summaryrefslogtreecommitdiff
path: root/shaders/skia/589-2.shader_test
blob: d92a91272c866898f3f6c8a966f140076a2a990f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
[require]
GLSL >= 1.40

[fragment shader]
#version 140

out vec4 sk_FragColor;
noperspective in vec4 vcolor_Stage0;
void main() {
    {
        sk_FragColor = vec4(1.0);
    }
}

[vertex shader]
#version 140

uniform vec4 sk_RTAdjust;
in vec2 inPosition;
in vec4 inColor;
in vec2 inLocalCoord;
noperspective out vec4 vcolor_Stage0;
void main() {
    vec4 color = inColor;
    vcolor_Stage0 = color;
    vec2 pos2 = inPosition;
    gl_Position = vec4(pos2.x, pos2.y, 0.0, 1.0);
    gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w);
}