index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
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log
tree
commit
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log msg
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path:
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src
Age
Commit message (
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Author
Files
Lines
2022-05-18
Revert "st/mesa: Transcode ASTC to BC7 (BPTC) where possible"
Kenneth Graunke
3
-28
/
+12
2022-05-18
iris: Add FLUSH_HDC to PIPE_CONTROL_CACHE_FLUSH_BITS
Kenneth Graunke
1
-0
/
+1
2022-05-18
meson: add build-id to pipe libraries
Dave Airlie
1
-1
/
+1
2022-05-17
zink: fix non-dynamic vertex stride update flagging
Mike Blumenkrantz
1
-5
/
+8
2022-05-17
zink: handle PIPE_BUFFER sparse texture queries
Mike Blumenkrantz
1
-24
/
+31
2022-05-17
zink: clamp 1D_ARRAY sparse textures to 2D as needed
Mike Blumenkrantz
1
-0
/
+1
2022-05-17
zink: force render target usage for sampler-only resources
Mike Blumenkrantz
1
-5
/
+24
2022-05-17
zink: fix surface/bufferview cache comparisons
Mike Blumenkrantz
1
-2
/
+8
2022-05-17
zink: add extended usage and retry if resource creation fails
Mike Blumenkrantz
1
-3
/
+12
2022-05-17
zink: remove input attachment usage when pruning surface usage
Mike Blumenkrantz
1
-1
/
+1
2022-05-17
zink: add extra validation for resource creation
Mike Blumenkrantz
1
-1
/
+11
2022-05-17
zink: add separate error message for push descriptor set alloc fail
Mike Blumenkrantz
1
-1
/
+3
2022-05-17
zink: only reject non-blittable resource creation if it has no other binds
Mike Blumenkrantz
1
-1
/
+1
2022-05-17
wgl: Add driver_zink as a dependency of the wgl frontend
xperia64
1
-1
/
+1
2022-05-17
zink: never create a sw context unless sw is requested
Mike Blumenkrantz
1
-1
/
+1
2022-05-17
glx: set max values for pbuffer width / height
Pierre-Eric Pelloux-Prayer
1
-2
/
+2
2022-05-17
spirv: fix barrier scope assert
Mike Blumenkrantz
1
-2
/
+2
2022-05-17
lavapipe: fix pipeline handling for dynamic render zs state with pipeline lib...
Mike Blumenkrantz
1
-1
/
+17
2022-05-17
lavapipe: ignore depth/stencil states if attachment is not present
Mike Blumenkrantz
1
-8
/
+30
2022-05-16
radeonsi: fix a crash when failing to create a context
Marek Olšák
1
-0
/
+3
2022-05-16
zink: directly reuse surface ivci when rebinding
Mike Blumenkrantz
1
-2
/
+2
2022-05-16
zink: fix 3d shader image miplevel calc for depth
Mike Blumenkrantz
1
-1
/
+1
2022-05-16
zink: stop leaking shader image surfaces
Mike Blumenkrantz
1
-13
/
+14
2022-05-16
zink: copy incoming shader image struct after doing updates
Mike Blumenkrantz
1
-1
/
+1
2022-05-16
zink: read shader image r/w usage from incoming data struct
Mike Blumenkrantz
1
-2
/
+2
2022-05-16
zink: simplify dumb update flagging in set_shader_images
Mike Blumenkrantz
1
-1
/
+1
2022-05-16
zink: reuse local res pointer in set_shader_images
Mike Blumenkrantz
1
-3
/
+3
2022-05-16
zink: remove refs from shader images
Mike Blumenkrantz
1
-2
/
+2
2022-05-16
nir: Preserve metadata if remove_dead_derefs makes no progress
Jason Ekstrand
1
-1
/
+4
2022-05-13
radv: always check entry count in descriptor pool when allocating
Victor Hermann Chiletto
1
-2
/
+5
2022-05-13
anv: disable streamout before emitting mesh shading state
Marcin Ślusarz
1
-0
/
+6
2022-05-13
anv: update task/mesh distribution with the recommended values
Marcin Ślusarz
1
-5
/
+5
2022-05-13
zink: remove implicit query resets
Mike Blumenkrantz
1
-9
/
+0
2022-05-13
anv: Fix INTEL_DEBUG=bat on XeHP
Kenneth Graunke
1
-0
/
+5
2022-05-13
tu: Fix indices of drm_msm_gem_submit_cmd when filling them
Danylo Piliaiev
1
-0
/
+2
2022-05-13
radv: disable DCC for Senra Kagura Shinovi Versus
Samuel Pitoiset
1
-0
/
+4
2022-05-13
intel/dev: Enable first set of DG2 PCI IDs
Jordan Justen
1
-3
/
+4
2022-05-13
intel/dev: Add INTEL_PLATFORM_DG2_G12
Jordan Justen
2
-1
/
+7
2022-05-13
amd: fix ac_build_mbcnt_add in wave32 mode
Pierre-Eric Pelloux-Prayer
1
-1
/
+1
2022-05-13
radeonsi: don't use wave32 for GE on gfx10 if culling is used
Pierre-Eric Pelloux-Prayer
1
-1
/
+4
2022-05-13
zink: fix sparse texture depth calcs for arrayed textures
Mike Blumenkrantz
1
-1
/
+1
2022-05-13
zink: set sparse flag in cubemap lowering
Mike Blumenkrantz
1
-0
/
+2
2022-05-13
zink: fix sparse binding for arrayed textures
Mike Blumenkrantz
1
-1
/
+1
2022-05-13
zink: clamp out min_lod operands for explicit lod ops
Mike Blumenkrantz
1
-0
/
+2
2022-05-13
zink: fix up sparse texture sampling for shadow samplers
Mike Blumenkrantz
1
-2
/
+19
2022-05-13
pps: Open writable renderer node in DrmDevice::create
Danylo Piliaiev
1
-1
/
+1
2022-05-13
tu: Do not flush ccu in clear/blits during renderpass
Danylo Piliaiev
2
-1
/
+5
2022-05-10
radv: fix memory leak of descriptor set layout
Benjamin Cheng
1
-17
/
+14
2022-05-10
anv: re-alloc push constants after secondary command buffers
Iván Briano
1
-0
/
+1
2022-05-10
gallivm: fix oob txf swizzling
Mike Blumenkrantz
1
-1
/
+8
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