diff options
Diffstat (limited to 'shaders/skia/70-8.shader_test')
-rw-r--r-- | shaders/skia/70-8.shader_test | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/shaders/skia/70-8.shader_test b/shaders/skia/70-8.shader_test new file mode 100644 index 0000000..9a531f6 --- /dev/null +++ b/shaders/skia/70-8.shader_test @@ -0,0 +1,37 @@ +[require] +GLSL >= 1.40 + +[fragment shader] +#version 140 + +out vec4 sk_FragColor; +flat in vec4 vcolor_Stage0; +noperspective in float vcoverage_Stage0; +void main() { + vec4 outputCoverage_Stage0; + { + float coverage = vcoverage_Stage0; + outputCoverage_Stage0 = vec4(coverage); + } + { + sk_FragColor = outputCoverage_Stage0; + } +} + +[vertex shader] +#version 140 + +uniform vec4 sk_RTAdjust; +in vec2 position; +in float coverage; +in vec4 color; +flat out vec4 vcolor_Stage0; +noperspective out float vcoverage_Stage0; +void main() { + vec2 position = position; + vcolor_Stage0 = color; + vcoverage_Stage0 = coverage; + gl_Position = vec4(position.x, position.y, 0.0, 1.0); + gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w); +} + |