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path: root/tests/spec/glsl-1.10
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2016-11-14glsl: Add tests for large version that could be interpreted as -1Ian Romanick4-0/+36
2016-10-12glsl-1.10/fs-texture-select: new test for a radeonsi bugMarek Olšák1-0/+34
2016-09-29vs-loop-zero-iterations-two-exits2: Use green for pass, red for fail.Eric Anholt1-4/+4
2016-09-29vs-loop-zero-iterations-two-exits2: Fix on Mesa.Eric Anholt1-1/+3
2016-09-16glsl-1.10: complex loop unrolling testsTimothy Arceri3-0/+148
2016-09-01glsl: Verify that #version 0 generates an error instead of crashingIan Romanick2-0/+16
2016-07-28Add glsl-1.10/execution/vsfs-unused-array-member.shader_testNicolai Hähnle1-0/+37
2016-07-28Add glsl-1.10/execution/fs-discard-deep-branch.shader_testNicolai Hähnle1-0/+42
2016-07-05fs-dfdx/y-accuracy: report warn on failureMarek Olšák2-2/+6
2016-06-17shaders: port "GLSL link array-of-struct-of-array" to shader_runnerDylan Baker1-0/+19
2016-06-17shaders: port "GLSL link mismatched global initializer expression" to shader_...Dylan Baker1-0/+27
2016-06-17shaders: port "GLSL link matched global initializer expression" to shader_runnerDylan Baker1-0/+25
2016-06-17shaders: port "GLSL link mismatched global const initializer" to shader_runnerDylan Baker1-0/+21
2016-06-17shaders: port "GLSL link mismatched global-initalizer, 3 shaders" to shader_r...Dylan Baker1-0/+29
2016-06-17shaders: port "GLSL link mismatched global initailizer, 2 shaders" to shader_...Dylan Baker1-0/+21
2016-06-17shaders: port "GLSL link match global initializer, 2 shaders" to shader_runnerDylan Baker1-0/+21
2016-06-17shaders: port "GLSL link single global initializer, 2 shaders" to shader_runnerDylan Baker1-0/+21
2016-06-06Delete spec/glsl-1.10/compiler/literals/invalid-float-suffix-*.vert.Kenneth Graunke2-20/+0
2016-04-29Add a test that reproduces a problem in GLideN64.Kenneth Graunke1-0/+12
2016-04-28glsl-1.10/execution: Extend tests for early returnsLars Hamre5-0/+43
2016-04-14generators: Use python generator instead of bash generated testsDylan Baker110-12007/+0
2016-01-21Add glsl-fs-discard-only.shader_testNicolai Hähnle1-0/+22
2015-12-03glsl-1.10: add a test that has an a while loop with unconditional returnIlia Mirkin1-0/+20
2015-11-12varying-packing: take element size into account for extra varyingsIlia Mirkin1-2/+2
2015-11-05varying-packing: use correct type for extra varyingsTimothy Arceri1-1/+14
2015-10-13glsl-es: Verify restrictions on global variable initializersIan Romanick10-0/+140
2015-10-06varying-packing: add arrays of arrays supportTimothy Arceri1-39/+98
2015-09-29Remove unnecessary linking with libGLUIan Romanick3-3/+0
2015-09-07Move shaders/*swizzle-swizzle* to spec/glsl-1.10/execution.Kenneth Graunke4-0/+83
2015-07-22glsl-1.10: exercise variable-indexed arraysBrian Paul1-0/+57
2015-07-13glsl-1.10 Adds tests on how void functions are handledRenaud Gaubert14-1/+200
2015-06-09generators: port variable-index-read.sh to pythonDylan Baker218-17299/+0
2015-05-04built-in-constants: Change GLSL version handlingIan Romanick1-1/+1
2015-04-30glsl-1.10: add tests for indirect addressing of VS outputsMarek Olšák4-0/+326
2015-04-30glsl-1.10: add tests for indirect addressing of FS inputsMarek Olšák4-0/+308
2015-04-22glsl-1.10: new test for a special case in glsl-to-tgsiMarek Olšák1-0/+50
2015-04-07glsl-1.10: Test bool-to-float-cast of equal of an expressionIan Romanick2-0/+62
2015-04-07glsl-1.10: Test bool-to-float-cast of notEqual of an expressionIan Romanick2-0/+62
2015-04-07glsl-1.10: Rename tests to follow <stage>-<built-in>-<details> patternIan Romanick2-0/+0
2015-03-31glsl-1.10: Add vec4 test for gl_FrontFacing ternary usage.Tapani Pälli1-0/+24
2015-03-25variable-indexing: Re-run code generation and commit.Eric Anholt108-0/+108
2015-03-25variable-index-read/write.sh: Emit requirements for varying floats.Eric Anholt2-0/+17
2015-03-25variable-index-read/write.sh: Add a script for regenerating all of them.Eric Anholt1-0/+12
2015-03-24samplers: add a test that has a sampler array inside of a structIlia Mirkin1-0/+39
2015-03-19glsl-1.10: Test the step built-in functionIan Romanick1-0/+35
2015-03-18glsl-1.10: Add missing ] on vertex passthrough line.Ian Romanick3-3/+3
2015-03-18glsl-1.10: Add test for bug in i965 gl_FrontFacing optimizationIan Romanick1-0/+32
2015-03-04varying-packing: Use logical-OR instead of if statement to set failed.Matt Turner1-12/+5
2015-02-20varying-packing: add double supportIlia Mirkin1-34/+102
2015-02-17glsl-1.10: Try ternary operator with void expressionsIan Romanick1-0/+48