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Mesa 10.6.6 Release Notes / September 04, 2015
==============================================

Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5
release.

Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.

SHA256 checksums
----------------

::

   416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5  mesa-10.6.6.tar.gz
   570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778  mesa-10.6.6.tar.xz

New features
------------

None

Bug fixes
---------

This list is likely incomplete.

-  `Bug 84677 <https://bugs.freedesktop.org/show_bug.cgi?id=84677>`__ -
   Triangle disappears with glPolygonMode GL_LINE
-  `Bug 90734 <https://bugs.freedesktop.org/show_bug.cgi?id=90734>`__ -
   glBufferSubData is corrupting data when buffer is > 32k
-  `Bug 90748 <https://bugs.freedesktop.org/show_bug.cgi?id=90748>`__ -
   [BDW
   Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes
   fails
-  `Bug 90902 <https://bugs.freedesktop.org/show_bug.cgi?id=90902>`__ -
   [bsw][regression] dEQP: "Found invalid pixel values"
-  `Bug 90925 <https://bugs.freedesktop.org/show_bug.cgi?id=90925>`__ -
   "high fidelity": Segfault in \_mesa_program_resource_find_name
-  `Bug 91254 <https://bugs.freedesktop.org/show_bug.cgi?id=91254>`__ -
   (regresion) video using VA-API on Intel slow and freeze system with
   mesa 10.6 or 10.6.1
-  `Bug 91292 <https://bugs.freedesktop.org/show_bug.cgi?id=91292>`__ -
   [BDW+] glVertexAttribDivisor not working in combination with
   glPolygonMode
-  `Bug 91673 <https://bugs.freedesktop.org/show_bug.cgi?id=91673>`__ -
   Segfault when calling glTexSubImage2D on storage texture to bound FBO
-  `Bug 91726 <https://bugs.freedesktop.org/show_bug.cgi?id=91726>`__ -
   R600 asserts in tgsi_cmp/make_src_for_op3

Changes
-------

Chris Wilson (2):

-  i965: Prevent coordinate overflow in intel_emit_linear_blit
-  i965: Always re-emit the pipeline select during invariant state
   emission

Daniel Scharrer (1):

-  mesa: add missing queries for ARB_direct_state_access

Dave Airlie (8):

-  mesa/arb_gpu_shader_fp64: add support for glGetUniformdv
-  mesa/texgetimage: fix missing stencil check
-  st/readpixels: fix accel path for skipimages.
-  texcompress_s3tc/fxt1: fix stride checks (v1.1)
-  mesa/readpixels: check strides are equal before skipping conversion
-  mesa: enable texture stencil8 for multisample
-  r600/sb: update last_cf for finalize if.
-  r600g: fix calculation for gpr allocation

David Heidelberg (1):

-  st/nine: Require gcc >= 4.6

Emil Velikov (2):

-  docs: add sha256 checksums for 10.6.5
-  get-pick-list.sh: Require explicit "10.6" for nominating stable
   patches

Glenn Kennard (4):

-  r600g: Fix assert in tgsi_cmp
-  r600g/sb: Handle undef in read port tracker
-  r600g/sb: Don't read junk after EOP
-  r600g/sb: Don't crash on empty if jump target

Ilia Mirkin (5):

-  st/mesa: fix assignments with 4-operand arguments (i.e. BFI)
-  st/mesa: pass through 4th opcode argument in bitmap/pixel visitors
-  nv50,nvc0: disable depth bounds test on blit
-  nv50: fix 2d engine blits for 64- and 128-bit formats
-  mesa: only copy the requested teximage faces

Jason Ekstrand (1):

-  i965/fs: Split VGRFs after lowering pull constants

Kenneth Graunke (3):

-  i965: Fix copy propagation type changes.
-  Revert "i965: Advertise a line width of 40.0 on Cherryview and
   Skylake."
-  i965: Momentarily pretend to support ARB_texture_stencil8 for blits.

Marek Olšák (3):

-  gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets
-  mesa: create multisample fallback textures like normal textures
-  radeonsi: fix a Unigine Heaven hang when drirc is missing

Matt Turner (1):

-  i965/fs: Handle MRF destinations in lower_integer_multiplication().

Neil Roberts (2):

-  i965: Swap the order of the vertex ID and edge flag attributes
-  i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used

Tapani Pälli (5):

-  mesa: update fbo state in glTexStorage
-  glsl: build stageref mask using IR, not symbol table
-  glsl: expose build_program_resource_list function
-  glsl: create program resource list after LinkShader
-  mesa: add GL_RED, GL_RG support for floating point textures