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2008-10-06mesa: updated _mesa_delete_query() commentsBrian Paul1-2/+1
2008-10-06mesa: add missing GLcontext param to _mesa_delete_query().Brian Paul2-2/+2
2008-10-04i915: Refine the texture indirect lookup accounting.Eric Anholt2-3/+25
2008-10-03intel: Don't advertise unsupported extensions on pre-965 hardwareIan Romanick1-2/+2
2008-10-01Unify ARB_depth_texture and SGIX_depth_textureIan Romanick11-31/+20
2008-10-01i965: sampler default color ends up in texture cache, not instructions.Eric Anholt1-1/+1
2008-10-01i965: Fix overwriting of depth override for SetTexOffset.Eric Anholt1-1/+0
2008-09-29intel: Clean-up the extension string madness!Ian Romanick1-70/+64
2008-09-29GLSL: Implement GL_OBJECT_TYPE_ARB queryIan Romanick1-2/+10
2008-09-29GLSL: Implement _mesa_get_handleIan Romanick1-17/+8
2008-09-29GLSL: AttachShader returns INVALID_OPERATION for repeated attachIan Romanick1-1/+7
2008-09-29mesa: asst updates for VMSJouk Jansen6-14/+51
2008-09-29mesa: drop calloc from _mesa_get_fixed_func_vertex_programShunichi Fuji1-11/+7
2008-09-28Use 3Dnow! x86-64 routines only on processors that support 3Dnow!Ian Romanick2-19/+46
2008-09-28Remove TNL-to-VP tracking from i965Ian Romanick7-1665/+2
2008-09-27glapi: add DISPATCH_FUNCTION_SIZETobias Jakobi1-0/+14
2008-09-27glapi: add gl_dispatch_functions_start and endTobias Jakobi1-0/+10
2008-09-26intel: Fix a number of memory leaks on context destroy.Eric Anholt8-3/+83
2008-09-26mesa: remove invalid assertions that programs have parametersBrian Paul1-6/+0
2008-09-26mesa: fix assertion in _mesa_reference_program()Brian Paul1-1/+5
2008-09-26mesa: fix param indexingBrad King1-6/+6
2008-09-25mesa: fix cast/conversion for optional codeBrian2-5/+7
2008-09-25mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback.Brian Paul1-2/+2
2008-09-25mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul2-3/+3
2008-09-25mesa: fix some VBO buffer object issuesBrian Paul2-11/+23
2008-09-25mesa: fix function params to match prototypesSam Hocevar1-5/+5
2008-09-25mesa: prevent the slang code generator from aborting when faced with a sample...Sam Hocevar1-1/+5
2008-09-25i965: support for sin() and cos() in vertex shaders.Sam Hocevar1-0/+6
2008-09-25i965: more meaningful message for unsupported opcodes.Sam Hocevar2-3/+8
2008-09-24intel: Fix clears to depth_stencil texture attachments.Eric Anholt1-1/+1
2008-09-24set SamplerUnit[] entry in load_texture() just to be safeBrian1-0/+4
2008-09-24use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian1-1/+1
2008-09-24set program->SamplersUsed bit when using a texture instructionBrian1-1/+4
2008-09-24Remove ctx field from texenvprog_cacheBrian1-4/+4
2008-09-24include programopt.hBrian1-0/+1
2008-09-24Disable vertex shader fog, compute fog in fragment shader.Brian1-5/+11
2008-09-24temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian1-0/+1
2008-09-23mesa: fix main/ prefix in includeKeith Whitwell1-1/+1
2008-09-23vbo: unmap and remap immediate vbo before/after each draw.Keith Whitwell1-0/+16
2008-09-23added vbo_use_buffer_objects() to specify that immediate mode data should be ...Brian3-2/+51
2008-09-23vbo: seed initial max_element value with a more likely candidateKeith Whitwell1-6/+6
2008-09-23mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul2-6/+6
2008-09-23mesa: glsl: fix glGetUniform for matrix queriesBrian Paul1-50/+79
2008-09-23mesa: glsl: fix a number of glUniform issuesBrian Paul1-31/+199
2008-09-23mesa: glsl: fix error check in get_uniformfv()Brian Paul1-4/+9
2008-09-23mesa: Apply MSVC portability fixes from Alan Hourihane.José Fonseca16-67/+25
2008-09-23mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()Brian Paul1-0/+9
2008-09-23mesa: add fwd decl of fill_in_entrypoint_offset()Brian Paul1-0/+4
2008-09-23mesa: new gl_fragment_program fields indicating use of fog, front-facing, poi...Brian Paul2-19/+36
2008-09-23Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ...Brian3-7/+60