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/* */
/*Copyright (C) 2002-2005  3Dlabs Inc. Ltd. */
/*All rights reserved. */
/* */
/*Redistribution and use in source and binary forms, with or without */
/*modification, are permitted provided that the following conditions */
/*are met: */
/* */
/*    Redistributions of source code must retain the above copyright */
/*    notice, this list of conditions and the following disclaimer. */
/* */
/*    Redistributions in binary form must reproduce the above */
/*    copyright notice, this list of conditions and the following */
/*    disclaimer in the documentation and/or other materials provided */
/*    with the distribution. */
/* */
/*    Neither the name of 3Dlabs Inc. Ltd. nor the names of its */
/*    contributors may be used to endorse or promote products derived */
/*    from this software without specific prior written permission. */
/* */
/*THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS */
/*"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT */
/*LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS */
/*FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE */
/*COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, */
/*INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, */
/*BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */
/*LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER */
/*CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT */
/*LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN */
/*ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE */
/*POSSIBILITY OF SUCH DAMAGE. */
/* */
/****************************************************************************\
Copyright (c) 2002, NVIDIA Corporation.

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/* */
/* scanner.h */
/* */

#if !defined(__SCANNER_H)
#define __SCANNER_H 1

#define MAX_SYMBOL_NAME_LEN 128
#define MAX_STRING_LEN 512

#include "parser.h"

/* Not really atom table stuff but needed first... */

typedef struct SourceLoc_Rec {
    unsigned short file, line;
} SourceLoc;

int yyparse (void);

int yylex_CPP(char* buf, int maxSize);

typedef struct InputSrc {
    struct InputSrc	*prev;
    int			(*scan)(struct InputSrc *, yystypepp *);
    int			(*getch)(struct InputSrc *, yystypepp *);
    void		(*ungetch)(struct InputSrc *, int, yystypepp *);
    int			name;  /* atom */
    int			line;
} InputSrc;

int InitScanner(CPPStruct *cpp);   /* Intialise the cpp scanner.  */
int ScanFromString(char *);      /* Start scanning the input from the string mentioned. */
int check_EOF(int);              /* check if we hit a EOF abruptly  */
void CPPErrorToInfoLog(char *);   /* sticking the msg,line into the Shader's.Info.log */
void SetLineNumber(int);
void SetStringNumber(int);
void IncLineNumber(void);
void DecLineNumber(void);
int FreeScanner(void);                 /* Free the cpp scanner */
#endif /* !(defined(__SCANNER_H) */