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2013-10-04Revert "radeon/winsys: pad IBs to a multiple of 8 DWs"mesa-9.1.7Carl Worth1-30/+0
2013-10-04Bump version to 9.1.7Carl Worth1-2/+2
2013-10-04mesa: Don't return any data for GL_SHADER_BINARY_FORMATSIan Romanick1-1/+1
2013-10-04wayland-egl.pc requires wayland-client.pc.Torsten Duwe1-0/+1
2013-10-04st/gbm: Add $(WAYLAND_CFLAGS) for HAVE_EGL_PLATFORM_WAYLAND.Johannes Obermayr1-0/+1
2013-10-04meta: Set correct viewport and projection in decompress_texture_image.Kenneth Graunke1-0/+5
2013-10-03glx: Initialize OpenGL version to 1.0Rico Schüller3-14/+14
2013-10-03glsl: Move and refine test for unsized arrays in GLSL ESIan Romanick1-6/+27
2013-10-03mesa: Generate a renderbuffer wrapper even if the texture has no imageIan Romanick1-2/+3
2013-10-03mesa: Don't call driver RenderTexture for invalid zoffsetIan Romanick1-0/+6
2013-10-03mesa: Don't call driver RenderTexture for really broken texturesIan Romanick1-2/+20
2013-10-02mesa: Remove all traces of GL_OES_matrix_getIan Romanick3-12/+0
2013-10-02Use -Bsymbolic when linking libEGL.soCarl Worth1-1/+1
2013-10-02i965/gen4: Fix fragment program rectangle texture shadow compares.Eric Anholt1-4/+4
2013-10-02radeon/winsys: pad IBs to a multiple of 8 DWsAlex Deucher1-0/+30
2013-10-02nvc0: fix blitctx memory leakJoakim Sindholt3-0/+9
2013-10-02nvc0/ir: fix use after free in texture barrier insertion passTiziano Bacocco1-1/+2
2013-10-02nouveau: initialise the nouveau_transfer mapsEmil Velikov1-0/+2
2013-10-02i965/fs: Gen4: Zero out extra coordinates when using shadow compareChris Forbes1-1/+7
2013-10-02glsl: Use alignment of container record for its first fieldIan Romanick2-2/+28
2013-10-02glsl: Add new overload of program_resource_visitor::visit_field methodIan Romanick2-10/+48
2013-10-02meta: Fix blitting a framebuffer with renderbuffer attachmentAnuj Phogat1-10/+15
2013-10-02nv30: remove no-longer-used formats from tableIlia Mirkin1-3/+0
2013-10-02mesa/vbo: Fix handling of attribute 0 in non-compatibilty contextsIan Romanick1-23/+59
2013-10-02nv30: U8_USCALED only works for size 4Ilia Mirkin1-3/+0
2013-10-02r600g: disable GPUVM by defaultAlex Deucher1-1/+1
2013-10-02nv50: handle pure integer vertex attributesEmil Velikov2-2/+14
2013-10-02mesa: Validate the layer selection of an array texture tooIan Romanick1-4/+30
2013-10-02mesa: Remove stray debug printfs in attachment completeness codeIan Romanick1-2/+0
2013-09-05nvc0: restore viewport after blitMaarten Lankhorst3-4/+8
2013-08-02mesa: Fix MESA_PATCH versionAndreas Boll1-1/+1
2013-08-01Bump version to 9.1.6Carl Worth1-1/+1
2013-08-02i965/vs: Gen4/5: enable front colors if back colors are writtenChris Forbes1-0/+8
2013-07-31i965/vs: Put lod parameter in the correct place for Gen4Chris Forbes1-1/+1
2013-07-31i965/vs: set up sampler state pointer for Gen4/5.Chris Forbes1-6/+21
2013-07-31egl: Restore "bogus" DRI2 invalidate event code.Eric Anholt1-0/+14
2013-07-31mesa: improve free() cleanup in generate_mipmap_compressed()Brian Paul1-10/+7
2013-07-30glsl: Classify "layout" like other identifiers.Kenneth Graunke1-1/+1
2013-07-30i965/vs: Fix flaky texture swizzlingChris Forbes1-1/+1
2013-07-30gallium/vl: add prime supportDave Airlie1-1/+19
2013-07-30glsl: Handle empty if statement encountered during loop analysis.Paul Berry1-1/+2
2013-07-30mesa: implement mipmap generation for compressed 2D array texturesBrian Paul1-16/+43
2013-07-30meta: handle 2D texture arrays in decompress_texture_image()Brian Paul1-2/+21
2013-07-30mesa: handle 2D texture arrays in get_tex_rgba_compressed()Brian Paul1-28/+24
2013-07-30r600g: increase array size for shader inputs and outputsMarek Olšák2-2/+4
2013-07-30Revert "r300g: allow HiZ with a 16-bit zbuffer"Marek Olšák1-0/+1
2013-07-30r300g/swtcl: fix a lockup in MSAA resolveMarek Olšák1-0/+7
2013-07-30r300g/swtcl: fix geometry corruption by uploading indices to a bufferMarek Olšák3-45/+31
2013-07-30i965/Gen4: Zero extra coordinates for ir_texChris Forbes1-0/+4
2013-07-28nvc0: force use of correct firmware fileMaarten Lankhorst1-1/+1