summaryrefslogtreecommitdiff
path: root/docs/relnotes/18.1.3.html
blob: ee43368ddd57c82c506665d37b553eb5da9d4714 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
  <meta http-equiv="content-type" content="text/html; charset=utf-8">
  <title>Mesa Release Notes</title>
  <link rel="stylesheet" type="text/css" href="../mesa.css">
</head>
<body>

<div class="header">
  <h1>The Mesa 3D Graphics Library</h1>
</div>

<iframe src="../contents.html"></iframe>
<div class="content">

<h1>Mesa 18.1.3 Release Notes / June 29 2018</h1>

<p>
Mesa 18.1.3 is a bug fix release which fixes bugs found since the 18.1.2 release.
</p>
<p>
Mesa 18.1.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5.  OpenGL
4.5 is <strong>only</strong> available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
</p>


<h2>SHA256 checksums</h2>
<pre>
TBD  mesa-18.1.3.tar.gz
TBD  mesa-18.1.3.tar.xz
</pre>


<h2>New features</h2>

<p>None</p>

<h2>Bug fixes</h2>

<ul>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105396">Bug 105396</a> - tc compatible htile sets depth of htiles of discarded fragments to 1.0</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=105399">Bug 105399</a> - [snb] GPU hang: after geometry shader emits no geometry, the program hangs</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106756">Bug 106756</a> - Wine 3.9 crashes with DXVK on Just Cause 3 and Quantum Break on VEGA but works ON POLARIS</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106774">Bug 106774</a> - GLSL IR copy propagates loads of SSBOs</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106903">Bug 106903</a> - radv: Fragment shader output goes to wrong attachments when render targets are sparse</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106907">Bug 106907</a> - Correct Transform Feedback Varyings information is expected after using ProgramBinary</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106912">Bug 106912</a> - radv: 16-bit depth buffer causes artifacts in Shadow Warrior 2</li>

<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=106980">Bug 106980</a> - Basemark GPU vulkan benchmark fails.</li>

</ul>

<h2>Changes</h2>
<p>Andrii Simiklit (1):</p>
<ul>
  <li>i965/gen6/gs: Handle case where a GS doesn't allocate VUE</li>
</ul>

<p>Bas Nieuwenhuizen (2):</p>
<ul>
  <li>radv: Fix output for sparse MRTs.</li>
  <li>ac/surface: Set compressZ for stencil-only surfaces.</li>
</ul>

<p>Christian Gmeiner (1):</p>
<ul>
  <li>util/bitset: include util/macro.h</li>
</ul>

<p>Dave Airlie (1):</p>
<ul>
  <li>glsl: allow standalone semicolons outside main()</li>
</ul>

<p>Dylan Baker (8):</p>
<ul>
  <li>docs: Add release notes for 18.1.2</li>
  <li>cherry-ignore: Add 587e712eda95c31d88ea9d20e59ad0ae59afef4f</li>
  <li>meson: Fix auto option for va</li>
  <li>meson: Fix auto option for xvmc</li>
  <li>meson: Correct behavior of vdpau=auto</li>
  <li>cherry-ignore: Ignore cac7ab1192eefdd8d8b3f25053fb006b5c330eb8</li>
  <li>cherry-ignore: add a2f5292c82ad07731d633b36a663e46adc181db9</li>
  <li>VERSION: bump version to 18.1.3</li>
</ul>

<p>Emil Velikov (2):</p>
<ul>
  <li>configure: use compliant grep regex checks</li>
  <li>glsl/tests/glcpp: reinstate "error out if no tests found"</li>
</ul>

<p>Eric Engestrom (3):</p>
<ul>
  <li>radv: fix reported number of available VGPRs</li>
  <li>radv: fix bitwise check</li>
  <li>meson: fix i965/anv/isl genX static lib names</li>
</ul>

<p>Ian Romanick (2):</p>
<ul>
  <li>glsl: Don't copy propagate from SSBO or shared variables either</li>
  <li>glsl: Don't copy propagate elements from SSBO or shared variables either</li>
</ul>

<p>Jason Ekstrand (2):</p>
<ul>
  <li>nir: Handle call instructions in foreach_src</li>
  <li>nir/validate: Use the type from the tail of call parameter derefs</li>
</ul>

<p>Lukas Rusak (2):</p>
<ul>
  <li>meson: only build vl_winsys_dri.c when x11 platform is used</li>
  <li>meson: fix private libs when building without glx</li>
</ul>

<p>Marek Olšák (5):</p>
<ul>
  <li>radeonsi/gfx9: fix si_get_buffer_from_descriptors for 48-bit pointers</li>
  <li>ac/gpu_info: report real total memory sizes</li>
  <li>ac/gpu_info: add kernel_flushes_hdp_before_ib</li>
  <li>radeonsi: always put persistent buffers into GTT on radeon</li>
  <li>mesa: fix glGetInteger64v for arrays of integers</li>
</ul>

<p>Rob Clark (1):</p>
<ul>
  <li>freedreno/ir3: fix base_vertex</li>
</ul>

<p>Samuel Pitoiset (6):</p>
<ul>
  <li>radv: don't fast clear HTILE for 16-bit depth surfaces on GFX8</li>
  <li>radv: update the ZRANGE_PRECISION value for the TC-compat bug</li>
  <li>radv: fix emitting the TCS regs on GFX9</li>
  <li>radv: fix HTILE metadata initialization in presence of subpass clears</li>
  <li>radv: ignore pInheritanceInfo for primary command buffers</li>
  <li>radv: use separate bind points for the dynamic buffers</li>
</ul>

<p>Tapani Pälli (1):</p>
<ul>
  <li>glsl: serialize data from glTransformFeedbackVaryings</li>
</ul>

<p>Tomeu Vizoso (1):</p>
<ul>
  <li>virgl: Remove debugging left-overs</li>
</ul>


</div>
</body>
</html>