Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2001-07-13 | assorted changes for supporting GLfloat color channels (not done) | Brian Paul | 1 | -15/+15 | |
2001-05-03 | interpolate fog valus as floats, not fixed - fixed the swrast fog problem | Brian Paul | 1 | -3/+3 | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 1 | -8/+8 | |
2001-03-08 | do fog interpolation if INTERP_FOG is defined, not when INTERP_Z is defined | Brian Paul | 1 | -2/+14 | |
2001-02-07 | fixed divide by zero problem | Brian Paul | 1 | -3/+7 | |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | 1 | -2/+2 | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||||
2000-11-19 | Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars. | Brian Paul | 1 | -2/+2 | |
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups. | |||||
2000-11-05 | Reorganized software rasterizer as a module which manages its own state, | Keith Whitwell | 1 | -99/+65 | |
with tighter interfaces with the rest of the world. Proper documentation to come. | |||||
2000-10-31 | Moved software rasterizer functionality to new directory. | Keith Whitwell | 1 | -0/+682 | |