summaryrefslogtreecommitdiff
path: root/src/gallium/state_trackers/glx/xlib/xm_api.h
blob: 6d37ed7cab90f74d007a73fe590ec801936861a4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
/*
 * Mesa 3-D graphics library
 * Version:  7.1
 * 
 * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */



/* Sample Usage:

In addition to the usual X calls to select a visual, create a colormap
and create a window, you must do the following to use the X/Mesa interface:

1. Call XMesaCreateVisual() to make an XMesaVisual from an XVisualInfo.

2. Call XMesaCreateContext() to create an X/Mesa rendering context, given
   the XMesaVisual.

3. Call XMesaCreateWindowBuffer() to create an XMesaBuffer from an X window
   and XMesaVisual.

4. Call XMesaMakeCurrent() to bind the XMesaBuffer to an XMesaContext and
   to make the context the current one.

5. Make gl* calls to render your graphics.

6. Use XMesaSwapBuffers() when double buffering to swap front/back buffers.

7. Before the X window is destroyed, call XMesaDestroyBuffer().

8. Before exiting, call XMesaDestroyVisual and XMesaDestroyContext.

*/




#ifndef XMESA_H
#define XMESA_H


#include "main/core.h" /* for gl_config */
#include "state_tracker/st_api.h"
#include "os/os_thread.h"

#include "state_tracker/xlib_sw_winsys.h"

# include <X11/Xlib.h>
# include <X11/Xlibint.h>
# include <X11/Xutil.h>

struct hud_context;

typedef struct xmesa_display *XMesaDisplay;
typedef struct xmesa_buffer *XMesaBuffer;
typedef struct xmesa_context *XMesaContext;
typedef struct xmesa_visual *XMesaVisual;


struct xmesa_display {
   pipe_mutex mutex;

   Display *display;
   struct pipe_screen *screen;
   struct st_manager *smapi;

   struct pipe_context *pipe;
};


/*
 * Create a new X/Mesa visual.
 * Input:  display - X11 display
 *         visinfo - an XVisualInfo pointer
 *         rgb_flag - GL_TRUE = RGB mode,
 *                    GL_FALSE = color index mode
 *         alpha_flag - alpha buffer requested?
 *         db_flag - GL_TRUE = double-buffered,
 *                   GL_FALSE = single buffered
 *         stereo_flag - stereo visual?
 *         ximage_flag - GL_TRUE = use an XImage for back buffer,
 *                       GL_FALSE = use an off-screen pixmap for back buffer
 *         depth_size - requested bits/depth values, or zero
 *         stencil_size - requested bits/stencil values, or zero
 *         accum_red_size - requested bits/red accum values, or zero
 *         accum_green_size - requested bits/green accum values, or zero
 *         accum_blue_size - requested bits/blue accum values, or zero
 *         accum_alpha_size - requested bits/alpha accum values, or zero
 *         num_samples - number of samples/pixel if multisampling, or zero
 *         level - visual level, usually 0
 *         visualCaveat - ala the GLX extension, usually GLX_NONE_EXT
 * Return;  a new XMesaVisual or 0 if error.
 */
extern XMesaVisual XMesaCreateVisual( Display *display,
                                      XVisualInfo * visinfo,
                                      GLboolean rgb_flag,
                                      GLboolean alpha_flag,
                                      GLboolean db_flag,
                                      GLboolean stereo_flag,
                                      GLboolean ximage_flag,
                                      GLint depth_size,
                                      GLint stencil_size,
                                      GLint accum_red_size,
                                      GLint accum_green_size,
                                      GLint accum_blue_size,
                                      GLint accum_alpha_size,
                                      GLint num_samples,
                                      GLint level,
                                      GLint visualCaveat );

/*
 * Destroy an XMesaVisual, but not the associated XVisualInfo.
 */
extern void XMesaDestroyVisual( XMesaVisual v );



/*
 * Create a new XMesaContext for rendering into an X11 window.
 *
 * Input:  visual - an XMesaVisual
 *         share_list - another XMesaContext with which to share display
 *                      lists or NULL if no sharing is wanted.
 * Return:  an XMesaContext or NULL if error.
 */
extern XMesaContext XMesaCreateContext( XMesaVisual v,
					XMesaContext share_list,
                                        GLuint major, GLuint minor,
                                        GLuint profileMask,
                                        GLuint contextFlags);


/*
 * Destroy a rendering context as returned by XMesaCreateContext()
 */
extern void XMesaDestroyContext( XMesaContext c );



/*
 * Create an XMesaBuffer from an X window.
 */
extern XMesaBuffer XMesaCreateWindowBuffer( XMesaVisual v, Window w );


/*
 * Create an XMesaBuffer from an X pixmap.
 */
extern XMesaBuffer XMesaCreatePixmapBuffer( XMesaVisual v,
					    Pixmap p,
					    Colormap cmap );


/*
 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
 */
extern void XMesaDestroyBuffer( XMesaBuffer b );


/*
 * Return the XMesaBuffer handle which corresponds to an X drawable, if any.
 *
 * New in Mesa 2.3.
 */
extern XMesaBuffer XMesaFindBuffer( Display *dpy,
				    Drawable d );



/*
 * Bind two buffers (read and draw) to a context and make the
 * context the current one.
 * New in Mesa 3.3
 */
extern GLboolean XMesaMakeCurrent2( XMesaContext c,
                                    XMesaBuffer drawBuffer,
                                    XMesaBuffer readBuffer );


/*
 * Unbind the current context from its buffer.
 */
extern GLboolean XMesaUnbindContext( XMesaContext c );


/*
 * Return a handle to the current context.
 */
extern XMesaContext XMesaGetCurrentContext( void );


/*
 * Swap the front and back buffers for the given buffer.  No action is
 * taken if the buffer is not double buffered.
 */
extern void XMesaSwapBuffers( XMesaBuffer b );


/*
 * Copy a sub-region of the back buffer to the front buffer.
 *
 * New in Mesa 2.6
 */
extern void XMesaCopySubBuffer( XMesaBuffer b,
				int x,
				int y,
				int width,
				int height );





/*
 * Flush/sync a context
 */
extern void XMesaFlush( XMesaContext c );



/*
 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
 * any memory used by that buffer.
 *
 * New in Mesa 2.3.
 */
extern void XMesaGarbageCollect( void );



/*
 * Create a pbuffer.
 * New in Mesa 4.1
 */
extern XMesaBuffer XMesaCreatePBuffer(XMesaVisual v, Colormap cmap,
                                      unsigned int width, unsigned int height);



/*
 * Texture from Pixmap
 * New in Mesa 7.1
 */
extern void
XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer,
                  const int *attrib_list);

extern void
XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer);


extern XMesaBuffer
XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
                               Colormap cmap,
                               int format, int target, int mipmap);


extern void
XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask);


/***********************************************************************
 */

/**
 * Visual inforation, derived from GLvisual.
 * Basically corresponds to an XVisualInfo.
 */
struct xmesa_visual {
   struct gl_config mesa_visual;/* Device independent visual parameters */
   int screen, visualID, visualType;
   Display *display;	/* The X11 display */
   XVisualInfo * visinfo;	/* X's visual info (pointer to private copy) */
   XVisualInfo *vishandle;	/* Only used in fakeglx.c */
   GLint BitsPerPixel;		/* True bits per pixel for XImages */

   GLboolean ximage_flag;	/* Use XImage for back buffer (not pixmap)? */

   struct st_visual stvis;
};


/**
 * Context info, derived from st_context.
 * Basically corresponds to a GLXContext.
 */
struct xmesa_context {
   struct st_context_iface *st;
   XMesaVisual xm_visual;	/** pixel format info */
   XMesaBuffer xm_buffer;	/** current drawbuffer */
   XMesaBuffer xm_read_buffer;  /** current readbuffer */
   struct hud_context *hud;
};


/**
 * Types of X/GLX drawables we might render into.
 */
typedef enum {
   WINDOW,          /* An X window */
   GLXWINDOW,       /* GLX window */
   PIXMAP,          /* GLX pixmap */
   PBUFFER          /* GLX Pbuffer */
} BufferType;


/**
 * Framebuffer information, derived from.
 * Basically corresponds to a GLXDrawable.
 */
struct xmesa_buffer {
   struct st_framebuffer_iface *stfb;
   struct xlib_drawable ws;

   GLboolean wasCurrent;	/* was ever the current buffer? */
   XMesaVisual xm_visual;	/* the X/Mesa visual */
   Colormap cmap;		/* the X colormap */
   BufferType type;             /* window, pixmap, pbuffer or glxwindow */

   GLboolean largestPbuffer;    /**< for pbuffers */
   GLboolean preservedContents; /**< for pbuffers */

   XImage *tempImage;
   unsigned long selectedEvents;/* for pbuffers only */


   GC gc;			/* scratch GC for span, line, tri drawing */

   /* GLX_EXT_texture_from_pixmap */
   GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */
   GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */
   GLint TextureMipmap; /** 0 or 1 */

   struct xmesa_buffer *Next;	/* Linked list pointer: */

   unsigned width, height;
};



extern const char *
xmesa_get_name(void);

extern void
xmesa_init(Display *dpy);

extern XMesaBuffer
xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis);

extern void
xmesa_get_window_size(Display *dpy, XMesaBuffer b,
                      GLuint *width, GLuint *height);

extern void
xmesa_notify_invalid_buffer(XMesaBuffer b);

extern void
xmesa_check_buffer_size(XMesaBuffer b);

extern void
xmesa_destroy_buffers_on_display(Display *dpy);

static INLINE GLuint
xmesa_buffer_width(XMesaBuffer b)
{
   return b->width;
}

static INLINE GLuint
xmesa_buffer_height(XMesaBuffer b)
{
   return b->height;
}

extern boolean xmesa_strict_invalidate;

#endif