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AgeCommit message (Expand)AuthorFilesLines
2021-06-16util: Zero out all of mask in util_set_thread_affinityIan Romanick1-2/+2
2021-06-16anv: Clear all pending stall after pipe flushFelix DeGrood1-2/+2
2021-06-16radv: Allow DCC images to be compressed with foreign queues.Bas Nieuwenhuizen1-0/+3
2021-06-16radv: Actually return correct value for read-only DCC compressedness.Bas Nieuwenhuizen1-1/+1
2021-06-16radv: Don't skip barriers that only change queues.Bas Nieuwenhuizen1-3/+3
2021-06-16zink: fix typo that's definitely not at all embarrassing or anything like thatMike Blumenkrantz1-5/+5
2021-06-16zink: use scissor region for discarding clears during blitMike Blumenkrantz1-3/+17
2021-06-16llvmpipe: fix edge-rule logic for linesErik Faye-Lund4-31/+1
2021-06-16radv: fix aligning the image offset by using align64()Samuel Pitoiset1-1/+1
2021-06-16svga: Initialize pipe_shader_state for transform shadersNeha Bhende1-2/+2
2021-06-16zink: fix caching of shader variants with inlined uniformsMike Blumenkrantz1-12/+8
2021-06-10radv: do not launch an IB2 for secondary cmdbuf with INDIRECT_MULTI on GFX7Samuel Pitoiset4-49/+94
2021-06-10util/vbuf: fix buffer overrun in attribute conversionsMike Blumenkrantz1-1/+13
2021-06-10classic/xlib: Fix the build after !9817Adam Jackson2-33/+5
2021-06-10aco: use v1b/v2b for ds_read_u8/ds_read_u16Rhys Perry2-4/+6
2021-06-10aco: fix emitting literal offsets with SMEM on GFX7Samuel Pitoiset1-2/+4
2021-06-10aco: fix range checking for SSBO loads/stores with SGPR offset on GFX6-7Samuel Pitoiset2-0/+19
2021-06-10freedreno/ir3: Fix use after freeRob Clark1-0/+12
2021-06-10anv: Handle OOM in the pinned path in anv_reloc_list_addJason Ekstrand1-1/+5
2021-06-10aco/ra: Fix off-by-one-error in print_regsTony Wasserka1-3/+2
2021-06-10radv: emit PA_SC_CONSERVATIVE_RASTERIZATION_CNTL only on GFX9+Samuel Pitoiset1-19/+21
2021-06-10egl: zero is a valid fdRob Clark1-2/+2
2021-06-10winsys/amdgpu: don't read bo->u.slab.entry after pb_slab_freePierre-Eric Pelloux-Prayer1-8/+4
2021-06-10radeonsi: dirty msaa_config on rs->multisample_enable changePierre-Eric Pelloux-Prayer1-0/+2
2021-06-05radeonsi: add a gfx10 bug workaround for NOT_EOPPierre-Eric Pelloux-Prayer1-0/+10
2021-06-05zink: Correct compiler issue with have_moltenvk member having been moved.Duncan Hopkins1-1/+1
2021-06-05radeonsi: fix encryption check for buffersPierre-Eric Pelloux-Prayer1-3/+1
2021-06-05frontend/dri: fix bool/int comparisonPierre-Eric Pelloux-Prayer1-1/+1
2021-06-05frontend/dri: set PIPE_BIND_PROTECTED laterPierre-Eric Pelloux-Prayer1-2/+3
2021-06-05radv: enable RADV_DEBUG=invariantgeom for SotTR DX11/DX12 versionsSamuel Pitoiset1-1/+7
2021-06-05intel/vec4: Also use MOV_FOR_SCRATCH for swizzle resolvesJason Ekstrand1-1/+1
2021-06-05util/format: Change the pointer offset.Sergii Melikhov1-1/+2
2021-06-05aco: don't create 4 and 5 dword NSA instructions on GFX10Rhys Perry2-1/+10
2021-06-05aco: do not clause NSA instructionsRhys Perry4-5/+12
2021-06-05llvmpipe: add the interesting bit of cpu detection to the cache.Dave Airlie1-0/+12
2021-06-05sparc: Avoid some redefinition warningsMatt Turner2-10/+0
2021-06-05panfrost: Use first_tiler to check if tiling is neededIcecream951-1/+1
2021-06-05anv: fix availability for copying timestamp query resultsMike Blumenkrantz1-1/+1
2021-06-02zink: ci updatesMike Blumenkrantz1-25/+0
2021-06-02vulkan/device_select: avoid segfault on Wayland if wl_drm is unavailableErik Kurzinger1-1/+2
2021-05-31radv: enable RADV_DEBUG=invariantgeom for Monster Hunter WorldSamuel Pitoiset1-0/+4
2021-05-31util/prim_restart: revert part of bad fixErik Faye-Lund1-4/+3
2021-05-31svga: fix texture rectangle sampling when no sampler view declaration is definedCharmaine Lee1-5/+6
2021-05-31svga: Use shader_key info to declare resources if TGSI shader is missing itNeha Bhende3-5/+65
2021-05-31svga: Add target and sampler_return_type info into shader keyNeha Bhende2-0/+27
2021-05-31zink: use actual const for const offsetErik Faye-Lund1-3/+20
2021-05-31virgl:Fix the leak of hw_res used as fencecheyang1-2/+1
2021-05-31intel/gfx12+: Add Wa_14013840143Anuj Phogat1-1/+2
2021-05-31zink: remove weird lod hack for texturingMike Blumenkrantz1-5/+0
2021-05-31radv: workaround incorrect depthBiasConstantFactor by Path of ExileRhys Perry1-0/+4