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path: root/src/mesa/vbo
AgeCommit message (Expand)AuthorFilesLines
2015-05-08mesa/vbo: add support for 64-bit vertex attributes. (v1)Dave Airlie5-35/+199
2015-04-27Fix a few typosZoë Blade2-2/+2
2015-04-14vbo: replace __FUNCTION__ with __func__Marius Predut4-5/+5
2015-04-14i965: Fix software primitive restart with indirect draws.Kenneth Graunke1-2/+4
2015-03-11vbo: improve the code style by adjust the preprocessing c code directivesMarius Predut2-42/+34
2015-03-05Fix invalid extern "C" around header inclusion.Mark Janes2-0/+16
2015-03-05mesa: include stdio.h where neededBrian Paul5-0/+6
2015-03-02mesa/vbo: replace Elements() with ARRAY_SIZE()Brian Paul5-18/+18
2015-02-25mesa: use fi_type in vertex attribute codeMarius Predut9-80/+97
2015-02-23mesa/vbo: Use unreachable to silence uninitialized var warning.Matt Turner1-2/+1
2015-02-23mesa: Use assert() instead of ASSERT wrapper.Matt Turner5-17/+17
2015-02-21vbo: fix an unitialized-variable warningMarek Olšák1-0/+1
2015-01-30mesa: fix display list 8-byte alignment issueBrian Paul1-1/+4
2015-01-21mesa: Fix some signed-unsigned comparison warningsJan Vesely1-1/+2
2015-01-07vbo: ignore primitive restart if FixedIndex is enabled in DrawArraysMarek Olšák1-1/+2
2014-12-02mesa: Silence unused parameter warnings in _mesa_validate_Draw functionsIan Romanick1-12/+11
2014-12-01vbo: also print buffer object pointer in vbo_print_vertex_list()Brian Paul1-2/+6
2014-12-01mesa: some improvements for print_list()Brian Paul1-4/+4
2014-11-06mesa: Add SSE 4.1 optimisation for glDrawElements.Timothy Arceri1-3/+11
2014-10-16mesa: Drop the "target" parameter from NewBufferObject().Kenneth Graunke2-4/+2
2014-09-30mesa: Drop the always-software-primitive-restart paths.Eric Anholt2-42/+8
2014-09-24mesa: Set correct array element in vbo_exec_vtx_init.Kenneth Graunke1-1/+1
2014-09-19mesa: Delete VAO _MaxElement code and index buffer bounds checking.Kenneth Graunke4-24/+6
2014-09-03Eliminate several cases of multiplication in arguments to callocCarl Worth1-1/+1
2014-08-15mesa: Expose vbo_exec_DrawArraysInstanced as _mesa_DrawArraysInstanced.Kenneth Graunke1-0/+6
2014-07-11mesa: fix crash in st/mesa after deleting a VAOMarek Olšák2-33/+4
2014-05-22mesa: check constant before null checkTimothy Arceri1-3/+3
2014-05-02mesa: add extra null checks in vbo_rebase_prims()Juha-Pekka Heikkila1-2/+21
2014-05-01mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0Anuj Phogat1-22/+23
2014-02-25mesa: allow buffers to be mapped multiple timesMarek Olšák8-56/+81
2014-02-25mesa: allow buffers mapped with the persistent flag to be used by the GPUMarek Olšák1-2/+2
2014-02-25mesa: add storage flags parameter to Driver.BufferDataMarek Olšák3-3/+13
2014-02-03mesa: Rename ElementArrayBufferObj to IndexBufferObj.Kenneth Graunke2-21/+21
2014-02-03mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke1-2/+2
2014-02-03mesa: Rename "arrayObj" local variables to "vao".Kenneth Graunke1-8/+8
2014-02-03mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke2-23/+23
2014-01-17s/Tungsten Graphics/VMware/José Fonseca19-31/+31
2013-12-04mesa: modified _mesa_align_free() to accept NULL pointerSiavash Eliasi1-5/+4
2013-11-25vbo: map indirect buffer and extract params if doing sw primitive restartChris Forbes1-0/+33
2013-11-25mesa: pass indirect buffer to sw primitive restartChris Forbes3-3/+5
2013-11-25vbo: Flesh out implementation of indirect drawsChris Forbes1-0/+218
2013-11-25mesa: add indirect_offset, is_indirect to _mesa_primChris Forbes4-1/+12
2013-11-25glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirectChris Forbes1-0/+35
2013-11-25mesa: add indirect drawing buffer parameter to draw functionsChristoph Bumiller8-12/+13
2013-11-08vbo: add 10_11_11 support to vbo_attrib_tmpChris Forbes1-6/+26
2013-11-07mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund1-6/+6
2013-10-31mesa: Add a new GetTransformFeedbackVertexCount() driver hook.Kenneth Graunke1-0/+10
2013-10-31vbo: fix MSVC double->float conversion warningsBrian Paul1-2/+2
2013-10-16vbo: access VBO memory more efficiently when building display listsBrian Paul1-8/+31
2013-10-11vbo: assorted minor clean-upsBrian Paul4-14/+14