index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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src
Age
Commit message (
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Author
Files
Lines
2013-01-21
scons: Fix dependencies of generated headers.
José Fonseca
9
-70
/
+34
2013-01-21
intel: Don't expose XRGB8888 visuals any more
Ian Romanick
1
-2
/
+1
2013-01-21
i965: Enable floating-point textures always
Ian Romanick
2
-20
/
+5
2013-01-21
r300g: add a workaround for the AA colorbuffer addressing bug on R500
Marek Olšák
2
-7
/
+42
2013-01-21
r300g: allow resolutions up to 1280x1024 with AA optimizations on 1-pipe cards
Marek Olšák
2
-3
/
+6
2013-01-21
r300g: enable AA optimizations for the RGBA16F format
Marek Olšák
3
-1
/
+11
2013-01-21
radeonsi: More assorted depth/stencil changes ported from r600g.
Marek Olšák
7
-136
/
+251
2013-01-21
radeonsi: improve flushed depth texture handling
Vadim Girlin
5
-81
/
+100
2013-01-21
radeonsi: Assorted depth/stencil changes ported from r600g.
Marek Olšák
5
-56
/
+48
2013-01-21
radeonsi: Enable 1D tiling for non-depth resources as well.
Michel Dänzer
1
-2
/
+1
2013-01-21
radeonsi: Fix 1D tiling mode index for non-scanout resources.
Michel Dänzer
1
-1
/
+4
2013-01-20
build: Remove dead SHARED_GLAPI variable
Matt Turner
1
-1
/
+0
2013-01-20
glsl/build: Build glsl_test only on make check
Matt Turner
1
-1
/
+2
2013-01-20
glsl/build: Remove dead LIBRARY_* variables
Matt Turner
2
-4
/
+0
2013-01-20
xmlpool/build: generate options.h via BUILT_SOURCES
Matt Turner
1
-1
/
+1
2013-01-20
fbobject: add additional fbo completeness checks for GLES
Jordan Justen
1
-1
/
+45
2013-01-20
framebuffer: update allowed implementation format/type
Jordan Justen
1
-3
/
+23
2013-01-20
readpix: allow implementation format/type
Jordan Justen
1
-1
/
+6
2013-01-20
extensions: enable EXT_color_buffer_float for ES3
Jordan Justen
3
-9
/
+20
2013-01-20
extensions: Add ES3-only extension support
Matt Turner
1
-5
/
+15
2013-01-20
readpix: check FBO completeness before trying to access the read-buffer
Jordan Justen
1
-9
/
+9
2013-01-20
readpix: add error checking for GLES3
Jordan Justen
1
-0
/
+56
2013-01-20
copyteximage: update error checking for GLES3
Jordan Justen
1
-1
/
+36
2013-01-20
copyteximage: check that sRGB usage is valid for GLES3 / GL
Jordan Justen
1
-0
/
+39
2013-01-20
intel: Enable GL_OES_depth_texture_cube_map
Ian Romanick
1
-0
/
+1
2013-01-20
mesa/es3: Allow unsized depth and depth-stencil formats in ES3
Ian Romanick
1
-2
/
+5
2013-01-20
mesa/es2: Allow depth component cube maps in ES2 if the extension is enabled
Ian Romanick
1
-1
/
+2
2013-01-20
mesa: Add extension bit tracking for GL_OES_depth_texture_cube_map
Ian Romanick
2
-0
/
+2
2013-01-20
gallium: Remove ppc asm backend
Adam Jackson
7
-3077
/
+0
2013-01-19
r600g/llvm: Fixes addressspace of basevectors for clipvertex
Vincent Lejeune
1
-1
/
+2
2013-01-19
nv50/ir: add definitions of Target and CodeEmitter dtors
Christoph Bumiller
1
-2
/
+2
2013-01-19
nouveau: fix undefined behaviour when testing sample_count
Christoph Bumiller
3
-0
/
+6
2013-01-19
nv50/ir: fix a couple of warnings
Christoph Bumiller
3
-6
/
+11
2013-01-18
mesa: Array uniform name length includes length of [0]
Ian Romanick
1
-0
/
+10
2013-01-18
mesa: Array uniform names are supposed to have [0] appended
Ian Romanick
1
-0
/
+31
2013-01-18
mesa: Refactor getting a uniform's name to a helper function
Ian Romanick
3
-3
/
+16
2013-01-18
glsl: Eliminate link_update_uniform_buffer_variables return value
Ian Romanick
1
-5
/
+2
2013-01-18
glsl: Remove unused loc parameter from generate_call
Ian Romanick
1
-2
/
+2
2013-01-18
mesa: Remove unused field gl_uniform_buffer_variable::Buffer
Ian Romanick
2
-2
/
+0
2013-01-18
linker: Use helper variable sh
Ian Romanick
1
-2
/
+2
2013-01-18
glsl: Remove stale comment
Ian Romanick
1
-4
/
+0
2013-01-18
glsl: Track UBO block names in the symbol table.
Kenneth Graunke
3
-3
/
+18
2013-01-18
glsl: Reject row_major and column_major on non-matrix types
Ian Romanick
1
-6
/
+33
2013-01-18
mesa: Skip updating texgen when not doing fixed function.
Eric Anholt
1
-31
/
+39
2013-01-18
mesa: Don't bother updating ff texture state if we have a fragment shader.
Eric Anholt
1
-1
/
+2
2013-01-18
mesa: Drop a comment about ff vertex shading and texturing.
Eric Anholt
1
-5
/
+0
2013-01-18
mesa: Fix out of bounds writes when uncompressing non-block-aligned ETC1.
Eric Anholt
1
-2
/
+2
2013-01-18
i965: Add support for GL_ARB_texture_buffer_object_rgb32.
Eric Anholt
1
-0
/
+1
2013-01-18
i965: Add support for MESA_FORMAT_RGB_FLOAT32 surfaces.
Eric Anholt
1
-1
/
+1
2013-01-18
intel: Make intel_region's pitch be bytes instead of pixels.
Eric Anholt
21
-77
/
+67
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