index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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src
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Author
Files
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2013-10-04
Revert "radeon/winsys: pad IBs to a multiple of 8 DWs"
mesa-9.1.7
Carl Worth
1
-30
/
+0
2013-10-04
Bump version to 9.1.7
Carl Worth
1
-2
/
+2
2013-10-04
mesa: Don't return any data for GL_SHADER_BINARY_FORMATS
Ian Romanick
1
-1
/
+1
2013-10-04
wayland-egl.pc requires wayland-client.pc.
Torsten Duwe
1
-0
/
+1
2013-10-04
st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.
Johannes Obermayr
1
-0
/
+1
2013-10-04
meta: Set correct viewport and projection in decompress_texture_image.
Kenneth Graunke
1
-0
/
+5
2013-10-03
glx: Initialize OpenGL version to 1.0
Rico Schüller
3
-14
/
+14
2013-10-03
glsl: Move and refine test for unsized arrays in GLSL ES
Ian Romanick
1
-6
/
+27
2013-10-03
mesa: Generate a renderbuffer wrapper even if the texture has no image
Ian Romanick
1
-2
/
+3
2013-10-03
mesa: Don't call driver RenderTexture for invalid zoffset
Ian Romanick
1
-0
/
+6
2013-10-03
mesa: Don't call driver RenderTexture for really broken textures
Ian Romanick
1
-2
/
+20
2013-10-02
mesa: Remove all traces of GL_OES_matrix_get
Ian Romanick
3
-12
/
+0
2013-10-02
Use -Bsymbolic when linking libEGL.so
Carl Worth
1
-1
/
+1
2013-10-02
i965/gen4: Fix fragment program rectangle texture shadow compares.
Eric Anholt
1
-4
/
+4
2013-10-02
radeon/winsys: pad IBs to a multiple of 8 DWs
Alex Deucher
1
-0
/
+30
2013-10-02
nvc0: fix blitctx memory leak
Joakim Sindholt
3
-0
/
+9
2013-10-02
nvc0/ir: fix use after free in texture barrier insertion pass
Tiziano Bacocco
1
-1
/
+2
2013-10-02
nouveau: initialise the nouveau_transfer maps
Emil Velikov
1
-0
/
+2
2013-10-02
i965/fs: Gen4: Zero out extra coordinates when using shadow compare
Chris Forbes
1
-1
/
+7
2013-10-02
glsl: Use alignment of container record for its first field
Ian Romanick
2
-2
/
+28
2013-10-02
glsl: Add new overload of program_resource_visitor::visit_field method
Ian Romanick
2
-10
/
+48
2013-10-02
meta: Fix blitting a framebuffer with renderbuffer attachment
Anuj Phogat
1
-10
/
+15
2013-10-02
nv30: remove no-longer-used formats from table
Ilia Mirkin
1
-3
/
+0
2013-10-02
mesa/vbo: Fix handling of attribute 0 in non-compatibilty contexts
Ian Romanick
1
-23
/
+59
2013-10-02
nv30: U8_USCALED only works for size 4
Ilia Mirkin
1
-3
/
+0
2013-10-02
r600g: disable GPUVM by default
Alex Deucher
1
-1
/
+1
2013-10-02
nv50: handle pure integer vertex attributes
Emil Velikov
2
-2
/
+14
2013-10-02
mesa: Validate the layer selection of an array texture too
Ian Romanick
1
-4
/
+30
2013-10-02
mesa: Remove stray debug printfs in attachment completeness code
Ian Romanick
1
-2
/
+0
2013-09-05
nvc0: restore viewport after blit
Maarten Lankhorst
3
-4
/
+8
2013-08-02
mesa: Fix MESA_PATCH version
Andreas Boll
1
-1
/
+1
2013-08-01
Bump version to 9.1.6
Carl Worth
1
-1
/
+1
2013-08-02
i965/vs: Gen4/5: enable front colors if back colors are written
Chris Forbes
1
-0
/
+8
2013-07-31
i965/vs: Put lod parameter in the correct place for Gen4
Chris Forbes
1
-1
/
+1
2013-07-31
i965/vs: set up sampler state pointer for Gen4/5.
Chris Forbes
1
-6
/
+21
2013-07-31
egl: Restore "bogus" DRI2 invalidate event code.
Eric Anholt
1
-0
/
+14
2013-07-31
mesa: improve free() cleanup in generate_mipmap_compressed()
Brian Paul
1
-10
/
+7
2013-07-30
glsl: Classify "layout" like other identifiers.
Kenneth Graunke
1
-1
/
+1
2013-07-30
i965/vs: Fix flaky texture swizzling
Chris Forbes
1
-1
/
+1
2013-07-30
gallium/vl: add prime support
Dave Airlie
1
-1
/
+19
2013-07-30
glsl: Handle empty if statement encountered during loop analysis.
Paul Berry
1
-1
/
+2
2013-07-30
mesa: implement mipmap generation for compressed 2D array textures
Brian Paul
1
-16
/
+43
2013-07-30
meta: handle 2D texture arrays in decompress_texture_image()
Brian Paul
1
-2
/
+21
2013-07-30
mesa: handle 2D texture arrays in get_tex_rgba_compressed()
Brian Paul
1
-28
/
+24
2013-07-30
r600g: increase array size for shader inputs and outputs
Marek Olšák
2
-2
/
+4
2013-07-30
Revert "r300g: allow HiZ with a 16-bit zbuffer"
Marek Olšák
1
-0
/
+1
2013-07-30
r300g/swtcl: fix a lockup in MSAA resolve
Marek Olšák
1
-0
/
+7
2013-07-30
r300g/swtcl: fix geometry corruption by uploading indices to a buffer
Marek Olšák
3
-45
/
+31
2013-07-30
i965/Gen4: Zero extra coordinates for ir_tex
Chris Forbes
1
-0
/
+4
2013-07-28
nvc0: force use of correct firmware file
Maarten Lankhorst
1
-1
/
+1
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