index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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log
tree
commit
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committer
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path:
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src
Age
Commit message (
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Author
Files
Lines
2013-06-08
freedreno: add a3xx support
Rob Clark
35
-3
/
+8955
2013-06-08
freedreno: prepare for a3xx
Rob Clark
49
-2008
/
+2798
2013-06-08
gallivm: work around slow code generated for interleaving 128bit vectors
Roland Scheidegger
1
-0
/
+22
2013-06-07
st/xlib: Flush the front buffer before doing CopySubBuffer
Stéphane Marchesin
1
-0
/
+4
2013-06-07
st/xlib: Fix upside down coordinates for CopySubBuffer
Stéphane Marchesin
1
-1
/
+1
2013-06-07
mesa: Report core FBO incompleteness cases through GL_ARB_debug_output.
Eric Anholt
1
-18
/
+25
2013-06-07
intel: flush fake front buffer if server is about to destroy it.
Paul Berry
1
-0
/
+9
2013-06-07
intel: flush fake front buffer more robustly.
Paul Berry
1
-11
/
+9
2013-06-07
intel: make intel_flush_front safe to call during initial MakeCurrent
Paul Berry
1
-1
/
+1
2013-06-07
mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and desktop 3.2.
Eric Anholt
2
-0
/
+10
2013-06-07
mesa: Expose texture array getters on GLES3.
Eric Anholt
2
-2
/
+10
2013-06-07
mesa: Fix the return value of TEXTURE_BINDING_2D_ARRAY.
Eric Anholt
1
-1
/
+1
2013-06-07
mesa: Expose texel offset limits in GLES3.
Eric Anholt
2
-5
/
+6
2013-06-07
util: add comment about bogus transfer flags
Roland Scheidegger
1
-0
/
+1
2013-06-07
util: fix util_clear_render_target and util_clear_depth_stencil layer handling
Roland Scheidegger
1
-87
/
+103
2013-06-07
llvmpipe: move create_surface/destroy_surface functions to lp_surface.c
Roland Scheidegger
2
-59
/
+59
2013-06-07
llvmpipe: add support for layered rendering
Roland Scheidegger
15
-110
/
+195
2013-06-07
gallium/docs: fix up transfer description for 1d arrays, add cube map arrays
Roland Scheidegger
1
-5
/
+4
2013-06-08
ilo: fix textureSize() for single-layered array textures
Chia-I Wu
1
-2
/
+18
2013-06-08
util: add util_resource_is_array_texture()
Chia-I Wu
1
-1
/
+19
2013-06-07
gallium: Remove draw_arrays() and draw_arrays_instanced() functions
Arnas Milasevicius
3
-51
/
+22
2013-06-07
tgsi: replace tgsi_file_names tgsi_file_names[] with tgsi_file_name() function
Brian Paul
7
-18
/
+30
2013-06-07
u_vbuf: fix index buffer leak
Chia-I Wu
1
-0
/
+3
2013-06-07
i965/vs: add support for emitting gl_ClipVertex
Chris Forbes
2
-7
/
+3
2013-06-07
i965/clip: Add support for gl_ClipVertex
Chris Forbes
3
-4
/
+55
2013-06-07
ilo: advertise PIPE_CAP_CUBE_MAP_ARRAY
Chia-I Wu
1
-2
/
+1
2013-06-07
ilo: add support for TEX2/TXB2/TXL2 in fs
Chia-I Wu
1
-3
/
+3
2013-06-06
glsl linker: Initialize member variable interface_namespace.
Vinson Lee
1
-1
/
+2
2013-06-07
ilo: use slab allocator for transfers
Chia-I Wu
4
-28
/
+39
2013-06-07
ilo: clean up states upon context destroy
Chia-I Wu
1
-0
/
+38
2013-06-07
ilo: unmap cp bo before destroying it
Chia-I Wu
1
-1
/
+6
2013-06-07
ilo: enable bo reuse
Chia-I Wu
1
-0
/
+2
2013-06-07
ilo: construct 3DSTATE_SF in create_rasterizer_state()
Chia-I Wu
7
-164
/
+194
2013-06-07
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
Chia-I Wu
5
-50
/
+86
2013-06-07
ilo: use emit_SURFACE_STATE() for render targets
Chia-I Wu
9
-127
/
+52
2013-06-07
ilo: use emit_SURFACE_STATE() for constant buffers
Chia-I Wu
9
-70
/
+26
2013-06-07
ilo: add emit_SURFACE_STATE() for sampler views
Chia-I Wu
10
-99
/
+69
2013-06-07
ilo: add ilo_view_surface for SURFACE_STATE
Chia-I Wu
3
-125
/
+268
2013-06-07
ilo: convert generic depth-stencil-alpha pipe state to ilo pipe state
Courtney Goeltzenleuchter
6
-21
/
+51
2013-06-07
ilo: introduce vertex element CSO
Chia-I Wu
6
-119
/
+227
2013-06-07
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
Chia-I Wu
6
-63
/
+19
2013-06-07
ilo: introduce blend CSO
Chia-I Wu
6
-97
/
+183
2013-06-07
ilo: introduce sampler CSO
Chia-I Wu
8
-371
/
+447
2013-06-07
ilo: construct SCISSOR_RECT in set_scissor_states()
Chia-I Wu
7
-26
/
+92
2013-06-07
ilo: introduce viewport CSO
Chia-I Wu
8
-197
/
+197
2013-06-07
ilo: switch to ilo states for shaders and resources
Chia-I Wu
7
-114
/
+114
2013-06-07
ilo: switch to ilo states for CC stage
Chia-I Wu
9
-107
/
+119
2013-06-07
ilo: switch to ilo states for WM stage
Chia-I Wu
7
-26
/
+33
2013-06-07
ilo: switch to ilo states for CLIP and SF stages
Chia-I Wu
6
-19
/
+49
2013-06-07
ilo: switch to ilo states for SOL stage
Chia-I Wu
7
-30
/
+29
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