summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/nv20/nv20_prim_vbuf.c
blob: ddfcdb8057ae19535fa697e976a4e47531e8a701 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
/**************************************************************************
 * 
 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

/**
 * \file
 * Build post-transformation, post-clipping vertex buffers and element
 * lists by hooking into the end of the primitive pipeline and
 * manipulating the vertex_id field in the vertex headers.
 *
 * XXX: work in progress 
 * 
 * \author José Fonseca <jrfonseca@tungstengraphics.com>
 * \author Keith Whitwell <keith@tungstengraphics.com>
 */


#include "util/u_debug.h"
#include "pipe/p_inlines.h"
#include "pipe/internal/p_winsys_screen.h"

#include "nv20_context.h"
#include "nv20_state.h"

#include "draw/draw_vbuf.h"

/**
 * Primitive renderer for nv20.
 */
struct nv20_vbuf_render {
	struct vbuf_render base;

	struct nv20_context *nv20;   

	/** Vertex buffer in VRAM */
	struct pipe_buffer *pbuffer;

	/** Vertex buffer in normal memory */
	void *mbuffer;

	/** Vertex size in bytes */
	/*unsigned vertex_size;*/

	/** Hardware primitive */
	unsigned hwprim;
};

/**
 * Basically a cast wrapper.
 */
static INLINE struct nv20_vbuf_render *
nv20_vbuf_render(struct vbuf_render *render)
{
	assert(render);
	return (struct nv20_vbuf_render *)render;
}

void nv20_vtxbuf_bind( struct nv20_context* nv20 )
{
#if 0
	int i;
	for(i = 0; i < NV20TCL_VTXBUF_ADDRESS__SIZE; i++) {
		BEGIN_RING(kelvin, NV20TCL_VTXBUF_ADDRESS(i), 1);
		OUT_RING(0/*nv20->vtxbuf*/);
		BEGIN_RING(kelvin, NV20TCL_VTXFMT(i) ,1);
		OUT_RING(0/*XXX*/);
	}
#endif
}

static const struct vertex_info *
nv20_vbuf_render_get_vertex_info( struct vbuf_render *render )
{
	struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
	struct nv20_context *nv20 = nv20_render->nv20;

	nv20_emit_hw_state(nv20);

	return &nv20->vertex_info;
}

static void *
nv20__allocate_mbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
{
	nv20_render->mbuffer = MALLOC(size);
	return nv20_render->mbuffer;
}

static void
nv20__allocate_pbuffer(struct nv20_vbuf_render *nv20_render, size_t size)
{
	struct pipe_screen *screen = nv20_render->nv20->pipe.screen;
	nv20_render->pbuffer = screen->buffer_create(screen, 64,
					PIPE_BUFFER_USAGE_VERTEX, size);
}

static boolean
nv20_vbuf_render_allocate_vertices( struct vbuf_render *render,
		ushort vertex_size,
		ushort nr_vertices )
{
	struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
	size_t size = (size_t)vertex_size * (size_t)nr_vertices;
	void *buf;

	assert(!nv20_render->pbuffer);
	assert(!nv20_render->mbuffer);

	/*
	 * For small amount of vertices, don't bother with pipe vertex
	 * buffer, the data will be passed directly via the fifo.
	 */
	/* XXX: Pipe vertex buffers don't work. */
	if (0 && size > 16 * 1024) {
		nv20__allocate_pbuffer(nv20_render, size);
		/* umm yeah so this is ugly */
		buf = nv20_render->pbuffer;
	} else {
		buf = nv20__allocate_mbuffer(nv20_render, size);
	}

	if (buf)
		nv20_render->nv20->dirty |= NV20_NEW_VTXARRAYS;

	return buf ? TRUE : FALSE;
}

static void *
nv20_vbuf_render_map_vertices( struct vbuf_render *render )
{
	struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
	struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;

	if (nv20_render->pbuffer) {
		return pipe_buffer_map(pscreen, nv20_render->pbuffer,
				       PIPE_BUFFER_USAGE_CPU_WRITE);
	} else if (nv20_render->mbuffer) {
		return nv20_render->mbuffer;
	} else
		assert(0);

	/* warnings be gone */
	return NULL;
}

static void
nv20_vbuf_render_unmap_vertices( struct vbuf_render *render,
		ushort min_index,
		ushort max_index )
{
	struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
	struct pipe_screen *pscreen = nv20_render->nv20->pipe.screen;

	if (nv20_render->pbuffer)
		pipe_buffer_unmap(pscreen, nv20_render->pbuffer);
}

static boolean
nv20_vbuf_render_set_primitive( struct vbuf_render *render, 
		unsigned prim )
{
	struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
	unsigned hwp = nvgl_primitive(prim);
	if (hwp == 0)
		return FALSE;

	nv20_render->hwprim = hwp;
	return TRUE;
}

static uint32_t
nv20__vtxhwformat(unsigned stride, unsigned fields, unsigned type)
{
	return (stride << NV20TCL_VTXFMT_STRIDE_SHIFT) |
		(fields << NV20TCL_VTXFMT_SIZE_SHIFT) |
		(type << NV20TCL_VTXFMT_TYPE_SHIFT);
}

static unsigned
nv20__emit_format(struct nv20_context *nv20, enum attrib_emit type, int hwattr)
{
	uint32_t hwfmt = 0;
	unsigned fields;

	switch (type) {
	case EMIT_OMIT:
		hwfmt = nv20__vtxhwformat(0, 0, 2);
		fields = 0;
		break;
	case EMIT_1F:
		hwfmt = nv20__vtxhwformat(4, 1, 2);
		fields = 1;
		break;
	case EMIT_2F:
		hwfmt = nv20__vtxhwformat(8, 2, 2);
		fields = 2;
		break;
	case EMIT_3F:
		hwfmt = nv20__vtxhwformat(12, 3, 2);
		fields = 3;
		break;
	case EMIT_4F:
		hwfmt = nv20__vtxhwformat(16, 4, 2);
		fields = 4;
		break;
	default:
		NOUVEAU_ERR("unhandled attrib_emit %d\n", type);
		return 0;
	}

	BEGIN_RING(kelvin, NV20TCL_VTXFMT(hwattr), 1);
	OUT_RING(hwfmt);
	return fields;
}

static unsigned
nv20__emit_vertex_array_format(struct nv20_context *nv20)
{
	struct vertex_info *vinfo = &nv20->vertex_info;
	int hwattr = NV20TCL_VTXFMT__SIZE;
	int attr = 0;
	unsigned nr_fields = 0;

	while (hwattr-- > 0) {
		if (vinfo->hwfmt[0] & (1 << hwattr)) {
			nr_fields += nv20__emit_format(nv20,
					vinfo->attrib[attr].emit, hwattr);
			attr++;
		} else
			nv20__emit_format(nv20, EMIT_OMIT, hwattr);
	}

	return nr_fields;
}

static void
nv20__draw_mbuffer(struct nv20_vbuf_render *nv20_render,
		const ushort *indices,
		uint nr_indices)
{
	struct nv20_context *nv20 = nv20_render->nv20;
	struct vertex_info *vinfo = &nv20->vertex_info;
	unsigned nr_fields;
	int max_push;
	ubyte *data = nv20_render->mbuffer;
	int vsz = 4 * vinfo->size;

	nr_fields = nv20__emit_vertex_array_format(nv20);

	BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
	OUT_RING(nv20_render->hwprim);

	max_push = 1200 / nr_fields;
	while (nr_indices) {
		int i;
		int push = MIN2(nr_indices, max_push);

		BEGIN_RING_NI(kelvin, NV20TCL_VERTEX_DATA, push * nr_fields);
		for (i = 0; i < push; i++) {
			/* XXX: fixme to handle other than floats? */
			int f = nr_fields;
			float *attrv = (float*)&data[indices[i] * vsz];
			while (f-- > 0)
				OUT_RINGf(*attrv++);
		}

		nr_indices -= push;
		indices += push;
	}

	BEGIN_RING(kelvin, NV20TCL_VERTEX_BEGIN_END, 1);
	OUT_RING(NV20TCL_VERTEX_BEGIN_END_STOP);
}

static void
nv20__draw_pbuffer(struct nv20_vbuf_render *nv20_render,
		const ushort *indices,
		uint nr_indices)
{
	struct nv20_context *nv20 = nv20_render->nv20;
	int push, i;

	NOUVEAU_ERR("nv20__draw_pbuffer: this path is broken.\n");

	BEGIN_RING(kelvin, NV10TCL_VERTEX_ARRAY_OFFSET_POS, 1);
	OUT_RELOCl(nv20_render->pbuffer, 0,
			NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD);

	BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
	OUT_RING(nv20_render->hwprim);

	if (nr_indices & 1) {
		BEGIN_RING(kelvin, NV10TCL_VB_ELEMENT_U32, 1);
		OUT_RING  (indices[0]);
		indices++; nr_indices--;
	}

	while (nr_indices) {
		// XXX too big/small ? check the size
		push = MIN2(nr_indices, 1200 * 2);

		BEGIN_RING_NI(kelvin, NV10TCL_VB_ELEMENT_U16, push >> 1);
		for (i = 0; i < push; i+=2)
			OUT_RING((indices[i+1] << 16) | indices[i]);

		nr_indices -= push;
		indices  += push;
	}

	BEGIN_RING(kelvin, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1);
	OUT_RING  (0);
}

static void
nv20_vbuf_render_draw( struct vbuf_render *render,
		const ushort *indices,
		uint nr_indices)
{
	struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);

	nv20_emit_hw_state(nv20_render->nv20);

	if (nv20_render->pbuffer)
		nv20__draw_pbuffer(nv20_render, indices, nr_indices);
	else if (nv20_render->mbuffer)
		nv20__draw_mbuffer(nv20_render, indices, nr_indices);
	else
		assert(0);
}


static void
nv20_vbuf_render_release_vertices( struct vbuf_render *render )
{
	struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
	struct nv20_context *nv20 = nv20_render->nv20;

	if (nv20_render->pbuffer) {
		pipe_buffer_reference(&nv20_render->pbuffer, NULL);
	} else if (nv20_render->mbuffer) {
		FREE(nv20_render->mbuffer);
		nv20_render->mbuffer = NULL;
	} else
		assert(0);
}


static void
nv20_vbuf_render_destroy( struct vbuf_render *render )
{
	struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);

	assert(!nv20_render->pbuffer);
	assert(!nv20_render->mbuffer);

	FREE(nv20_render);
}


/**
 * Create a new primitive render.
 */
static struct vbuf_render *
nv20_vbuf_render_create( struct nv20_context *nv20 )
{
	struct nv20_vbuf_render *nv20_render = CALLOC_STRUCT(nv20_vbuf_render);

	nv20_render->nv20 = nv20;

	nv20_render->base.max_vertex_buffer_bytes = 16*1024;
	nv20_render->base.max_indices = 1024;
	nv20_render->base.get_vertex_info = nv20_vbuf_render_get_vertex_info;
	nv20_render->base.allocate_vertices =
					nv20_vbuf_render_allocate_vertices;
	nv20_render->base.map_vertices = nv20_vbuf_render_map_vertices;
	nv20_render->base.unmap_vertices = nv20_vbuf_render_unmap_vertices;
	nv20_render->base.set_primitive = nv20_vbuf_render_set_primitive;
	nv20_render->base.draw = nv20_vbuf_render_draw;
	nv20_render->base.release_vertices = nv20_vbuf_render_release_vertices;
	nv20_render->base.destroy = nv20_vbuf_render_destroy;

	return &nv20_render->base;
}


/**
 * Create a new primitive vbuf/render stage.
 */
struct draw_stage *nv20_draw_vbuf_stage( struct nv20_context *nv20 )
{
	struct vbuf_render *render;
	struct draw_stage *stage;

	render = nv20_vbuf_render_create(nv20);
	if(!render)
		return NULL;

	stage = draw_vbuf_stage( nv20->draw, render );
	if(!stage) {
		render->destroy(render);
		return NULL;
	}

	return stage;
}