index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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2020-09-24
mesa: handle GL_FRONT after translating to it
Erik Faye-Lund
1
-0
/
+1
2020-09-24
st/mesa: Deal with empty textures/buffers in semaphore wait/signal.
Bas Nieuwenhuizen
1
-4
/
+8
2020-09-24
mesa: fix glUniform* when a struct contains a bindless sampler
Pierre-Eric Pelloux-Prayer
1
-2
/
+4
2020-09-11
mesa/st: introduce PIPE_CAP_NO_CLIP_ON_COPY_TEX
Pierre-Eric Pelloux-Prayer
3
-2
/
+14
2020-08-28
st/mesa: don't generate NIR for ARB_vp/fp if NIR is not preferred
Marek Olšák
1
-1
/
+3
2020-08-21
driconf: Support selection by Vulkan applicationName.
Bas Nieuwenhuizen
6
-6
/
+6
2020-08-12
dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_B8G8R8X8_UNORM
Nanley Chery
1
-1
/
+1
2020-08-11
intel/perf: fix performance counters availability after glFinish
Marcin Ślusarz
1
-1
/
+1
2020-08-07
st/mesa: Treat vertex outputs absent in outputMapping as zero in mesa_to_tgsi
Danylo Piliaiev
1
-5
/
+12
2020-08-05
glsl: remove LowerPrecisionTemporaries
Rob Clark
2
-7
/
+0
2020-08-05
gallium: replace 16BIT_TEMPS cap with 16BIT_CONSTS
Rob Clark
1
-3
/
+3
2020-08-05
glsl/lower_precision: split out const lowering
Rob Clark
2
-0
/
+8
2020-08-05
st/mesa: optimize DEPTH_STENCIL copies using fragment shader
Indrajit Kumar Das
1
-8
/
+18
2020-08-03
mesa/st: Actually free the driver part of memory objects on destruction.
Bas Nieuwenhuizen
1
-0
/
+6
2020-07-31
i965/i915: Add colorspace support to YUV sampling
David Stevens
3
-0
/
+13
2020-07-30
nir: Stop passing an options arg to nir_lower_int64()
Boris Brezillon
1
-4
/
+2
2020-07-30
mesa: quiet down static analyzers
Marcin Ślusarz
1
-0
/
+2
2020-07-30
mesa: fix out of bounds access in glGetFramebufferParameterivEXT
Marcin Ślusarz
1
-1
/
+5
2020-07-29
nir: Use a single list for all shader variables
Jason Ekstrand
1
-3
/
+1
2020-07-29
mesa/ptn: Use nir_variable_create
Jason Ekstrand
1
-7
/
+6
2020-07-29
st/nir: Rework fixup_varying_slots
Jason Ekstrand
1
-6
/
+7
2020-07-29
nir: Take a shader and variable mode in nir_assign_io_var_locations
Jason Ekstrand
1
-5
/
+5
2020-07-29
nir: Take a nir_shader and variable mode in assign_var_locations
Jason Ekstrand
1
-2
/
+2
2020-07-29
nir: Add a nir_foreach_uniform_variable helper
Jason Ekstrand
5
-17
/
+9
2020-07-29
nir: Add nir_foreach_shader_in/out_variable helpers
Jason Ekstrand
3
-3
/
+3
2020-07-28
i965: propagate error from gen_perf_begin_query to glBeginPerfQueryINTEL
Marcin Ślusarz
1
-2
/
+2
2020-07-28
iris: propagate error from gen_perf_begin_query to glBeginPerfQueryINTEL
Marcin Ślusarz
1
-3
/
+1
2020-07-23
anv,turnip,radv,clover,glspirv: Run nir_copy_prop before nir_opt_deref
Jason Ekstrand
1
-0
/
+1
2020-07-22
mesa/program: fix shadow property for samplers
Erik Faye-Lund
1
-1
/
+1
2020-07-20
mesa: change error code of *TextureSubImage* for incorreect target
Yevhenii Kolesnikov
1
-1
/
+1
2020-07-17
nir: Add a face_sysval argument to nir_lower_two_sided_color
Icecream95
1
-1
/
+2
2020-07-17
virgl: Use alpha_src_factor to store blend_equation_advenced value
Elie Tournier
1
-0
/
+4
2020-07-17
glsl_to_ir: do lower_blend_equation if PIPE_CAP_FBFETCH
Elie Tournier
1
-1
/
+1
2020-07-17
st: expose KHR_blend_equation_advanced if PIPE_CAP_BLEND_EQUATION_ADVANCED
Elie Tournier
1
-0
/
+3
2020-07-17
glsl_to_tgsi: Set TGSI_PROPERTY_FS_BLEND_EQUATION_ADVANCED
Elie Tournier
1
-0
/
+6
2020-07-17
mesa: treat Color._AdvancedBlendMode as enum
Erik Faye-Lund
4
-4
/
+8
2020-07-17
mesa: do not use bitfields for advanced-blend state
Erik Faye-Lund
1
-1
/
+1
2020-07-17
st/mesa: fix st_CopyPixels without support for stencil exports
Karol Herbst
1
-0
/
+7
2020-07-16
st/mesa: use fragment shader to copy stencil buffer
Indrajit Kumar Das
1
-12
/
+35
2020-07-16
mesa/main: use p_atomic_inc_return instead of locking
Erik Faye-Lund
1
-6
/
+2
2020-07-16
st/mesa: fix corrupted texture levels, when adding more levels than expected
Yevhenii Kharchenko
1
-19
/
+23
2020-07-16
mesa: change dsa texture error codes for GL 4.6
Dave Airlie
1
-15
/
+25
2020-07-15
Android: Fixes for Q and R
Roman Stratiienko
1
-1
/
+1
2020-07-15
mesa/st: release debug_output after destroying the context
Pierre-Eric Pelloux-Prayer
1
-1
/
+8
2020-07-15
mesa: add bool param to _mesa_free_context_data
Pierre-Eric Pelloux-Prayer
9
-15
/
+16
2020-07-15
mesa: rename _mesa_free_errors_data
Pierre-Eric Pelloux-Prayer
3
-3
/
+3
2020-07-14
mesa/main: use call_once instead of open-coding
Erik Faye-Lund
1
-13
/
+3
2020-07-14
mesa/main: factor out one-time-init into a helper
Erik Faye-Lund
1
-43
/
+52
2020-07-10
st/mesa: set compressed_data to NULL when freed
Pierre-Eric Pelloux-Prayer
1
-0
/
+1
2020-07-07
gallium: add PIPE_SHADER_CAP_GLSL_16BIT_TEMPS for LowerPrecisionTemporaries
Marek Olšák
1
-0
/
+2
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