diff options
Diffstat (limited to 'shaders/skia/685-2.shader_test')
-rw-r--r-- | shaders/skia/685-2.shader_test | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/shaders/skia/685-2.shader_test b/shaders/skia/685-2.shader_test new file mode 100644 index 0000000..b984810 --- /dev/null +++ b/shaders/skia/685-2.shader_test @@ -0,0 +1,39 @@ +[require] +GLSL >= 1.40 + +[fragment shader] +#version 140 + +#extension GL_KHR_blend_equation_advanced : require +out vec4 sk_FragColor; +layout (blend_support_all_equations) out ; +noperspective in vec4 vcolor_Stage0; +void main() { + vec4 outputColor_Stage0; + { + outputColor_Stage0 = vcolor_Stage0; + } + { + sk_FragColor = outputColor_Stage0; + } +} + +[vertex shader] +#version 140 + +uniform vec4 sk_RTAdjust; +uniform mat3 uViewM_Stage0; +in vec2 position; +in vec4 inColor; +noperspective out vec4 vcolor_Stage0; +void main() { + vec4 color = inColor; + color = color.zyxw; + color = vec4(color.xyz * color.w, color.w); + vcolor_Stage0 = color; + vec2 pos2 = (uViewM_Stage0 * vec3(position, 1.0)).xy; + gl_Position = vec4(pos2.x, pos2.y, 0.0, 1.0); + gl_PointSize = 1.0; + gl_Position = vec4(gl_Position.xy * sk_RTAdjust.xz + gl_Position.ww * sk_RTAdjust.yw, 0.0, gl_Position.w); +} + |