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path: root/src/mesa/swrast/s_context.h
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2013-06-05mesa: remove outdated version lines in commentsRico Schüller1-1/+0
2013-05-28swrast: increase array size of TextureSampleMarek Olšák1-1/+1
2013-04-30mesa: Remove the Map field from texture images.Eric Anholt1-1/+0
2013-04-30swrast: Always use MapTextureImage for mapping textures for swrast.Eric Anholt1-2/+8
2013-04-30swrast: Make a teximage's stored RowStride be in terms of bytes per row.Eric Anholt1-2/+10
2013-04-30swrast: Replace ImageOffsets with an ImageSlices pointer.Eric Anholt1-1/+1
2013-04-30swrast: Clean up and explain the mapping process.Eric Anholt1-0/+3
2013-04-23mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke1-3/+4
2013-04-23mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke1-1/+1
2013-04-23mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke1-1/+1
2013-03-15Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry1-3/+3
2012-12-14swrast: use new core Mesa compressed texel fetch functionsBrian Paul1-0/+4
2012-08-01swrast: Support sampler object for texture fetching statePauli Nieminen1-0/+1
2012-02-24swrast: remove MAX_WIDTH arrays in stencil codeBrian Paul1-0/+7
2012-02-12swrast: fix span color type selectionBrian Paul1-0/+3
2012-01-27swrast: Fix implicit declaration warningsChad Versace1-0/+1
2012-01-24swrast: remove unused StoreTexel codeBrian Paul1-6/+1
2012-01-24swrast: use swrast_renderbuffer instead of gl_renderbufferBrian Paul1-3/+4
2012-01-24swrast: new swrast_renderbuffer typeBrian Paul1-0/+25
2012-01-24mesa: use gl_renderbuffer::Map for all depth/stencil accessesBrian Paul1-3/+3
2012-01-24swrast: new assertions in _swrast_pixel_address()Brian Paul1-0/+8
2012-01-24swrast: s/Data/Map/ in swrast_texture_imageBrian Paul1-1/+1
2012-01-07swrast: s/GLbitfield/GLbitfield64/ for sw_span::arrayAttribsBrian Paul1-2/+2
2011-12-24swrast: use _swrast_pixel_address() helper functionBrian Paul1-0/+12
2011-12-08swrast: remove dead accum buffer context fieldsBrian Paul1-5/+0
2011-10-23swrast: fix comment typo (s/texure/texture/)Brian Paul1-1/+1
2011-10-23mesa: add swrast_texture_image::BufferBrian Paul1-0/+28
2011-10-23mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrastBrian Paul1-11/+5
2011-10-07swrast: s/FetchTexelf/FetchTexel/Brian Paul1-4/+4
2011-10-07swrast: remove unused swrast_texture_image::FetchTexelc methodBrian Paul1-8/+1
2011-10-01mesa: s/INLINE/inline/Brian Paul1-6/+6
2011-09-22mesa: move gl_texture_image::Width/Height/DepthScale fields to swrastBrian Paul1-1/+1
2011-09-22mesa: move gl_texture_image::_IsPowerOfTwo into swrastBrian Paul1-1/+2
2011-09-17mesa: move gl_texture_image::FetchTexel fields to swrastBrian Paul1-2/+40
2011-09-17swrast: introduce new swrast_texture_image structBrian Paul1-0/+29
2011-04-25mesa: Remove SWcontext::_FogMode, use gl_context::gl_fog_attrib::Mode everywhereIan Romanick1-1/+0
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg1-17/+17
2010-08-07swrast: Include missing header in s_context.h.Vinson Lee1-0/+1
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul1-1/+1
2009-04-06swrast: fix secondary color add for glBitmapBrian Paul1-0/+1
2009-04-01swrast: remove old texture_apply() code; always use texture combine codeBrian Paul1-1/+1
2009-04-01swrast: do texture sampling/combining in floating pointBrian Paul1-2/+2
2009-02-28mesa: move GLfixed type and related macros to swrast moduleBrian Paul1-0/+28
2009-01-30swrast: replace RENDER_START/FINISH macros with inline functionsBrian Paul1-13/+22
2009-01-30swrast: replace macro with inline functionBrian Paul1-1/+14
2008-06-16mesa: allocate pixel zoom arrays on heap, not stackBrian Paul1-0/+1
2008-01-06Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.Brian1-4/+0
2007-11-30fix broken two-sided stencilBrian1-1/+3
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian1-2/+2
2007-05-20Overhaul/simplify SWvertex and SWspan attribute handling.Brian1-0/+5