summaryrefslogtreecommitdiff
path: root/docs/relnotes/8.0.2.rst
blob: 21810d9486410238bbc96924a6b38bef33b06856 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
Mesa 8.0.2 Release Notes / March 21, 2012
=========================================

Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1
release.

Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.0.

See the :doc:`Compiling/Installing page <../install>` for
prerequisites for DRI hardware acceleration.

MD5 checksums
-------------

::

   70eb3dc74fbfcd72f6776268ee1db52e  MesaLib-8.0.2.tar.gz
   a368104e5700707048dc3e8691a9a7a1  MesaLib-8.0.2.tar.bz2
   d5e5cdb85d2afdbcd1c0623d3ed1c54d  MesaLib-8.0.2.zip

New features
------------

None.

Bug fixes
---------

This list is likely incomplete.

-  `Bug 38720 <https://bugs.freedesktop.org/show_bug.cgi?id=38720>`__ -
   [SNB] Trine triggers a GPU hang
-  `Bug 40059 <https://bugs.freedesktop.org/show_bug.cgi?id=40059>`__ -
   [SNB] hang in "Amnesia: The Dark Descent" demo
-  `Bug 45216 <https://bugs.freedesktop.org/show_bug.cgi?id=45216>`__ -
   [SNB] GPU hang in OilRush
-  `Bug 46631 <https://bugs.freedesktop.org/show_bug.cgi?id=46631>`__ -
   It's really hard to hit the fast path for the fallback glReadPixels
   code
-  `Bug 46679 <https://bugs.freedesktop.org/show_bug.cgi?id=46679>`__ -
   glReadPixels on a luminance texture returns the wrong values
-  `Bug 46311 <https://bugs.freedesktop.org/show_bug.cgi?id=46311>`__ -
   Missing support of point size in Mesa core
-  `Bug 46665 <https://bugs.freedesktop.org/show_bug.cgi?id=46665>`__ -
   [PNV] webgl conformance case max texture fails
-  `Bug 45975 <https://bugs.freedesktop.org/show_bug.cgi?id=45975>`__ -
   [Gen4 + ILK] render with pointcoord will fail to render
-  `Bug 46666 <https://bugs.freedesktop.org/show_bug.cgi?id=46666>`__ -
   [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER
   set to LINEAR

Changes
-------

The full set of changes can be viewed by using the following GIT
command:

::

     git log mesa-8.0.1..mesa-8.0.2

Brian Paul (7):

-  svga: add null vs pointer check in update_need_pipeline()
-  util: add mutex lock in u_debug_memory.c code
-  mesa: add \_mesa_rebase_rgba_float/uint() functions
-  mesa: use \_mesa_rebase_rgba_float/uint() in glReadPixels code
-  mesa: use \_mesa_rebase_rgba_float/uint() in glGetTexImage code
-  mesa: fix GL_LUMINANCE handling in glGetTexImage
-  docs: add links to 8.0.1 release notes

Daniel Vetter (1):

-  i965: fixup W-tile offset computation to take swizzling into account

Dylan Noblesmith (1):

-  mesa: add back glGetnUniform*v() overflow error reporting

Ian Romanick (1):

-  docs: Add 8.0.1 release md5sums

Jakob Bornecrantz (3):

-  mesa: Include mesa ES mapi generated files
-  mesa: Bump version number to 8.0.2
-  docs: Add 8.0.2 release notes

Jeremy Huddleston (3):

-  darwin: config file cleanups
-  darwin: Build create_context.c
-  darwin: Link against libxcb

José Fonseca (1):

-  svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to
   SVGA3D_TEMPREG_MAX.

Kenneth Graunke (2):

-  i965: Only set Last Render Target Select on the last FB write.
-  i965: Fix Gen6+ dynamic state upper bound on older kernels.

Marek Olšák (1):

-  gallium/rtasm: properly detect SSE and SSE2

Neil Roberts (1):

-  mesa: Don't disable fast path for normalized types

Tom Stellard (1):

-  r300/compiler: Fix bug when lowering KILP on r300 cards

Yuanhan Liu (6):

-  mesa: let GL3 buf obj queries not depend on opengl major version
-  tnl: let \_TNL_ATTRIB_POINTSIZE do not depend on
   ctx->VertexProgram._Enabled
-  i915: fix wrong rendering of gl_PointSize on Pineview
-  i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect
   check
-  i965: handle gl_PointCoord for Gen4 and Gen5 platforms
-  i915: fallback for NPOT cubemap texture

Zack Rusin (3):

-  svga: fix a crash happening before setting fragment shaders.
-  svga: Fix stencil op mapping
-  svga: fix the rasterizer state resets