index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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Commit message (
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Author
Files
Lines
2014-05-20
freedreno/a3xx: add sRBG texture support
Rob Clark
2
-0
/
+15
2014-05-20
freedreno: update generated headers
Rob Clark
4
-20
/
+21
2014-05-20
freedreno/a3xx: fix write to bogus register
Rob Clark
1
-2
/
+2
2014-05-20
freedreno/a3xx: account for special inputs/outputs
Rob Clark
1
-2
/
+2
2014-05-20
freedreno/a3xx: fix MAX_INPUTS shader cap
Rob Clark
3
-1
/
+9
2014-05-20
freedreno/a3xx/compiler: add KILL_IF
Ryan Houdek
1
-1
/
+35
2014-05-20
freedreno/a3xx/compiler: start adding integer support
Ryan Houdek
1
-0
/
+169
2014-05-20
freedreno/a3xx: occlusion query support
Rob Clark
5
-3
/
+185
2014-05-20
freedreno: add support for hw queries
Rob Clark
10
-8
/
+734
2014-05-20
freedreno/query: allow multiple query implementations
Rob Clark
6
-107
/
+269
2014-05-20
freedreno/a3xx: add point-size
Rob Clark
1
-4
/
+14
2014-05-20
freedreno: update generated headers
Rob Clark
4
-54
/
+252
2014-05-20
freedreno/a2xx: fix compiler warning
Rob Clark
1
-1
/
+1
2014-05-20
glapi: Avoid heap corruption in _glapi_table
Jeremy Huddleston Sequoia
1
-1
/
+1
2014-05-16
mesa: fix double-freeing of dispatch tables inside glBegin/End.
Brian Paul
1
-2
/
+2
2014-05-16
glsl_to_tgsi: Make sure the 'shader' member is always initialized
Michel Dänzer
1
-0
/
+3
2014-05-16
i965/fb: Use meta path for stencil up/downsampling
Topi Pohjolainen
1
-1
/
+8
2014-05-16
i965/meta: Stencil blit for miptree updownsampling
Topi Pohjolainen
2
-0
/
+38
2014-05-16
i965/fb: Use meta path for stencil blits
Topi Pohjolainen
1
-0
/
+9
2014-05-16
i965/meta: Stencil blits
Topi Pohjolainen
3
-0
/
+497
2014-05-16
meta: Refactor state save/restore for framebuffer texture blits
Topi Pohjolainen
2
-22
/
+52
2014-05-16
i965: Extend brw_get_rb_for_first_slice() for specified level/layer
Topi Pohjolainen
2
-7
/
+29
2014-05-16
i965/gen8: Surface state overriding for stencil
Topi Pohjolainen
1
-13
/
+21
2014-05-16
i965/wm: Surface state overrides for configuring w-tiled as y-tiled
Topi Pohjolainen
2
-0
/
+30
2014-05-16
i965 meta up/downsample: Fix renderbuffer _BaseFormat
Jordan Justen
1
-1
/
+2
2014-05-16
mesa/st: fix number of ubos being declared in a shader
Roland Scheidegger
1
-3
/
+5
2014-05-16
radeonsi: Fix anisotropic filtering state setup
Michel Dänzer
3
-13
/
+12
2014-05-16
glsl: simplify the M_PI*f macros, fixes build on OpenBSD
Jonathan Gray
1
-5
/
+3
2014-05-16
i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.
Kenneth Graunke
1
-1
/
+1
2014-05-16
wayland: Move version 2 request to end of interface specification
Kristian Høgsberg
1
-16
/
+19
2014-05-16
meta: Refactor configuration of renderbuffer sampling
Topi Pohjolainen
2
-13
/
+30
2014-05-16
meta: Refactor binding of renderbuffer as texture image
Topi Pohjolainen
2
-30
/
+47
2014-05-16
meta: Merge compiling and linking of blit program
Topi Pohjolainen
3
-31
/
+39
2014-05-16
i965/blorp: Expose coordinate scissoring and mirroring
Topi Pohjolainen
4
-118
/
+213
2014-05-16
i965/gen8: Use helper variables for surface parameters
Topi Pohjolainen
1
-4
/
+8
2014-05-14
i965/gen8: Set depth extent field
Jordan Justen
1
-1
/
+1
2014-05-14
i965/gen8 depth: Set depth size based on LOD0 for 3D textures
Jordan Justen
1
-2
/
+2
2014-05-14
i965/gen7 depth: Set depth size based on LOD0 for 3D textures
Jordan Justen
1
-2
/
+2
2014-05-14
i965/gen8 renderbuffer: Set depth size based on LOD0 for 3D textures
Jordan Justen
1
-1
/
+1
2014-05-14
i965/gen7 renderbuffer: Set depth size based on LOD0 for 3D textures
Jordan Justen
1
-1
/
+1
2014-05-14
i965/Gen8: Set up layer constraints properly for depth buffers
Chris Forbes
1
-9
/
+6
2014-05-14
i965/Gen7: Set up layer constraints properly for depth buffers
Chris Forbes
1
-9
/
+6
2014-05-14
i965/Gen8: Set up layer constraints properly for renderbuffers
Chris Forbes
1
-10
/
+5
2014-05-14
i965/Gen7: Set up layer constraints properly for renderbuffers
Chris Forbes
1
-10
/
+7
2014-05-13
nv50,nvc0: fix blit 3d path for 1d array textures
Ilia Mirkin
1
-0
/
+6
2014-05-13
nv50,nvc0: leave queries on during blit, turn them on for 2d engine
Ilia Mirkin
6
-6
/
+35
2014-05-13
mesa/st: leave current query enabled during glBlitFramebuffer
Ilia Mirkin
3
-0
/
+4
2014-05-13
gallium: add bit to pipe_blit_info to leave current query enabled
Ilia Mirkin
1
-0
/
+3
2014-05-13
nv50: fix setting of texture ms info to be per-stage
Ilia Mirkin
3
-6
/
+10
2014-05-13
nv50/ir: make sure to reverse cond codes on all the OP_SET variants
Ilia Mirkin
1
-1
/
+2
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