index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
Files
Lines
2021-06-16
util: Zero out all of mask in util_set_thread_affinity
Ian Romanick
1
-2
/
+2
2021-06-16
anv: Clear all pending stall after pipe flush
Felix DeGrood
1
-2
/
+2
2021-06-16
radv: Allow DCC images to be compressed with foreign queues.
Bas Nieuwenhuizen
1
-0
/
+3
2021-06-16
radv: Actually return correct value for read-only DCC compressedness.
Bas Nieuwenhuizen
1
-1
/
+1
2021-06-16
radv: Don't skip barriers that only change queues.
Bas Nieuwenhuizen
1
-3
/
+3
2021-06-16
zink: fix typo that's definitely not at all embarrassing or anything like that
Mike Blumenkrantz
1
-5
/
+5
2021-06-16
zink: use scissor region for discarding clears during blit
Mike Blumenkrantz
1
-3
/
+17
2021-06-16
llvmpipe: fix edge-rule logic for lines
Erik Faye-Lund
4
-31
/
+1
2021-06-16
radv: fix aligning the image offset by using align64()
Samuel Pitoiset
1
-1
/
+1
2021-06-16
svga: Initialize pipe_shader_state for transform shaders
Neha Bhende
1
-2
/
+2
2021-06-16
zink: fix caching of shader variants with inlined uniforms
Mike Blumenkrantz
1
-12
/
+8
2021-06-10
radv: do not launch an IB2 for secondary cmdbuf with INDIRECT_MULTI on GFX7
Samuel Pitoiset
4
-49
/
+94
2021-06-10
util/vbuf: fix buffer overrun in attribute conversions
Mike Blumenkrantz
1
-1
/
+13
2021-06-10
classic/xlib: Fix the build after !9817
Adam Jackson
2
-33
/
+5
2021-06-10
aco: use v1b/v2b for ds_read_u8/ds_read_u16
Rhys Perry
2
-4
/
+6
2021-06-10
aco: fix emitting literal offsets with SMEM on GFX7
Samuel Pitoiset
1
-2
/
+4
2021-06-10
aco: fix range checking for SSBO loads/stores with SGPR offset on GFX6-7
Samuel Pitoiset
2
-0
/
+19
2021-06-10
freedreno/ir3: Fix use after free
Rob Clark
1
-0
/
+12
2021-06-10
anv: Handle OOM in the pinned path in anv_reloc_list_add
Jason Ekstrand
1
-1
/
+5
2021-06-10
aco/ra: Fix off-by-one-error in print_regs
Tony Wasserka
1
-3
/
+2
2021-06-10
radv: emit PA_SC_CONSERVATIVE_RASTERIZATION_CNTL only on GFX9+
Samuel Pitoiset
1
-19
/
+21
2021-06-10
egl: zero is a valid fd
Rob Clark
1
-2
/
+2
2021-06-10
winsys/amdgpu: don't read bo->u.slab.entry after pb_slab_free
Pierre-Eric Pelloux-Prayer
1
-8
/
+4
2021-06-10
radeonsi: dirty msaa_config on rs->multisample_enable change
Pierre-Eric Pelloux-Prayer
1
-0
/
+2
2021-06-05
radeonsi: add a gfx10 bug workaround for NOT_EOP
Pierre-Eric Pelloux-Prayer
1
-0
/
+10
2021-06-05
zink: Correct compiler issue with have_moltenvk member having been moved.
Duncan Hopkins
1
-1
/
+1
2021-06-05
radeonsi: fix encryption check for buffers
Pierre-Eric Pelloux-Prayer
1
-3
/
+1
2021-06-05
frontend/dri: fix bool/int comparison
Pierre-Eric Pelloux-Prayer
1
-1
/
+1
2021-06-05
frontend/dri: set PIPE_BIND_PROTECTED later
Pierre-Eric Pelloux-Prayer
1
-2
/
+3
2021-06-05
radv: enable RADV_DEBUG=invariantgeom for SotTR DX11/DX12 versions
Samuel Pitoiset
1
-1
/
+7
2021-06-05
intel/vec4: Also use MOV_FOR_SCRATCH for swizzle resolves
Jason Ekstrand
1
-1
/
+1
2021-06-05
util/format: Change the pointer offset.
Sergii Melikhov
1
-1
/
+2
2021-06-05
aco: don't create 4 and 5 dword NSA instructions on GFX10
Rhys Perry
2
-1
/
+10
2021-06-05
aco: do not clause NSA instructions
Rhys Perry
4
-5
/
+12
2021-06-05
llvmpipe: add the interesting bit of cpu detection to the cache.
Dave Airlie
1
-0
/
+12
2021-06-05
sparc: Avoid some redefinition warnings
Matt Turner
2
-10
/
+0
2021-06-05
panfrost: Use first_tiler to check if tiling is needed
Icecream95
1
-1
/
+1
2021-06-05
anv: fix availability for copying timestamp query results
Mike Blumenkrantz
1
-1
/
+1
2021-06-02
zink: ci updates
Mike Blumenkrantz
1
-25
/
+0
2021-06-02
vulkan/device_select: avoid segfault on Wayland if wl_drm is unavailable
Erik Kurzinger
1
-1
/
+2
2021-05-31
radv: enable RADV_DEBUG=invariantgeom for Monster Hunter World
Samuel Pitoiset
1
-0
/
+4
2021-05-31
util/prim_restart: revert part of bad fix
Erik Faye-Lund
1
-4
/
+3
2021-05-31
svga: fix texture rectangle sampling when no sampler view declaration is defined
Charmaine Lee
1
-5
/
+6
2021-05-31
svga: Use shader_key info to declare resources if TGSI shader is missing it
Neha Bhende
3
-5
/
+65
2021-05-31
svga: Add target and sampler_return_type info into shader key
Neha Bhende
2
-0
/
+27
2021-05-31
zink: use actual const for const offset
Erik Faye-Lund
1
-3
/
+20
2021-05-31
virgl:Fix the leak of hw_res used as fence
cheyang
1
-2
/
+1
2021-05-31
intel/gfx12+: Add Wa_14013840143
Anuj Phogat
1
-1
/
+2
2021-05-31
zink: remove weird lod hack for texturing
Mike Blumenkrantz
1
-5
/
+0
2021-05-31
radv: workaround incorrect depthBiasConstantFactor by Path of Exile
Rhys Perry
1
-0
/
+4
[next]