index
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mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
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mesa
/
swrast
/
s_context.h
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Author
Files
Lines
2013-06-05
mesa: remove outdated version lines in comments
Rico Schüller
1
-1
/
+0
2013-05-28
swrast: increase array size of TextureSample
Marek Olšák
1
-1
/
+1
2013-04-30
mesa: Remove the Map field from texture images.
Eric Anholt
1
-1
/
+0
2013-04-30
swrast: Always use MapTextureImage for mapping textures for swrast.
Eric Anholt
1
-2
/
+8
2013-04-30
swrast: Make a teximage's stored RowStride be in terms of bytes per row.
Eric Anholt
1
-2
/
+10
2013-04-30
swrast: Replace ImageOffsets with an ImageSlices pointer.
Eric Anholt
1
-1
/
+1
2013-04-30
swrast: Clean up and explain the mapping process.
Eric Anholt
1
-0
/
+3
2013-04-23
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
1
-3
/
+4
2013-04-23
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
1
-1
/
+1
2013-04-23
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
1
-1
/
+1
2013-03-15
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
1
-3
/
+3
2012-12-14
swrast: use new core Mesa compressed texel fetch functions
Brian Paul
1
-0
/
+4
2012-08-01
swrast: Support sampler object for texture fetching state
Pauli Nieminen
1
-0
/
+1
2012-02-24
swrast: remove MAX_WIDTH arrays in stencil code
Brian Paul
1
-0
/
+7
2012-02-12
swrast: fix span color type selection
Brian Paul
1
-0
/
+3
2012-01-27
swrast: Fix implicit declaration warnings
Chad Versace
1
-0
/
+1
2012-01-24
swrast: remove unused StoreTexel code
Brian Paul
1
-6
/
+1
2012-01-24
swrast: use swrast_renderbuffer instead of gl_renderbuffer
Brian Paul
1
-3
/
+4
2012-01-24
swrast: new swrast_renderbuffer type
Brian Paul
1
-0
/
+25
2012-01-24
mesa: use gl_renderbuffer::Map for all depth/stencil accesses
Brian Paul
1
-3
/
+3
2012-01-24
swrast: new assertions in _swrast_pixel_address()
Brian Paul
1
-0
/
+8
2012-01-24
swrast: s/Data/Map/ in swrast_texture_image
Brian Paul
1
-1
/
+1
2012-01-07
swrast: s/GLbitfield/GLbitfield64/ for sw_span::arrayAttribs
Brian Paul
1
-2
/
+2
2011-12-24
swrast: use _swrast_pixel_address() helper function
Brian Paul
1
-0
/
+12
2011-12-08
swrast: remove dead accum buffer context fields
Brian Paul
1
-5
/
+0
2011-10-23
swrast: fix comment typo (s/texure/texture/)
Brian Paul
1
-1
/
+1
2011-10-23
mesa: add swrast_texture_image::Buffer
Brian Paul
1
-0
/
+28
2011-10-23
mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast
Brian Paul
1
-11
/
+5
2011-10-07
swrast: s/FetchTexelf/FetchTexel/
Brian Paul
1
-4
/
+4
2011-10-07
swrast: remove unused swrast_texture_image::FetchTexelc method
Brian Paul
1
-8
/
+1
2011-10-01
mesa: s/INLINE/inline/
Brian Paul
1
-6
/
+6
2011-09-22
mesa: move gl_texture_image::Width/Height/DepthScale fields to swrast
Brian Paul
1
-1
/
+1
2011-09-22
mesa: move gl_texture_image::_IsPowerOfTwo into swrast
Brian Paul
1
-1
/
+2
2011-09-17
mesa: move gl_texture_image::FetchTexel fields to swrast
Brian Paul
1
-2
/
+40
2011-09-17
swrast: introduce new swrast_texture_image struct
Brian Paul
1
-0
/
+29
2011-04-25
mesa: Remove SWcontext::_FogMode, use gl_context::gl_fog_attrib::Mode everywhere
Ian Romanick
1
-1
/
+0
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-17
/
+17
2010-08-07
swrast: Include missing header in s_context.h.
Vinson Lee
1
-0
/
+1
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
1
-1
/
+1
2009-04-06
swrast: fix secondary color add for glBitmap
Brian Paul
1
-0
/
+1
2009-04-01
swrast: remove old texture_apply() code; always use texture combine code
Brian Paul
1
-1
/
+1
2009-04-01
swrast: do texture sampling/combining in floating point
Brian Paul
1
-2
/
+2
2009-02-28
mesa: move GLfixed type and related macros to swrast module
Brian Paul
1
-0
/
+28
2009-01-30
swrast: replace RENDER_START/FINISH macros with inline functions
Brian Paul
1
-13
/
+22
2009-01-30
swrast: replace macro with inline function
Brian Paul
1
-1
/
+14
2008-06-16
mesa: allocate pixel zoom arrays on heap, not stack
Brian Paul
1
-0
/
+1
2008-01-06
Simplify ctx->_NumColorDrawBuffers, _ColorDrawBuffers and fix bug 13835.
Brian
1
-4
/
+0
2007-11-30
fix broken two-sided stencil
Brian
1
-1
/
+3
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
1
-2
/
+2
2007-05-20
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
1
-0
/
+5
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