index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
Age
Commit message (
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Author
Files
Lines
2014-11-19
i965: Fix segfault in WebGL Conformance on Ivybridge
Chad Versace
1
-3
/
+4
2014-11-19
r600g: limit texture offset application to specific types (v2)
Dave Airlie
1
-3
/
+18
2014-11-19
r600g: geom shaders: always load texture src regs from inputs
Dave Airlie
1
-1
/
+2
2014-11-19
st/mesa: add a fallback for clear_with_quad when no vs_layer
Ilia Mirkin
4
-5
/
+97
2014-11-19
r600g/cayman: handle empty vertex shaders
Dave Airlie
1
-4
/
+8
2014-11-19
r600g/cayman: fix texture gather tests
Dave Airlie
1
-4
/
+11
2014-11-19
r600g/cayman: fix integer multiplication output overwrite (v2)
Dave Airlie
1
-3
/
+23
2014-11-19
st/mesa: copy sampler_array_size field when copying instructions
Brian Paul
1
-1
/
+6
2014-11-19
radeonsi: Disable asynchronous DMA except for PIPE_BUFFER
Michel Dänzer
1
-0
/
+15
2014-11-16
i915g: we also have more than 0 viewports!
Kenneth Graunke
1
-0
/
+3
2014-11-16
llvmpipe: Avoid deadlock when unloading opengl32.dll
José Fonseca
1
-1
/
+11
2014-11-06
mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
Brian Paul
1
-4
/
+4
2014-11-06
r300g: remove enabled/disabled hyperz and AA compression messages
Marek Olšák
1
-2
/
+0
2014-10-29
radeon/llvm: Dynamically allocate branch/loop stack arrays
Michel Dänzer
2
-6
/
+37
2014-10-29
Revert "st/mesa: set MaxUnrollIterations = 255"
Marek Olšák
1
-2
/
+1
2014-10-29
radeonsi: fix incorrect index buffer max size for lowered 8-bit indices
Marek Olšák
1
-1
/
+1
2014-10-29
radeonsi: fix polygon mode for points and lines and point/line fill modes
Marek Olšák
1
-3
/
+3
2014-10-29
r600g: fix polygon mode for points and lines and point/line fill modes
Marek Olšák
2
-6
/
+6
2014-10-29
gallium/nouveau: fully build the driver under android
Mauro Rossi
1
-1
/
+1
2014-10-29
glsl: Use signed array index in update_max_array_access()
Anuj Phogat
1
-3
/
+3
2014-10-29
glsl: Fix crash due to negative array index
Anuj Phogat
1
-1
/
+1
2014-10-29
mesa: check that uniform exists in glUniform* functions
Tapani Pälli
1
-8
/
+8
2014-10-29
glsl: fix uniform location count used for glsl types
Tapani Pälli
2
-9
/
+12
2014-10-29
freedreno/a3xx: fix depth/stencil restore format
Rob Clark
1
-1
/
+5
2014-10-29
freedreno/a3xx: fix viewport state during clear
Rob Clark
1
-1
/
+19
2014-10-29
freedreno: mark scissor state dirty when enable bit changes
Rob Clark
1
-0
/
+10
2014-10-29
freedreno: clear vs scissor
Rob Clark
7
-13
/
+96
2014-10-29
freedreno/ir3: add debug flag to disable cp
Rob Clark
3
-1
/
+3
2014-10-29
freedreno: positions come out as integers, not half-integers
Ilia Mirkin
1
-2
/
+2
2014-10-29
freedreno/a3xx: disable early-z when we have kill's
Rob Clark
3
-0
/
+10
2014-10-29
freedreno/ir3: fix potential gpu lockup with kill
Rob Clark
4
-2
/
+61
2014-10-29
freedreno/ir3: comment + better fxn name
Rob Clark
1
-3
/
+5
2014-10-29
freedreno/a3xx: more layer/level fixes
Rob Clark
3
-8
/
+14
2014-10-29
freedreno/ir3: large const support
Rob Clark
5
-13
/
+33
2014-10-29
freedreno: update generated headers
Rob Clark
4
-5
/
+10
2014-10-29
freedreno: fix layer_stride
Rob Clark
1
-1
/
+1
2014-10-29
freedreno: inline fd_draw_emit()
Rob Clark
2
-49
/
+47
2014-10-29
freedreno/ir3: optimize shader key comparision
Rob Clark
5
-40
/
+79
2014-10-29
freedreno/a3xx: refactor/optimize emit
Rob Clark
7
-83
/
+125
2014-10-29
freedreno/a3xx: refactor vertex state emit
Rob Clark
11
-79
/
+83
2014-10-29
freedreno: query fixes
Rob Clark
3
-8
/
+13
2014-10-29
freedreno/a3xx: handle VS only outputting BCOLOR
Rob Clark
1
-2
/
+10
2014-10-29
freedreno/ir3: fix lockups with lame FRAG shaders
Rob Clark
4
-6
/
+17
2014-10-29
freedreno/ir3: add TXF support
Ilia Mirkin
1
-1
/
+39
2014-10-29
freedreno/ir3: add TXD support and expose ARB_shader_texture_lod
Ilia Mirkin
3
-9
/
+56
2014-10-29
freedreno/ir3: add texture offset support
Ilia Mirkin
1
-4
/
+45
2014-10-29
freedreno/ir3: shadow comes before array
Ilia Mirkin
1
-2
/
+2
2014-10-29
freedreno/ir3: make TXQ return integers, not floats
Ilia Mirkin
1
-1
/
+1
2014-10-29
freedreno/ir3: add UMAD support
Ilia Mirkin
1
-4
/
+15
2014-10-29
freedreno/ir3: add ISSG support
Ilia Mirkin
1
-0
/
+39
[next]