index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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tree
commit
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path:
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src
Age
Commit message (
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Author
Files
Lines
2022-02-02
radv: Handle SDMA for padding.
22.0-branchpoint
Bas Nieuwenhuizen
1
-15
/
+44
2022-02-02
intel: Add missing dep of gen_*_header.py on utils.py.
Emma Anholt
2
-0
/
+5
2022-02-02
freedreno/isaspec: Add missing dep of encode.py/decode.py calls on isa.py
Emma Anholt
2
-0
/
+3
2022-02-02
anv: Add experimental support for VK_NV_mesh_shader
Caio Oliveira
1
-12
/
+49
2022-02-02
intel/dev: Enable Mesh Shading for DG2
Caio Oliveira
1
-1
/
+2
2022-02-02
anv: Put first few push constants directly into Task/Mesh InlineData
Marcin Ślusarz
2
-2
/
+12
2022-02-02
anv: include ClipDistance array in mesh shader per-vertex output
Marcin Ślusarz
1
-0
/
+16
2022-02-02
anv: tell the hardware about gl_[Clip|Cull]Distance in mesh shaders
Marcin Ślusarz
1
-2
/
+2
2022-02-02
anv: Implement indirect dispatch for Mesh pipeline
Marcin Ślusarz
2
-5
/
+106
2022-02-02
anv: Add support for UBOs, SSBOs and push constants in Mesh pipeline
Marcin Ślusarz
6
-14
/
+98
2022-02-02
anv: Add support for non-zero firstTask in vkCmdDrawMeshTasksNV
Marcin Ślusarz
1
-2
/
+5
2022-02-02
anv: Enable conditional rendering in vkCmdDrawMeshTasksNV
Marcin Ślusarz
1
-1
/
+3
2022-02-02
anv: Implement Mesh Shading pipeline
Caio Oliveira
6
-27
/
+426
2022-02-02
anv: Add boilerplate for VK_NV_mesh_shader
Caio Oliveira
2
-0
/
+69
2022-02-02
intel/common: Add helper for URB allocation in Mesh pipeline
Caio Oliveira
2
-0
/
+103
2022-02-02
intel: Add INTEL_URB_DEREF_BLOCK_SIZE_MESH
Caio Marcelo de Oliveira Filho
2
-0
/
+2
2022-02-02
pan/va: Add ARM_shader_framebuffer_fetch asm test
Alyssa Rosenzweig
1
-0
/
+34
2022-02-02
pan/va: Handle shift lanes in assembler
Alyssa Rosenzweig
1
-0
/
+6
2022-02-02
pan/va: Add lots of swizzle assembler tests
Alyssa Rosenzweig
1
-0
/
+43
2022-02-02
pan/va: Add 2-channel 8-bit swizzles for conversions
Alyssa Rosenzweig
4
-6
/
+48
2022-02-02
pan/va: Vectorize 8->16-bit conversions
Alyssa Rosenzweig
1
-4
/
+4
2022-02-02
pan/va: Fix lane select for [US]_TO_[USF]32
Alyssa Rosenzweig
1
-4
/
+13
2022-02-02
pan/va: Fix MKVEC.v2i16 lane select
Alyssa Rosenzweig
1
-2
/
+2
2022-02-02
pan/va: Test LD_TILE assembly
Alyssa Rosenzweig
1
-0
/
+1
2022-02-02
pan/va: Add missing fields to LD_TILE
Alyssa Rosenzweig
1
-0
/
+2
2022-02-02
pan/va: Add missing <clamp/> to V2F32_TO_V2F16
Alyssa Rosenzweig
1
-0
/
+1
2022-02-02
pan/va: Add .absolute bit to BRANCHZI
Alyssa Rosenzweig
1
-2
/
+3
2022-02-02
anv: Update VK_KHR_fragment_shading_rate for newer HW
Lionel Landwerlin
13
-87
/
+480
2022-02-02
anv/pass: rely on precomputed dynamic rendering pass/subpass more
Lionel Landwerlin
2
-96
/
+94
2022-02-02
anv: force primitive shading rate write in last geometry stage
Lionel Landwerlin
1
-0
/
+29
2022-02-02
intel/compiler: add primitive rate output support
Lionel Landwerlin
3
-7
/
+19
2022-02-02
intel/compiler: add a new pass to lower shading rate into HW format
Lionel Landwerlin
5
-0
/
+130
2022-02-02
nir/builder: add ishl_imm helper
Lionel Landwerlin
1
-0
/
+12
2022-02-02
isl: disable CPB surface compression
Lionel Landwerlin
2
-0
/
+11
2022-02-02
isl: add support for coarse pixel control surfaces
Lionel Landwerlin
7
-0
/
+201
2022-02-02
intel/dev: details CPS feature support
Lionel Landwerlin
2
-1
/
+8
2022-02-02
genxml: add new 3DSTATE_PS_EXTRA bit
Lionel Landwerlin
1
-0
/
+1
2022-02-02
genxml: gen12.5 changes for CPS
Lionel Landwerlin
1
-14
/
+53
2022-02-02
compiler: add VARYING bit for primitive shading rate
Lionel Landwerlin
1
-0
/
+1
2022-02-02
r300: replace recursive calls with loops
Filip Gawin
1
-31
/
+27
2022-02-02
intel/isl: Add more PRM text for HiZ/STC requirement
Nanley Chery
1
-5
/
+8
2022-02-02
intel/isl: Fix depth buffer TiledSurface programming
Nanley Chery
1
-4
/
+2
2022-02-02
intel/isl: Simplify Z-buffer tiling config during emit
Nanley Chery
1
-3
/
+3
2022-02-02
venus: update venus-protocol to 1.3.204
Chia-I Wu
18
-150
/
+11828
2022-02-02
r300/r600: Add drm-shim support.
Emma Anholt
4
-0
/
+233
2022-02-02
r300: Disable fp16 and int16 in swtcl vertex shaders.
Emma Anholt
1
-0
/
+9
2022-02-01
anv: Report the right conformance version
Iván Briano
2
-1
/
+2
2022-02-01
anv: Handle resolveImageLayout on dynamic rendering
Iván Briano
1
-2
/
+21
2022-02-01
zink: ARB_sparse_texture_clamp
Mike Blumenkrantz
1
-0
/
+1
2022-02-01
radv/winsys: fix missing buffer_make_resident() for the null winsys
Samuel Pitoiset
1
-0
/
+8
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