index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
mesa
/
swrast
/
s_aaline.c
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Commit message (
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Author
Files
Lines
2013-06-05
mesa: remove outdated version lines in comments
Rico Schüller
1
-1
/
+0
2013-04-23
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
1
-3
/
+4
2013-04-23
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
1
-1
/
+1
2013-04-23
mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.
Kenneth Graunke
1
-1
/
+1
2013-03-15
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
1
-4
/
+4
2012-01-27
swrast: Fix fixed-function fragment processing
Chad Versace
1
-1
/
+1
2011-10-01
mesa: s/INLINE/inline/
Brian Paul
1
-5
/
+5
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-3
/
+3
2010-03-03
swrast: Remove support for rendering antialiased lines into a color-index buffer
Ian Romanick
1
-41
/
+9
2008-09-18
mesa: prefix a bunch of #include lines with "main/".
Brian Paul
1
-4
/
+4
2007-05-20
Overhaul/simplify SWvertex and SWspan attribute handling.
Brian
1
-29
/
+10
2007-04-24
s/DO_TEXVAR/DO_ATTRIBS/
Brian
1
-3
/
+3
2007-02-05
Merge SWvertex texcoord and varying fields into attrib[] array field.
Brian
1
-31
/
+20
2006-10-01
New SWspan and SWspanarrays typedefs.
Brian Paul
1
-1
/
+1
2005-09-19
additional wrapper updates, bug 4468
Brian Paul
1
-1
/
+1
2004-03-09
Fix color index mode rendering.
Brian Paul
1
-2
/
+15
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
1
-5
/
+3
2003-03-14
include macros.h
Brian Paul
1
-1
/
+2
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
1
-2
/
+2
2003-02-28
fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)
Brian Paul
1
-6
/
+10
2003-02-27
fix a cast (bug 694546)
Brian Paul
1
-4
/
+4
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
1
-8
/
+9
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
1
-2
/
+2
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
1
-3
/
+3
2002-04-19
Allocate a sw_span struct in the swrast context instead of allocating it
Brian Paul
1
-2
/
+2
2002-02-02
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
1
-9
/
+13
2001-09-18
more compiler warning fixes
Karl Schultz
1
-12
/
+12
2001-05-21
fixed a number of multi-texture line bugs
Brian Paul
1
-6
/
+17
2001-05-17
Fix order of decomposition of quad.
Keith Whitwell
1
-4
/
+4
2001-05-10
fixed some divide by zero problems found w/ conform
Brian Paul
1
-2
/
+5
2001-04-10
fixed some divide by zero conformance problems
Brian Paul
1
-8
/
+19
2001-03-28
adjustment to coverage sample positions
Brian Paul
1
-3
/
+3
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
1
-2
/
+1
2001-03-07
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...
Brian Paul
1
-3
/
+3
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
1
-3
/
+3
2000-11-22
Committing in .
Jouk Jansen
1
-6
/
+6
2000-11-13
Cleanup of derived state calculation prior to seperating software T&L
Keith Whitwell
1
-2
/
+2
2000-11-05
New implementation of antialiased lines. Mesa should now pass the remaining
Brian Paul
1
-0
/
+509