diff options
author | Eric Anholt <eric@anholt.net> | 2013-03-22 17:29:32 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2013-03-22 17:31:41 -0700 |
commit | 3db77a1625bab9ceda10f5fa66e38bbc0e42393f (patch) | |
tree | 23bd55d718964b77d1ecde5bf5f096a1f4ba722c /shaders/anholt/18.shader_test | |
parent | 8f179dc508736ed25b16e84d2528c225d0ba865c (diff) |
anholt: Switch the shaders from my demo to shader_test files.
Diffstat (limited to 'shaders/anholt/18.shader_test')
-rw-r--r-- | shaders/anholt/18.shader_test | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/shaders/anholt/18.shader_test b/shaders/anholt/18.shader_test new file mode 100644 index 0000000..e59381e --- /dev/null +++ b/shaders/anholt/18.shader_test @@ -0,0 +1,24 @@ +[require] +GLSL >= 1.10 + +[fragment shader] +#version 130 +uniform ivec4 color; +out ivec4 out_color; + +void main() +{ + out_color = color; +} + +[vertex shader] +#version 130 +in vec4 position; +void main() +{ + gl_Position = position; +} + +event = 0x0001 +event = 0x0001 +300 frames in 5.40 secs: 55.6 fps |