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2011-12-02glsl: return visit_stop in ir_validate::visit_enter() to silence warningBrian Paul1-0/+1
2011-12-02mesa: fix some minor texstore commentsBrian Paul1-3/+3
2011-12-02mesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88Brian Paul7-19/+19
2011-12-02mesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88Brian Paul12-30/+30
2011-12-02mesa: fix unpacking of RG88_REV texelsBrian Paul2-5/+5
2011-12-02i965: Make gen6_resolve_implied_move a no-op for MRF sources.Kenneth Graunke1-0/+3
2011-12-02mesa: Renumber the tnl attributes to match VERT_ATTRIB*.Mathias Fröhlich1-29/+29
2011-12-02mesa: Extend BITSET64_*_RANGE to work on arbitrary ranges.Mathias Fröhlich1-3/+18
2011-12-01i915g: Implement GL_STREAM_* for textures by using untiled textures.Stéphane Marchesin1-1/+1
2011-12-01i915g: Add unsupported PIPE_SHADER_CAP_OUTPUT_READ to silence warnings.Stéphane Marchesin1-0/+2
2011-12-02st/mesa: add support for GL_OES_compressed_ETC1_RGB8_textureChia-I Wu2-0/+20
2011-12-02gallium: add PIPE_FORMAT_ETC1_RGB8Chia-I Wu8-2/+165
2011-12-02mesa: add support for GL_OES_compressed_ETC1_RGB8_textureChia-I Wu13-0/+130
2011-12-02mesa: add ETC1 decoding routinesChia-I Wu5-0/+249
2011-12-02glapi: regenerate files for GL_OES_compressed_ETC1_RGB8_textureChia-I Wu1-3035/+3038
2011-12-02glapi: add GL_OES_compressed_ETC1_RGB8_texture for GLESChia-I Wu1-0/+4
2011-12-01swrast: Fix signed/unsigned problems with negative strides.Mathias Fröhlich1-2/+2
2011-12-01u_vbuf: Silence uninitialized variable warnings.Vinson Lee1-0/+2
2011-12-01mesa: fix unpack_ARGB1555_REV()Brian Paul1-4/+5
2011-11-30mesa: fix indentation in attrib.cBrian Paul1-1/+1
2011-11-30i965/fs: Fix regression in fbo-alphatest-nocolor.Eric Anholt1-1/+1
2011-11-30i965/fs: Make register file enum 0 be the undefined register file.Eric Anholt2-8/+25
2011-11-30i965: Don't perform the precompile on fragment shaders by default.Eric Anholt4-2/+10
2011-11-30gallium/failover: Remove the deprecated module.Kai Wasserbäch10-1187/+5
2011-11-30st/mesa: fix indentationBrian Paul1-1/+1
2011-11-30mesa: use _mesa_is_bufferobj() in update_array()Brian Paul1-1/+1
2011-11-30mesa: use Elements() macro in program printing codeBrian Paul1-4/+4
2011-11-30mesa: fix signed/unsigned comparison warningBrian Paul1-1/+1
2011-11-30mesa: fix MESA_FORMAT_RG88 format match testBrian Paul1-1/+1
2011-11-30mesa: fix printf format warning in _mesa_fprint_program_parameters()Brian Paul1-2/+2
2011-11-30tnl: s/INLINE/inline/Brian Paul2-4/+4
2011-11-30mesa: regenerated dispatch.h (s/INLINE/inline/)Brian Paul1-1946/+1946
2011-11-30glapi: s/INLINE/inline/ for dispatch.h fileBrian Paul1-2/+2
2011-11-30swrast: use STATIC_ASSERT to make sure texfetch table isn't missing entriesBrian Paul1-1/+2
2011-11-30mesa: add STATIC_ASSERT() macro for compile-time assertionsBrian Paul1-0/+12
2011-11-30mesa: access pixels as GLushort in unpack_SL8()Brian Paul1-3/+3
2011-11-29mesa: Make _mesa_is_stencil_format() consistent with _mesa_is_depth_format().Eric Anholt1-1/+0
2011-11-29mesa: Fix the datatype of GL_DEPTH32F_STENCIL8's depth channel.Eric Anholt1-1/+4
2011-11-29i965: Always handle GL_DEPTH_TEXTURE_MODE through the shader.Eric Anholt2-32/+30
2011-11-29i965: Fix EXT_texture_swizzle with a writemask in the FFFS/FP backend.Eric Anholt1-6/+16
2011-11-29i965: Base HW depth format setup based on MESA_FORMAT, not bpp.Eric Anholt5-54/+39
2011-11-29gallium/cell: Remove the driver.Kai Wasserbäch80-20782/+3
2011-11-29i965: Don't depth test the fake depthbuffer when one isn't present.Eric Anholt1-1/+6
2011-11-29mesa: Allow generic attributes for glGetActiveAttrib and GL_ACTIVE_ATTRIBUTESIan Romanick1-6/+3
2011-11-29swrast: Fix some static analysis warningsChad Versace1-0/+9
2011-11-29Remove windows kernel support code.José Fonseca14-611/+185
2011-11-29gallium/auxiliary: Remove os_stream.José Fonseca12-762/+99
2011-11-29st/vega: Fix warnings about dllimport attributes on windows.José Fonseca1-0/+1
2011-11-29i965g: Delete this driver.Kai Wasserbäch118-37255/+1
2011-11-29mesa: distinct gl_client_array arrays are goneChia-I Wu3-6/+4