle); - gen9_render_set_surface_tiling(ss, tiling); -} - -static void -gen9_render_src_surface_state( - VADriverContextP ctx, - int index, - dri_bo *region, - unsigned long offset, - int w, - int h, - int pitch, - int format, - unsigned int flags -) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - void *ss; - dri_bo *ss_bo = render_state->wm.surface_state_binding_table_bo; - - assert(index < MAX_RENDER_SURFACES); - - dri_bo_map(ss_bo, 1); - assert(ss_bo->virtual); - ss = (char *)ss_bo->virtual + SURFACE_STATE_OFFSET(index); - - gen9_render_set_surface_state(ss, - region, offset, - w, h, - pitch, format, flags); - gen9_render_set_surface_scs(ss); - dri_bo_emit_reloc(ss_bo, - I915_GEM_DOMAIN_SAMPLER, 0, - offset, - SURFACE_STATE_OFFSET(index) + offsetof(struct gen8_surface_state, ss8), - region); - - ((unsigned int *)((char *)ss_bo->virtual + BINDING_TABLE_OFFSET))[index] = SURFACE_STATE_OFFSET(index); - dri_bo_unmap(ss_bo); - render_state->wm.sampler_count++; -} - -static void -gen9_render_src_surfaces_state( - VADriverContextP ctx, - struct object_surface *obj_surface, - unsigned int flags -) -{ - int region_pitch; - int rw, rh; - dri_bo *region; - - region_pitch = obj_surface->width; - rw = obj_surface->orig_width; - rh = obj_surface->orig_height; - region = obj_surface->bo; - - if (obj_surface->fourcc == VA_FOURCC('P', '0', '1', '0')) { - gen9_render_src_surface_state(ctx, 1, region, 0, rw, rh, region_pitch, I965_SURFACEFORMAT_R16_UNORM, flags); /* Y */ - gen9_render_src_surface_state(ctx, 2, region, 0, rw, rh, region_pitch, I965_SURFACEFORMAT_R16_UNORM, flags); - gen9_render_src_surface_state(ctx, 3, region, - region_pitch * obj_surface->y_cb_offset, - obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch, - I965_SURFACEFORMAT_R16G16_UNORM, flags); /* UV */ - gen9_render_src_surface_state(ctx, 4, region, - region_pitch * obj_surface->y_cb_offset, - obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch, - I965_SURFACEFORMAT_R16G16_UNORM, flags); - } else { - gen9_render_src_surface_state(ctx, 1, region, 0, rw, rh, region_pitch, I965_SURFACEFORMAT_R8_UNORM, flags); /* Y */ - gen9_render_src_surface_state(ctx, 2, region, 0, rw, rh, region_pitch, I965_SURFACEFORMAT_R8_UNORM, flags); - - if (obj_surface->fourcc == VA_FOURCC('N', 'V', '1', '2')) { - gen9_render_src_surface_state(ctx, 3, region, - region_pitch * obj_surface->y_cb_offset, - obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch, - I965_SURFACEFORMAT_R8G8_UNORM, flags); /* UV */ - gen9_render_src_surface_state(ctx, 4, region, - region_pitch * obj_surface->y_cb_offset, - obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch, - I965_SURFACEFORMAT_R8G8_UNORM, flags); - } else { - gen9_render_src_surface_state(ctx, 3, region, - region_pitch * obj_surface->y_cb_offset, - obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch, - I965_SURFACEFORMAT_R8_UNORM, flags); /* U */ - gen9_render_src_surface_state(ctx, 4, region, - region_pitch * obj_surface->y_cb_offset, - obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch, - I965_SURFACEFORMAT_R8_UNORM, flags); - gen9_render_src_surface_state(ctx, 5, region, - region_pitch * obj_surface->y_cr_offset, - obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch, - I965_SURFACEFORMAT_R8_UNORM, flags); /* V */ - gen9_render_src_surface_state(ctx, 6, region, - region_pitch * obj_surface->y_cr_offset, - obj_surface->cb_cr_width, obj_surface->cb_cr_height, obj_surface->cb_cr_pitch, - I965_SURFACEFORMAT_R8_UNORM, flags); - } - } -} - -static void -gen9_subpic_render_src_surfaces_state(VADriverContextP ctx, - struct object_surface *obj_surface) -{ - dri_bo *subpic_region; - unsigned int index = obj_surface->subpic_render_idx; - struct object_subpic *obj_subpic = obj_surface->obj_subpic[index]; - struct object_image *obj_image = obj_subpic->obj_image; - - assert(obj_surface); - assert(obj_surface->bo); - subpic_region = obj_image->bo; - /*subpicture surface*/ - gen9_render_src_surface_state(ctx, 1, subpic_region, 0, obj_subpic->width, obj_subpic->height, obj_subpic->pitch, obj_subpic->format, 0); - gen9_render_src_surface_state(ctx, 2, subpic_region, 0, obj_subpic->width, obj_subpic->height, obj_subpic->pitch, obj_subpic->format, 0); -} - -static void -gen9_render_dest_surface_state(VADriverContextP ctx, int index) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - struct intel_region *dest_region = render_state->draw_region; - void *ss; - dri_bo *ss_bo = render_state->wm.surface_state_binding_table_bo; - int format; - assert(index < MAX_RENDER_SURFACES); - - if (dest_region->cpp == 2) { - format = I965_SURFACEFORMAT_B5G6R5_UNORM; - } else { - format = I965_SURFACEFORMAT_B8G8R8A8_UNORM; - } - - dri_bo_map(ss_bo, 1); - assert(ss_bo->virtual); - ss = (char *)ss_bo->virtual + SURFACE_STATE_OFFSET(index); - - gen9_render_set_surface_state(ss, - dest_region->bo, 0, - dest_region->width, dest_region->height, - dest_region->pitch, format, 0); - gen9_render_set_surface_scs(ss); - dri_bo_emit_reloc(ss_bo, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - 0, - SURFACE_STATE_OFFSET(index) + offsetof(struct gen8_surface_state, ss8), - dest_region->bo); - - ((unsigned int *)((char *)ss_bo->virtual + BINDING_TABLE_OFFSET))[index] = SURFACE_STATE_OFFSET(index); - dri_bo_unmap(ss_bo); -} - -static void -i965_fill_vertex_buffer( - VADriverContextP ctx, - float tex_coords[4], /* [(u1,v1);(u2,v2)] */ - float vid_coords[4] /* [(x1,y1);(x2,y2)] */ -) -{ - struct i965_driver_data * const i965 = i965_driver_data(ctx); - float vb[12]; - - enum { X1, Y1, X2, Y2 }; - - static const unsigned int g_rotation_indices[][6] = { - [VA_ROTATION_NONE] = { X2, Y2, X1, Y2, X1, Y1 }, - [VA_ROTATION_90] = { X2, Y1, X2, Y2, X1, Y2 }, - [VA_ROTATION_180] = { X1, Y1, X2, Y1, X2, Y2 }, - [VA_ROTATION_270] = { X1, Y2, X1, Y1, X2, Y1 }, - }; - - const unsigned int * const rotation_indices = - g_rotation_indices[i965->rotation_attrib->value]; - - vb[0] = tex_coords[rotation_indices[0]]; /* bottom-right corner */ - vb[1] = tex_coords[rotation_indices[1]]; - vb[2] = vid_coords[X2]; - vb[3] = vid_coords[Y2]; - - vb[4] = tex_coords[rotation_indices[2]]; /* bottom-left corner */ - vb[5] = tex_coords[rotation_indices[3]]; - vb[6] = vid_coords[X1]; - vb[7] = vid_coords[Y2]; - - vb[8] = tex_coords[rotation_indices[4]]; /* top-left corner */ - vb[9] = tex_coords[rotation_indices[5]]; - vb[10] = vid_coords[X1]; - vb[11] = vid_coords[Y1]; - - dri_bo_subdata(i965->render_state.vb.vertex_buffer, 0, sizeof(vb), vb); -} - -static void -i965_subpic_render_upload_vertex(VADriverContextP ctx, - struct object_surface *obj_surface, - const VARectangle *output_rect) -{ - unsigned int index = obj_surface->subpic_render_idx; - struct object_subpic *obj_subpic = obj_surface->obj_subpic[index]; - float tex_coords[4], vid_coords[4]; - VARectangle dst_rect; - - if (obj_subpic->flags & VA_SUBPICTURE_DESTINATION_IS_SCREEN_COORD) - dst_rect = obj_subpic->dst_rect; - else { - const float sx = (float)output_rect->width / obj_surface->orig_width; - const float sy = (float)output_rect->height / obj_surface->orig_height; - dst_rect.x = output_rect->x + sx * obj_subpic->dst_rect.x; - dst_rect.y = output_rect->y + sy * obj_subpic->dst_rect.y; - dst_rect.width = sx * obj_subpic->dst_rect.width; - dst_rect.height = sy * obj_subpic->dst_rect.height; - } - - tex_coords[0] = (float)obj_subpic->src_rect.x / obj_subpic->width; - tex_coords[1] = (float)obj_subpic->src_rect.y / obj_subpic->height; - tex_coords[2] = (float)(obj_subpic->src_rect.x + obj_subpic->src_rect.width) / obj_subpic->width; - tex_coords[3] = (float)(obj_subpic->src_rect.y + obj_subpic->src_rect.height) / obj_subpic->height; - - vid_coords[0] = dst_rect.x; - vid_coords[1] = dst_rect.y; - vid_coords[2] = (float)(dst_rect.x + dst_rect.width); - vid_coords[3] = (float)(dst_rect.y + dst_rect.height); - - i965_fill_vertex_buffer(ctx, tex_coords, vid_coords); -} - -static void -i965_render_upload_vertex( - VADriverContextP ctx, - struct object_surface *obj_surface, - const VARectangle *src_rect, - const VARectangle *dst_rect -) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - struct intel_region *dest_region = render_state->draw_region; - float tex_coords[4], vid_coords[4]; - int width, height; - - width = obj_surface->orig_width; - height = obj_surface->orig_height; - - tex_coords[0] = (float)src_rect->x / width; - tex_coords[1] = (float)src_rect->y / height; - tex_coords[2] = (float)(src_rect->x + src_rect->width) / width; - tex_coords[3] = (float)(src_rect->y + src_rect->height) / height; - - vid_coords[0] = dest_region->x + dst_rect->x; - vid_coords[1] = dest_region->y + dst_rect->y; - vid_coords[2] = vid_coords[0] + dst_rect->width; - vid_coords[3] = vid_coords[1] + dst_rect->height; - - i965_fill_vertex_buffer(ctx, tex_coords, vid_coords); -} - -static void -i965_render_drawing_rectangle(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - struct i965_render_state *render_state = &i965->render_state; - struct intel_region *dest_region = render_state->draw_region; - - BEGIN_BATCH(batch, 4); - OUT_BATCH(batch, CMD_DRAWING_RECTANGLE | 2); - OUT_BATCH(batch, 0x00000000); - OUT_BATCH(batch, (dest_region->width - 1) | (dest_region->height - 1) << 16); - OUT_BATCH(batch, 0x00000000); - ADVANCE_BATCH(batch); -} - -static void -i965_render_upload_image_palette( - VADriverContextP ctx, - struct object_image *obj_image, - unsigned int alpha -) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - unsigned int i; - - assert(obj_image); - - if (!obj_image) - return; - - if (obj_image->image.num_palette_entries == 0) - return; - - BEGIN_BATCH(batch, 1 + obj_image->image.num_palette_entries); - OUT_BATCH(batch, CMD_SAMPLER_PALETTE_LOAD | (obj_image->image.num_palette_entries - 1)); - /*fill palette*/ - //int32_t out[16]; //0-23:color 23-31:alpha - for (i = 0; i < obj_image->image.num_palette_entries; i++) - OUT_BATCH(batch, (alpha << 24) | obj_image->palette[i]); - ADVANCE_BATCH(batch); -} - -static void -gen9_clear_dest_region(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - struct i965_render_state *render_state = &i965->render_state; - struct intel_region *dest_region = render_state->draw_region; - unsigned int blt_cmd, br13; - int pitch; - - blt_cmd = GEN8_XY_COLOR_BLT_CMD; - br13 = 0xf0 << 16; - pitch = dest_region->pitch; - - if (dest_region->cpp == 4) { - br13 |= BR13_8888; - blt_cmd |= (XY_COLOR_BLT_WRITE_RGB | XY_COLOR_BLT_WRITE_ALPHA); - } else { - assert(dest_region->cpp == 2); - br13 |= BR13_565; - } - - if (dest_region->tiling != I915_TILING_NONE) { - blt_cmd |= XY_COLOR_BLT_DST_TILED; - pitch /= 4; - } - - br13 |= pitch; - - intel_batchbuffer_start_atomic_blt(batch, 24); - BEGIN_BLT_BATCH(batch, 7); - - OUT_BATCH(batch, blt_cmd); - OUT_BATCH(batch, br13); - OUT_BATCH(batch, (dest_region->y << 16) | (dest_region->x)); - OUT_BATCH(batch, ((dest_region->y + dest_region->height) << 16) | - (dest_region->x + dest_region->width)); - OUT_RELOC(batch, dest_region->bo, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - 0); - OUT_BATCH(batch, 0x0); - OUT_BATCH(batch, 0x0); - ADVANCE_BATCH(batch); - intel_batchbuffer_end_atomic(batch); -} - - -/* - * for GEN8 - */ -#define ALIGNMENT 64 - -static void -gen9_render_initialize(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - dri_bo *bo; - int size; - unsigned int end_offset; - - /* VERTEX BUFFER */ - dri_bo_unreference(render_state->vb.vertex_buffer); - bo = dri_bo_alloc(i965->intel.bufmgr, - "vertex buffer", - 4096, - 4096); - assert(bo); - render_state->vb.vertex_buffer = bo; - - /* WM */ - dri_bo_unreference(render_state->wm.surface_state_binding_table_bo); - bo = dri_bo_alloc(i965->intel.bufmgr, - "surface state & binding table", - (SURFACE_STATE_PADDED_SIZE + sizeof(unsigned int)) * MAX_RENDER_SURFACES, - 4096); - assert(bo); - render_state->wm.surface_state_binding_table_bo = bo; - - render_state->curbe_size = 256; - - render_state->wm.sampler_count = 0; - - render_state->sampler_size = MAX_SAMPLERS * sizeof(struct gen8_sampler_state); - - render_state->cc_state_size = sizeof(struct gen6_color_calc_state); - - render_state->cc_viewport_size = sizeof(struct i965_cc_viewport); - - render_state->blend_state_size = sizeof(struct gen8_global_blend_state) + - 16 * sizeof(struct gen8_blend_state_rt); - - render_state->sf_clip_size = 1024; - - render_state->scissor_size = 1024; - - size = ALIGN(render_state->curbe_size, ALIGNMENT) + - ALIGN(render_state->sampler_size, ALIGNMENT) + - ALIGN(render_state->cc_viewport_size, ALIGNMENT) + - ALIGN(render_state->cc_state_size, ALIGNMENT) + - ALIGN(render_state->blend_state_size, ALIGNMENT) + - ALIGN(render_state->sf_clip_size, ALIGNMENT) + - ALIGN(render_state->scissor_size, ALIGNMENT); - - dri_bo_unreference(render_state->dynamic_state.bo); - bo = dri_bo_alloc(i965->intel.bufmgr, - "dynamic_state", - size, - 4096); - - render_state->dynamic_state.bo = bo; - - end_offset = 0; - render_state->dynamic_state.end_offset = 0; - - /* Constant buffer offset */ - render_state->curbe_offset = end_offset; - end_offset += ALIGN(render_state->curbe_size, ALIGNMENT); - - /* Sampler_state */ - render_state->sampler_offset = end_offset; - end_offset += ALIGN(render_state->sampler_size, ALIGNMENT); - - /* CC_VIEWPORT_state */ - render_state->cc_viewport_offset = end_offset; - end_offset += ALIGN(render_state->cc_viewport_size, ALIGNMENT); - - /* CC_STATE_state */ - render_state->cc_state_offset = end_offset; - end_offset += ALIGN(render_state->cc_state_size, ALIGNMENT); - - /* Blend_state */ - render_state->blend_state_offset = end_offset; - end_offset += ALIGN(render_state->blend_state_size, ALIGNMENT); - - /* SF_CLIP_state */ - render_state->sf_clip_offset = end_offset; - end_offset += ALIGN(render_state->sf_clip_size, ALIGNMENT); - - /* SCISSOR_state */ - render_state->scissor_offset = end_offset; - end_offset += ALIGN(render_state->scissor_size, ALIGNMENT); - - /* update the end offset of dynamic_state */ - render_state->dynamic_state.end_offset = end_offset; - -} - -static void -gen9_render_sampler(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - struct gen8_sampler_state *sampler_state; - int i; - unsigned char *cc_ptr; - - assert(render_state->wm.sampler_count > 0); - assert(render_state->wm.sampler_count <= MAX_SAMPLERS); - - dri_bo_map(render_state->dynamic_state.bo, 1); - assert(render_state->dynamic_state.bo->virtual); - - cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual + - render_state->sampler_offset; - - sampler_state = (struct gen8_sampler_state *) cc_ptr; - - for (i = 0; i < render_state->wm.sampler_count; i++) { - memset(sampler_state, 0, sizeof(*sampler_state)); - sampler_state->ss0.min_filter = I965_MAPFILTER_LINEAR; - sampler_state->ss0.mag_filter = I965_MAPFILTER_LINEAR; - sampler_state->ss3.r_wrap_mode = I965_TEXCOORDMODE_CLAMP; - sampler_state->ss3.s_wrap_mode = I965_TEXCOORDMODE_CLAMP; - sampler_state->ss3.t_wrap_mode = I965_TEXCOORDMODE_CLAMP; - sampler_state++; - } - - dri_bo_unmap(render_state->dynamic_state.bo); -} - -static void -gen9_render_blend_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - struct gen8_global_blend_state *global_blend_state; - struct gen8_blend_state_rt *blend_state; - unsigned char *cc_ptr; - - dri_bo_map(render_state->dynamic_state.bo, 1); - assert(render_state->dynamic_state.bo->virtual); - - cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual + - render_state->blend_state_offset; - - global_blend_state = (struct gen8_global_blend_state*) cc_ptr; - - memset(global_blend_state, 0, render_state->blend_state_size); - /* Global blend state + blend_state for Render Target */ - blend_state = (struct gen8_blend_state_rt *)(global_blend_state + 1); - blend_state->blend1.logic_op_enable = 1; - blend_state->blend1.logic_op_func = 0xc; - blend_state->blend1.pre_blend_clamp_enable = 1; - - dri_bo_unmap(render_state->dynamic_state.bo); -} - - -static void -gen9_render_cc_viewport(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - struct i965_cc_viewport *cc_viewport; - unsigned char *cc_ptr; - - dri_bo_map(render_state->dynamic_state.bo, 1); - assert(render_state->dynamic_state.bo->virtual); - - cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual + - render_state->cc_viewport_offset; - - cc_viewport = (struct i965_cc_viewport *) cc_ptr; - - memset(cc_viewport, 0, sizeof(*cc_viewport)); - - cc_viewport->min_depth = -1.e35; - cc_viewport->max_depth = 1.e35; - - dri_bo_unmap(render_state->dynamic_state.bo); -} - -static void -gen9_render_color_calc_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - struct gen6_color_calc_state *color_calc_state; - unsigned char *cc_ptr; - - dri_bo_map(render_state->dynamic_state.bo, 1); - assert(render_state->dynamic_state.bo->virtual); - - cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual + - render_state->cc_state_offset; - - color_calc_state = (struct gen6_color_calc_state *) cc_ptr; - - memset(color_calc_state, 0, sizeof(*color_calc_state)); - color_calc_state->constant_r = 1.0; - color_calc_state->constant_g = 0.0; - color_calc_state->constant_b = 1.0; - color_calc_state->constant_a = 1.0; - dri_bo_unmap(render_state->dynamic_state.bo); -} - -#define PI 3.1415926 - -static void -gen9_render_upload_constants(VADriverContextP ctx, - struct object_surface *obj_surface, - unsigned int flags) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - unsigned short *constant_buffer; - unsigned char *cc_ptr; - float *color_balance_base; - float contrast = (float)i965->contrast_attrib->value / DEFAULT_CONTRAST; - float brightness = (float)i965->brightness_attrib->value / 255; /* YUV is float in the shader */ - float hue = (float)i965->hue_attrib->value / 180 * PI; - float saturation = (float)i965->saturation_attrib->value / DEFAULT_SATURATION; - float *yuv_to_rgb; - unsigned int color_flag; - const float* yuv_coefs; - size_t coefs_length; - - dri_bo_map(render_state->dynamic_state.bo, 1); - assert(render_state->dynamic_state.bo->virtual); - - cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual + - render_state->curbe_offset; - - constant_buffer = (unsigned short *) cc_ptr; - - if (obj_surface->subsampling == SUBSAMPLE_YUV400) { - assert(obj_surface->fourcc == VA_FOURCC('Y', '8', '0', '0')); - - *constant_buffer = 2; - } else { - if (obj_surface->fourcc == VA_FOURCC('N', 'V', '1', '2') || - obj_surface->fourcc == VA_FOURCC('P', '0', '1', '0')) - *constant_buffer = 1; - else - *constant_buffer = 0; - } - - if (i965->contrast_attrib->value == DEFAULT_CONTRAST && - i965->brightness_attrib->value == DEFAULT_BRIGHTNESS && - i965->hue_attrib->value == DEFAULT_HUE && - i965->saturation_attrib->value == DEFAULT_SATURATION) - constant_buffer[1] = 1; /* skip color balance transformation */ - else - constant_buffer[1] = 0; - - color_balance_base = (float *)constant_buffer + 4; - *color_balance_base++ = contrast; - *color_balance_base++ = brightness; - *color_balance_base++ = cos(hue) * contrast * saturation; - *color_balance_base++ = sin(hue) * contrast * saturation; - - color_flag = flags & VA_SRC_COLOR_MASK; - yuv_to_rgb = (float *)constant_buffer + 8; - - yuv_coefs = i915_color_standard_to_coefs(i915_filter_to_color_standard(color_flag), - &coefs_length); - memcpy(yuv_to_rgb, yuv_coefs, coefs_length); - - dri_bo_unmap(render_state->dynamic_state.bo); -} - -static void -gen9_render_setup_states( - VADriverContextP ctx, - struct object_surface *obj_surface, - const VARectangle *src_rect, - const VARectangle *dst_rect, - unsigned int flags -) -{ - gen9_render_dest_surface_state(ctx, 0); - gen9_render_src_surfaces_state(ctx, obj_surface, flags); - gen9_render_sampler(ctx); - gen9_render_cc_viewport(ctx); - gen9_render_color_calc_state(ctx); - gen9_render_blend_state(ctx); - gen9_render_upload_constants(ctx, obj_surface, flags); - i965_render_upload_vertex(ctx, obj_surface, src_rect, dst_rect); -} - -static void -gen9_emit_state_base_address(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - struct i965_render_state *render_state = &i965->render_state; - - BEGIN_BATCH(batch, 19); - OUT_BATCH(batch, CMD_STATE_BASE_ADDRESS | (19 - 2)); - OUT_BATCH(batch, BASE_ADDRESS_MODIFY); /* General state base address */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /*DW4 */ - OUT_RELOC(batch, render_state->wm.surface_state_binding_table_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); /* Surface state base address */ - OUT_BATCH(batch, 0); - - /*DW6*/ - /* Dynamic state base address */ - OUT_RELOC(batch, render_state->dynamic_state.bo, I915_GEM_DOMAIN_RENDER | I915_GEM_DOMAIN_SAMPLER, - 0, BASE_ADDRESS_MODIFY); - OUT_BATCH(batch, 0); - - /*DW8*/ - OUT_BATCH(batch, BASE_ADDRESS_MODIFY); /* Indirect object base address */ - OUT_BATCH(batch, 0); - - /*DW10 */ - /* Instruction base address */ - OUT_RELOC(batch, render_state->instruction_state.bo, I915_GEM_DOMAIN_INSTRUCTION, 0, BASE_ADDRESS_MODIFY); - OUT_BATCH(batch, 0); - - /*DW12 */ - OUT_BATCH(batch, 0xFFFF0000 | BASE_ADDRESS_MODIFY); /* General state upper bound */ - OUT_BATCH(batch, 0xFFFF0000 | BASE_ADDRESS_MODIFY); /* Dynamic state upper bound */ - OUT_BATCH(batch, 0xFFFF0000 | BASE_ADDRESS_MODIFY); /* Indirect object upper bound */ - OUT_BATCH(batch, 0xFFFF0000 | BASE_ADDRESS_MODIFY); /* Instruction access upper bound */ - - /* the bindless surface state address */ - OUT_BATCH(batch, 0 | BASE_ADDRESS_MODIFY); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0xFFFF0000); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_cc_state_pointers(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - struct i965_render_state *render_state = &i965->render_state; - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN6_3DSTATE_CC_STATE_POINTERS | (2 - 2)); - OUT_BATCH(batch, (render_state->cc_state_offset + 1)); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_BLEND_STATE_POINTERS | (2 - 2)); - OUT_BATCH(batch, (render_state->blend_state_offset + 1)); - ADVANCE_BATCH(batch); - -} - -static void -gen9_emit_vertices(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - struct i965_render_state *render_state = &i965->render_state; - - BEGIN_BATCH(batch, 5); - OUT_BATCH(batch, CMD_VERTEX_BUFFERS | (5 - 2)); - OUT_BATCH(batch, - (0 << GEN8_VB0_BUFFER_INDEX_SHIFT) | - (0 << GEN8_VB0_MOCS_SHIFT) | - GEN7_VB0_ADDRESS_MODIFYENABLE | - ((4 * 4) << VB0_BUFFER_PITCH_SHIFT)); - OUT_RELOC(batch, render_state->vb.vertex_buffer, I915_GEM_DOMAIN_VERTEX, 0, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 12 * 4); - ADVANCE_BATCH(batch); - - /* Topology in 3D primitive is overrided by VF_TOPOLOGY command */ - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN8_3DSTATE_VF_TOPOLOGY | (2 - 2)); - OUT_BATCH(batch, - _3DPRIM_RECTLIST); - ADVANCE_BATCH(batch); - - OUT_BATCH(batch, GEN7_3DSTATE_VF | (2 - 2)); - OUT_BATCH(batch, 0); - - OUT_BATCH(batch, GEN8_3DSTATE_VF_INSTANCING | (3 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - - OUT_BATCH(batch, GEN8_3DSTATE_VF_SGVS | (2 - 2)); - OUT_BATCH(batch, 0); - - BEGIN_BATCH(batch, 7); - OUT_BATCH(batch, CMD_3DPRIMITIVE | (7 - 2)); - OUT_BATCH(batch, - GEN7_3DPRIM_VERTEXBUFFER_ACCESS_SEQUENTIAL); - OUT_BATCH(batch, 3); /* vertex count per instance */ - OUT_BATCH(batch, 0); /* start vertex offset */ - OUT_BATCH(batch, 1); /* single instance */ - OUT_BATCH(batch, 0); /* start instance location */ - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_vertex_element_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - int i; - - /* - * The VUE layout - * dword 0-3: pad (0, 0, 0. 0) - * dword 4-7: position (x, y, 1.0, 1.0), - * dword 8-11: texture coordinate 0 (u0, v0, 1.0, 1.0) - */ - - /* Set up our vertex elements, sourced from the single vertex buffer. */ - OUT_BATCH(batch, CMD_VERTEX_ELEMENTS | (7 - 2)); - - /* Element state 0. These are 4 dwords of 0 required for the VUE format. - * We don't really know or care what they do. - */ - - OUT_BATCH(batch, (0 << GEN8_VE0_VERTEX_BUFFER_INDEX_SHIFT) | - GEN8_VE0_VALID | - (I965_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | - (0 << VE0_OFFSET_SHIFT)); - OUT_BATCH(batch, (I965_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_0_SHIFT) | - (I965_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_1_SHIFT) | - (I965_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_2_SHIFT) | - (I965_VFCOMPONENT_STORE_0 << VE1_VFCOMPONENT_3_SHIFT)); - - /* offset 8: X, Y -> {x, y, 1.0, 1.0} */ - OUT_BATCH(batch, (0 << GEN8_VE0_VERTEX_BUFFER_INDEX_SHIFT) | - GEN8_VE0_VALID | - (I965_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | - (8 << VE0_OFFSET_SHIFT)); - OUT_BATCH(batch, (I965_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | - (I965_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | - (I965_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) | - (I965_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); - - /* offset 0: u,v -> {U, V, 1.0, 1.0} */ - OUT_BATCH(batch, (0 << GEN8_VE0_VERTEX_BUFFER_INDEX_SHIFT) | - GEN8_VE0_VALID | - (I965_SURFACEFORMAT_R32G32_FLOAT << VE0_FORMAT_SHIFT) | - (0 << VE0_OFFSET_SHIFT)); - OUT_BATCH(batch, (I965_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_0_SHIFT) | - (I965_VFCOMPONENT_STORE_SRC << VE1_VFCOMPONENT_1_SHIFT) | - (I965_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_2_SHIFT) | - (I965_VFCOMPONENT_STORE_1_FLT << VE1_VFCOMPONENT_3_SHIFT)); - - /* Disable instancing for all vertex elements. */ - for (i = 0; i < 3; i++) { - OUT_BATCH(batch, GEN8_3DSTATE_VF_INSTANCING | (3 - 2)); - OUT_BATCH(batch, i); - OUT_BATCH(batch, 0); - } -} - -static void -gen9_emit_vs_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - /* disable VS constant buffer */ - BEGIN_BATCH(batch, 11); - OUT_BATCH(batch, GEN6_3DSTATE_CONSTANT_VS | (11 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* CS Buffer 0 */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* CS Buffer 1 */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* CS Buffer 2 */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* CS Buffer 3 */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 9); - OUT_BATCH(batch, GEN6_3DSTATE_VS | (9 - 2)); - OUT_BATCH(batch, 0); /* without VS kernel */ - OUT_BATCH(batch, 0); - /* VS shader dispatch flag */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* DW6. VS shader GRF and URB buffer definition */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); /* pass-through */ - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - -} - -/* - * URB layout on GEN8 - * ---------------------------------------- - * | PS Push Constants (8KB) | VS entries | - * ---------------------------------------- - */ -static void -gen9_emit_urb(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - unsigned int num_urb_entries = 64; - - /* The minimum urb entries is 64 */ - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_VS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_DS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_HS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_GS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - /* Size is 8Kbs and base address is 0Kb */ - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_PUSH_CONSTANT_ALLOC_PS | (2 - 2)); - /* Size is 8Kbs and base address is 0Kb */ - OUT_BATCH(batch, - (0 << GEN8_PUSH_CONSTANT_BUFFER_OFFSET_SHIFT) | - (8 << GEN8_PUSH_CONSTANT_BUFFER_SIZE_SHIFT)); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_URB_VS | (2 - 2)); - OUT_BATCH(batch, - (num_urb_entries << GEN7_URB_ENTRY_NUMBER_SHIFT) | - (4 - 1) << GEN7_URB_ENTRY_SIZE_SHIFT | - (4 << GEN7_URB_STARTING_ADDRESS_SHIFT)); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_URB_GS | (2 - 2)); - OUT_BATCH(batch, - (0 << GEN7_URB_ENTRY_SIZE_SHIFT) | - (5 << GEN7_URB_STARTING_ADDRESS_SHIFT)); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_URB_HS | (2 - 2)); - OUT_BATCH(batch, - (0 << GEN7_URB_ENTRY_SIZE_SHIFT) | - (6 << GEN7_URB_STARTING_ADDRESS_SHIFT)); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_URB_DS | (2 - 2)); - OUT_BATCH(batch, - (0 << GEN7_URB_ENTRY_SIZE_SHIFT) | - (7 << GEN7_URB_STARTING_ADDRESS_SHIFT)); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_bypass_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - /* bypass GS */ - BEGIN_BATCH(batch, 11); - OUT_BATCH(batch, GEN6_3DSTATE_CONSTANT_GS | (11 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 10); - OUT_BATCH(batch, GEN6_3DSTATE_GS | (10 - 2)); - /* GS shader address */ - OUT_BATCH(batch, 0); /* without GS kernel */ - OUT_BATCH(batch, 0); - /* DW3. GS shader dispatch flag */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* DW6. GS shader GRF and URB offset/length */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); /* pass-through */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_GS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_GS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - /* disable HS */ - BEGIN_BATCH(batch, 11); - OUT_BATCH(batch, GEN7_3DSTATE_CONSTANT_HS | (11 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 9); - OUT_BATCH(batch, GEN7_3DSTATE_HS | (9 - 2)); - OUT_BATCH(batch, 0); - /*DW2. HS pass-through */ - OUT_BATCH(batch, 0); - /*DW3. HS shader address */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /*DW5. HS shader flag. URB offset/length and so on */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_HS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_HS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - /* Disable TE */ - BEGIN_BATCH(batch, 4); - OUT_BATCH(batch, GEN7_3DSTATE_TE | (4 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - /* Disable DS */ - BEGIN_BATCH(batch, 11); - OUT_BATCH(batch, GEN7_3DSTATE_CONSTANT_DS | (11 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 11); - OUT_BATCH(batch, GEN7_3DSTATE_DS | (11 - 2)); - /* DW1. DS shader pointer */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* DW3-5. DS shader dispatch flag.*/ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* DW6-7. DS shader pass-through, GRF,URB offset/Length,Thread Number*/ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* DW8. DS shader output URB */ - OUT_BATCH(batch, 0); - - /* Dual-patch kernel start pointer */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_DS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_DS | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - /* Disable STREAMOUT */ - BEGIN_BATCH(batch, 5); - OUT_BATCH(batch, GEN7_3DSTATE_STREAMOUT | (5 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_invarient_states(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - BEGIN_BATCH(batch, 1); - OUT_BATCH(batch, CMD_PIPELINE_SELECT | PIPELINE_SELECT_3D | - GEN9_PIPELINE_SELECTION_MASK); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN8_3DSTATE_MULTISAMPLE | (2 - 2)); - OUT_BATCH(batch, GEN6_3DSTATE_MULTISAMPLE_PIXEL_LOCATION_CENTER | - GEN6_3DSTATE_MULTISAMPLE_NUMSAMPLES_1); /* 1 sample/pixel */ - ADVANCE_BATCH(batch); - - /* Update 3D Multisample pattern */ - BEGIN_BATCH(batch, 9); - OUT_BATCH(batch, GEN8_3DSTATE_SAMPLE_PATTERN | (9 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN6_3DSTATE_SAMPLE_MASK | (2 - 2)); - OUT_BATCH(batch, 1); - ADVANCE_BATCH(batch); - - /* Set system instruction pointer */ - BEGIN_BATCH(batch, 3); - OUT_BATCH(batch, CMD_STATE_SIP | 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_clip_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - OUT_BATCH(batch, GEN6_3DSTATE_CLIP | (4 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); /* pass-through */ - OUT_BATCH(batch, 0); -} - -static void -gen9_emit_sf_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - BEGIN_BATCH(batch, 5); - OUT_BATCH(batch, GEN8_3DSTATE_RASTER | (5 - 2)); - OUT_BATCH(batch, GEN8_3DSTATE_RASTER_CULL_NONE); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - - BEGIN_BATCH(batch, 6); - OUT_BATCH(batch, GEN7_3DSTATE_SBE | (6 - 2)); - OUT_BATCH(batch, - (GEN8_SBE_FORCE_URB_ENTRY_READ_LENGTH) | - (GEN8_SBE_FORCE_URB_ENTRY_READ_OFFSET) | - (1 << GEN7_SBE_NUM_OUTPUTS_SHIFT) | - (1 << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT) | - (1 << GEN8_SBE_URB_ENTRY_READ_OFFSET_SHIFT)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, GEN9_SBE_ACTIVE_COMPONENT_XYZW); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - /* SBE for backend setup */ - BEGIN_BATCH(batch, 11); - OUT_BATCH(batch, GEN8_3DSTATE_SBE_SWIZ | (11 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 4); - OUT_BATCH(batch, GEN6_3DSTATE_SF | (4 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 2 << GEN6_3DSTATE_SF_TRIFAN_PROVOKE_SHIFT); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_wm_state(VADriverContextP ctx, int kernel) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - struct i965_render_state *render_state = &i965->render_state; - unsigned int num_samples = 0; - unsigned int max_threads; - - max_threads = i965->intel.device_info->max_wm_threads - 2; - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN8_3DSTATE_PSEXTRA | (2 - 2)); - OUT_BATCH(batch, - (GEN8_PSX_PIXEL_SHADER_VALID | GEN8_PSX_ATTRIBUTE_ENABLE)); - ADVANCE_BATCH(batch); - - if (kernel == PS_KERNEL) { - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN8_3DSTATE_PSBLEND | (2 - 2)); - OUT_BATCH(batch, - GEN8_PS_BLEND_HAS_WRITEABLE_RT); - ADVANCE_BATCH(batch); - } else if (kernel == PS_SUBPIC_KERNEL) { - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN8_3DSTATE_PSBLEND | (2 - 2)); - OUT_BATCH(batch, - (GEN8_PS_BLEND_HAS_WRITEABLE_RT | - GEN8_PS_BLEND_COLOR_BUFFER_BLEND_ENABLE | - (I965_BLENDFACTOR_SRC_ALPHA << GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_SHIFT) | - (I965_BLENDFACTOR_INV_SRC_ALPHA << GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_SHIFT) | - (I965_BLENDFACTOR_SRC_ALPHA << GEN8_PS_BLEND_SRC_BLEND_FACTOR_SHIFT) | - (I965_BLENDFACTOR_INV_SRC_ALPHA << GEN8_PS_BLEND_DST_BLEND_FACTOR_SHIFT))); - ADVANCE_BATCH(batch); - } - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN6_3DSTATE_WM | (2 - 2)); - OUT_BATCH(batch, - GEN7_WM_PERSPECTIVE_PIXEL_BARYCENTRIC); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 11); - OUT_BATCH(batch, GEN6_3DSTATE_CONSTANT_PS | (11 - 2)); - OUT_BATCH(batch, URB_CS_ENTRY_SIZE); - OUT_BATCH(batch, 0); - /*DW3-4. Constant buffer 0 */ - OUT_BATCH(batch, render_state->curbe_offset); - OUT_BATCH(batch, 0); - - /*DW5-10. Constant buffer 1-3 */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 12); - OUT_BATCH(batch, GEN7_3DSTATE_PS | (12 - 2)); - /* PS shader address */ - OUT_BATCH(batch, render_state->render_kernels[kernel].kernel_offset); - - OUT_BATCH(batch, 0); - /* DW3. PS shader flag .Binding table cnt/sample cnt */ - OUT_BATCH(batch, - (1 << GEN7_PS_SAMPLER_COUNT_SHIFT) | - (5 << GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT) | - GEN7_PS_VECTOR_MASK_ENABLE); - /* DW4-5. Scatch space */ - OUT_BATCH(batch, 0); /* scratch space base offset */ - OUT_BATCH(batch, 0); - /* DW6. PS shader threads. */ - OUT_BATCH(batch, - ((max_threads - 1) << GEN8_PS_MAX_THREADS_SHIFT) | num_samples | - GEN7_PS_PUSH_CONSTANT_ENABLE | - GEN7_PS_16_DISPATCH_ENABLE); - /* DW7. PS shader GRF */ - OUT_BATCH(batch, - (6 << GEN7_PS_DISPATCH_START_GRF_SHIFT_0)); - OUT_BATCH(batch, 0); /* kernel 1 pointer */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); /* kernel 2 pointer */ - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS | (2 - 2)); - OUT_BATCH(batch, BINDING_TABLE_OFFSET); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_depth_buffer_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - BEGIN_BATCH(batch, 8); - OUT_BATCH(batch, GEN7_3DSTATE_DEPTH_BUFFER | (8 - 2)); - OUT_BATCH(batch, - (I965_DEPTHFORMAT_D32_FLOAT << 18) | - (I965_SURFACE_NULL << 29)); - /* DW2-3. Depth Buffer Address */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - /* DW4-7. Surface structure */ - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - /* Update the Hier Depth buffer */ - BEGIN_BATCH(batch, 5); - OUT_BATCH(batch, GEN7_3DSTATE_HIER_DEPTH_BUFFER | (5 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - /* Update the stencil buffer */ - BEGIN_BATCH(batch, 5); - OUT_BATCH(batch, GEN7_3DSTATE_STENCIL_BUFFER | (5 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 3); - OUT_BATCH(batch, GEN7_3DSTATE_CLEAR_PARAMS | (3 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_depth_stencil_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - BEGIN_BATCH(batch, 3); - OUT_BATCH(batch, GEN8_3DSTATE_WM_DEPTH_STENCIL | (3 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_wm_hz_op(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - BEGIN_BATCH(batch, 5); - OUT_BATCH(batch, GEN8_3DSTATE_WM_HZ_OP | (5 - 2)); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_viewport_state_pointers(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - struct i965_render_state *render_state = &i965->render_state; - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC | (2 - 2)); - OUT_BATCH(batch, render_state->cc_viewport_offset); - ADVANCE_BATCH(batch); - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL | (2 - 2)); - OUT_BATCH(batch, 0); - ADVANCE_BATCH(batch); -} - -static void -gen9_emit_sampler_state_pointers(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - struct i965_render_state *render_state = &i965->render_state; - - BEGIN_BATCH(batch, 2); - OUT_BATCH(batch, GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS | (2 - 2)); - OUT_BATCH(batch, render_state->sampler_offset); - ADVANCE_BATCH(batch); -} - - -static void -gen9_emit_drawing_rectangle(VADriverContextP ctx) -{ - i965_render_drawing_rectangle(ctx); -} - -static void -gen9_render_emit_states(VADriverContextP ctx, int kernel) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - intel_batchbuffer_start_atomic(batch, 0x1000); - intel_batchbuffer_emit_mi_flush(batch); - gen9_emit_invarient_states(ctx); - gen9_emit_state_base_address(ctx); - gen9_emit_viewport_state_pointers(ctx); - gen9_emit_urb(ctx); - gen9_emit_cc_state_pointers(ctx); - gen9_emit_sampler_state_pointers(ctx); - gen9_emit_wm_hz_op(ctx); - gen9_emit_bypass_state(ctx); - gen9_emit_vs_state(ctx); - gen9_emit_clip_state(ctx); - gen9_emit_sf_state(ctx); - gen9_emit_depth_stencil_state(ctx); - gen9_emit_wm_state(ctx, kernel); - gen9_emit_depth_buffer_state(ctx); - gen9_emit_drawing_rectangle(ctx); - gen9_emit_vertex_element_state(ctx); - gen9_emit_vertices(ctx); - intel_batchbuffer_end_atomic(batch); -} - -static void -gen9_render_put_surface( - VADriverContextP ctx, - struct object_surface *obj_surface, - const VARectangle *src_rect, - const VARectangle *dst_rect, - unsigned int flags -) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - - gen9_render_initialize(ctx); - gen9_render_setup_states(ctx, obj_surface, src_rect, dst_rect, flags); - gen9_clear_dest_region(ctx); - gen9_render_emit_states(ctx, PS_KERNEL); - intel_batchbuffer_flush(batch); -} - -static void -gen9_subpicture_render_blend_state(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - struct gen8_global_blend_state *global_blend_state; - struct gen8_blend_state_rt *blend_state; - unsigned char *cc_ptr; - - dri_bo_map(render_state->dynamic_state.bo, 1); - assert(render_state->dynamic_state.bo->virtual); - - cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual + - render_state->blend_state_offset; - - global_blend_state = (struct gen8_global_blend_state*) cc_ptr; - - memset(global_blend_state, 0, render_state->blend_state_size); - /* Global blend state + blend_state for Render Target */ - blend_state = (struct gen8_blend_state_rt *)(global_blend_state + 1); - blend_state->blend0.color_blend_func = I965_BLENDFUNCTION_ADD; - blend_state->blend0.dest_blend_factor = I965_BLENDFACTOR_INV_SRC_ALPHA; - blend_state->blend0.src_blend_factor = I965_BLENDFACTOR_SRC_ALPHA; - blend_state->blend0.alpha_blend_func = I965_BLENDFUNCTION_ADD; - blend_state->blend0.ia_dest_blend_factor = I965_BLENDFACTOR_INV_SRC_ALPHA; - blend_state->blend0.ia_src_blend_factor = I965_BLENDFACTOR_SRC_ALPHA; - blend_state->blend0.colorbuf_blend = 1; - blend_state->blend1.post_blend_clamp_enable = 1; - blend_state->blend1.pre_blend_clamp_enable = 1; - blend_state->blend1.clamp_range = 0; /* clamp range [0, 1] */ - - dri_bo_unmap(render_state->dynamic_state.bo); -} - -static void -gen9_subpic_render_upload_constants(VADriverContextP ctx, - struct object_surface *obj_surface) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - float *constant_buffer; - float global_alpha = 1.0; - unsigned int index = obj_surface->subpic_render_idx; - struct object_subpic *obj_subpic = obj_surface->obj_subpic[index]; - unsigned char *cc_ptr; - - if (obj_subpic->flags & VA_SUBPICTURE_GLOBAL_ALPHA) { - global_alpha = obj_subpic->global_alpha; - } - - - dri_bo_map(render_state->dynamic_state.bo, 1); - assert(render_state->dynamic_state.bo->virtual); - - cc_ptr = (unsigned char *) render_state->dynamic_state.bo->virtual + - render_state->curbe_offset; - - constant_buffer = (float *) cc_ptr; - *constant_buffer = global_alpha; - - dri_bo_unmap(render_state->dynamic_state.bo); -} - -static void -gen9_subpicture_render_setup_states( - VADriverContextP ctx, - struct object_surface *obj_surface, - const VARectangle *src_rect, - const VARectangle *dst_rect -) -{ - gen9_render_dest_surface_state(ctx, 0); - gen9_subpic_render_src_surfaces_state(ctx, obj_surface); - gen9_render_sampler(ctx); - gen9_render_cc_viewport(ctx); - gen9_render_color_calc_state(ctx); - gen9_subpicture_render_blend_state(ctx); - gen9_subpic_render_upload_constants(ctx, obj_surface); - i965_subpic_render_upload_vertex(ctx, obj_surface, dst_rect); -} - -static void -gen9_render_put_subpicture( - VADriverContextP ctx, - struct object_surface *obj_surface, - const VARectangle *src_rect, - const VARectangle *dst_rect -) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct intel_batchbuffer *batch = i965->batch; - unsigned int index = obj_surface->subpic_render_idx; - struct object_subpic *obj_subpic = obj_surface->obj_subpic[index]; - - assert(obj_subpic); - gen9_render_initialize(ctx); - gen9_subpicture_render_setup_states(ctx, obj_surface, src_rect, dst_rect); - gen9_render_emit_states(ctx, PS_SUBPIC_KERNEL); - i965_render_upload_image_palette(ctx, obj_subpic->obj_image, 0xff); - intel_batchbuffer_flush(batch); -} - -static void -gen9_render_terminate(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - - dri_bo_unreference(render_state->vb.vertex_buffer); - render_state->vb.vertex_buffer = NULL; - - dri_bo_unreference(render_state->wm.surface_state_binding_table_bo); - render_state->wm.surface_state_binding_table_bo = NULL; - - if (render_state->instruction_state.bo) { - dri_bo_unreference(render_state->instruction_state.bo); - render_state->instruction_state.bo = NULL; - } - - if (render_state->dynamic_state.bo) { - dri_bo_unreference(render_state->dynamic_state.bo); - render_state->dynamic_state.bo = NULL; - } - - if (render_state->indirect_state.bo) { - dri_bo_unreference(render_state->indirect_state.bo); - render_state->indirect_state.bo = NULL; - } - - if (render_state->draw_region) { - dri_bo_unreference(render_state->draw_region->bo); - free(render_state->draw_region); - render_state->draw_region = NULL; - } -} - -bool -gen9_render_init(VADriverContextP ctx) -{ - struct i965_driver_data *i965 = i965_driver_data(ctx); - struct i965_render_state *render_state = &i965->render_state; - int i, kernel_size; - unsigned int kernel_offset, end_offset; - unsigned char *kernel_ptr; - struct i965_kernel *kernel; - - render_state->render_put_surface = gen9_render_put_surface; - render_state->render_put_subpicture = gen9_render_put_subpicture; - render_state->render_terminate = gen9_render_terminate; - - memcpy(render_state->render_kernels, render_kernels_gen9, - sizeof(render_state->render_kernels)); - - kernel_size = 4096; - - for (i = 0; i < NUM_RENDER_KERNEL; i++) { - kernel = &render_state->render_kernels[i]; - - if (!kernel->size) - continue; - - kernel_size += ALIGN(kernel->size, ALIGNMENT); - } - - render_state->instruction_state.bo = dri_bo_alloc(i965->intel.bufmgr, - "kernel shader", - kernel_size, - 0x1000); - if (render_state->instruction_state.bo == NULL) { - WARN_ONCE("failure to allocate the buffer space for kernel shader\n"); - return false; - } - - assert(render_state->instruction_state.bo); - - render_state->instruction_state.bo_size = kernel_size; - render_state->instruction_state.end_offset = 0; - end_offset = 0; - - dri_bo_map(render_state->instruction_state.bo, 1); - kernel_ptr = (unsigned char *)(render_state->instruction_state.bo->virtual); - for (i = 0; i < NUM_RENDER_KERNEL; i++) { - kernel = &render_state->render_kernels[i]; - kernel_offset = end_offset; - kernel->kernel_offset = kernel_offset; - - if (!kernel->size) - continue; - - memcpy(kernel_ptr + kernel_offset, kernel->bin, kernel->size); - - end_offset += ALIGN(kernel->size, ALIGNMENT); - } - - render_state->instruction_state.end_offset = end_offset; - - dri_bo_unmap(render_state->instruction_state.bo); - - return true; -} |