index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
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path:
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src
/
mesa
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state_tracker
Age
Commit message (
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Author
Files
Lines
2009-07-17
Merge branch 'mesa_7_5_branch'
Brian Paul
1
-10
/
+13
2009-07-16
mesa: Fix logbase2.
José Fonseca
1
-7
/
+5
2009-07-16
st/mesa: add some array index bounds assertions
Brian Paul
1
-0
/
+5
2009-07-14
mesa: Report the true face number when flushing.
José Fonseca
1
-3
/
+8
2009-07-14
gallium: Define PIPE_CAP_BLEND_EQUATION_SEPARATE, remove extension from defau...
Patrice Mandin
1
-1
/
+4
2009-07-13
Merge branch 'mesa_7_5_branch'
Brian Paul
2
-1
/
+6
2009-07-11
gallium: compare the actual register, not all the inputs
Zack Rusin
1
-1
/
+1
2009-07-10
st/mesa: implement indirect addressing for destination registers
Brian Paul
1
-0
/
+5
2009-07-07
gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
1
-3
/
+12
2009-07-07
gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Michel Dänzer
2
-10
/
+37
2009-07-07
gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Michel Dänzer
1
-1
/
+2
2009-07-06
gallium: more fog extraction fixes
Zack Rusin
3
-25
/
+39
2009-07-05
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
1
-3
/
+12
2009-07-04
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
6
-36
/
+78
2009-07-03
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
5
-5
/
+135
2009-07-02
mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
1
-1
/
+3
2009-06-30
Merge branch 'mesa_7_5_branch'
Brian Paul
1
-0
/
+3
2009-06-30
mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.
José Fonseca
1
-0
/
+3
2009-06-30
st/gl: Add stubs for CompressedTexSubImage[1D|3D]
Jakob Bornecrantz
1
-0
/
+27
2009-06-30
st/gl: Add support for glCompressedTexSubImage
Jakob Bornecrantz
1
-0
/
+58
2009-07-01
mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.
José Fonseca
1
-0
/
+2
2009-07-01
gallium: fix the front face semantics
Zack Rusin
3
-4
/
+45
2009-06-29
st/mesa: enable GL_ARB_framebuffer_object
Brian Paul
1
-0
/
+6
2009-06-29
mesa: alphabetize lines
Brian Paul
1
-1
/
+1
2009-06-26
st/mesa: query PIPE_CAP_TGSI_CONT_SUPPORTED
Brian Paul
1
-0
/
+5
2009-06-19
Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
1
-3
/
+0
2009-06-17
mesa: rework viewport/scissor initialization code
Brian Paul
2
-22
/
+4
2009-06-26
Merge branch 'arb_vertex_array_object'
Brian Paul
1
-1
/
+2
2009-06-26
Merge branch 'mesa_7_5_branch'
Brian Paul
1
-0
/
+5
2009-06-22
st/mesa: alphabetize lines
Brian Paul
1
-1
/
+1
2009-06-22
st/mesa: enable GL_ARB_vertex_array_object
Brian Paul
1
-0
/
+1
2009-06-19
st/mesa: restore some parameter checking buffer object functions
Brian Paul
1
-0
/
+10
2009-06-19
st/mesa: remove redundant st_buffer_object::size field and error checks
Brian Paul
2
-9
/
+0
2009-06-19
st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast wr...
Brian Paul
1
-9
/
+2
2009-06-19
Merge branch 'ext-provoking-vertex'
Brian Paul
2
-0
/
+4
2009-06-15
Merge branch 'arb_map_buffer_range'
Brian Paul
1
-0
/
+1
2009-06-24
Merge branch 'mesa_7_5_branch'
Brian Paul
3
-25
/
+4
2009-06-22
st/mesa: fix setup_edgeflags() regression
Brian Paul
1
-1
/
+3
2009-06-12
set/mesa: enable GL_NV_texture_env_combine4
Brian Paul
1
-0
/
+1
2009-06-12
st/mesa: additional debug code (disabled)
Brian Paul
1
-0
/
+20
2009-06-12
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
1
-20
/
+33
2009-06-11
mesa: rework vertex shader output / fragment shader input attribute matching
Brian Paul
1
-20
/
+33
2009-06-11
Merge branch 'mesa_7_5_branch'
José Fonseca
5
-28
/
+15
2009-06-11
mesa: Use new pf_is_depth_and_stencil inline.
José Fonseca
1
-16
/
+2
2009-06-11
mesa: Use PIPE_TEXTURE_USAGE_DEPTH_STENCIL for any depth or stencil format.
José Fonseca
2
-7
/
+11
2009-06-11
mesa: Remove dead code.
José Fonseca
1
-3
/
+0
2009-06-11
st/mesa: fix typo s/BFC0/BFC1/
Brian Paul
1
-2
/
+2
2009-06-11
Merge branch 'mesa_7_5_branch'
José Fonseca
6
-240
/
+219
2009-06-11
mesa: Only do read write when we don't have a depth value to write
Jakob Bornecrantz
1
-1
/
+1
2009-06-11
mesa: Take the format from the right structure.
José Fonseca
1
-1
/
+1
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