index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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state_tracker
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Author
Files
Lines
2013-05-25
gallium: Add support for multiple viewports
Zack Rusin
2
-2
/
+2
2013-05-29
st/mesa: Go back to using ctx->Array.RestartIndex, not _RestartIndex.
Kenneth Graunke
1
-1
/
+1
2013-05-28
mesa: declare UniformBufferBindings as an array with a static size
Marek Olšák
1
-5
/
+2
2013-05-24
st/mesa: add switch cases for new IR enums to silence warnings
Brian Paul
1
-0
/
+2
2013-05-18
st/mesa: fix weird UCMP opcode use for bool ubo load
Roland Scheidegger
1
-4
/
+2
2013-05-17
mesa: Make FinishRenderTexture just take the renderbuffer being finished.
Eric Anholt
1
-3
/
+2
2013-05-17
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
Eric Anholt
1
-5
/
+1
2013-05-15
st/mesa: handle texture_from_pixmap and other surface-based textures correctly
Marek Olšák
7
-63
/
+22
2013-05-15
st: Use accessor for stencil reference values
Chris Forbes
1
-2
/
+5
2013-05-14
draw: try to prevent overflows on index buffers
Zack Rusin
1
-2
/
+2
2013-05-14
draw: don't crash on vertex buffer overflow
Zack Rusin
1
-3
/
+5
2013-05-14
mesa/st: Temporary workaround for fdo bug 64568.
José Fonseca
1
-0
/
+5
2013-05-13
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
1
-0
/
+1
2013-05-12
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
Kenneth Graunke
1
-1
/
+1
2013-05-12
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
1
-1
/
+1
2013-05-11
st/mesa: remove dependency on _NEW_BUFFER_OBJECT for vertex arrays
Marek Olšák
2
-3
/
+3
2013-05-11
st/mesa: don't check for _NEW_PROGRAM when binding UBOs
Marek Olšák
1
-2
/
+2
2013-05-11
st/mesa: fix a couple of issues in st_bind_ubos
Marek Olšák
1
-4
/
+16
2013-05-11
st/mesa: restore the transfer_inline_write path for BufferData
Marek Olšák
1
-0
/
+15
2013-05-11
st/mesa: initialize Const.MaxColorAttachments
Marek Olšák
1
-7
/
+3
2013-05-11
gallium: add PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE for GL
Marek Olšák
1
-1
/
+4
2013-05-11
st/mesa: consolidate setting MaxTextureImageUnits
Marek Olšák
1
-15
/
+11
2013-05-11
st/mesa: initialize all program constants and UBO limits
Marek Olšák
1
-21
/
+43
2013-05-11
mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECT
Marek Olšák
4
-6
/
+9
2013-05-11
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
Marek Olšák
1
-0
/
+1
2013-05-11
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
5
-13
/
+13
2013-05-11
mesa: consolidate definitions of max texture image units
Marek Olšák
1
-1
/
+1
2013-05-09
st/mesa: generate GL_OUT_OF_MEMORY if we can't create the index buffer
Brian Paul
1
-1
/
+1
2013-05-08
mesa/st: Don't copy propagate from swizzles.
Fabian Bieler
1
-0
/
+2
2013-05-06
mesa: Make Mesa core set up wrapped texture renderbuffer state.
Eric Anholt
1
-5
/
+0
2013-05-06
mesa: Make core Mesa allocate the texture renderbuffer wrapper.
Eric Anholt
1
-20
/
+2
2013-05-06
glsl: Add a pass to lower bitfield-insert into bfm+bfi.
Matt Turner
1
-0
/
+2
2013-05-06
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
Matt Turner
1
-0
/
+6
2013-05-04
gallium: fix type of flags in pipe_context::flush()
Chia-I Wu
3
-3
/
+3
2013-04-29
Revert "st/mesa: add a simple path to BufferData if it only discards buffer c...
José Fonseca
1
-14
/
+0
2013-04-24
mesa: remove unused opcodes AND, DP2A, NOT, NRM3, NRM4, OR, PRINT, XOR
Marek Olšák
1
-6
/
+0
2013-04-24
mesa: remove _NEW_PACKUNPACK
Marek Olšák
1
-5
/
+1
2013-04-24
mesa: convert _NEW_RASTERIZER_DISCARD to a driver flag
Marek Olšák
3
-3
/
+5
2013-04-24
st/mesa: add a simple path to BufferData if it only discards buffer contents
Marek Olšák
1
-0
/
+14
2013-04-24
st/mesa: depth-stencil-alpha state also depends on _NEW_BUFFERS
Marek Olšák
1
-1
/
+1
2013-04-23
gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel...
José Fonseca
4
-4
/
+10
2013-04-22
st/mesa: minor indentation fixes
Brian Paul
1
-2
/
+2
2013-04-19
gallium: handle drirc disable_glsl_line_continuations option
Vadim Girlin
1
-0
/
+3
2013-04-18
st/mesa: optionally apply texture swizzle to border color v2
Christoph Bumiller
4
-4
/
+30
2013-04-17
mesa: remove #include "mfeatures.h" from numerous source files
Brian Paul
2
-2
/
+0
2013-04-17
st/mesa: clean up formatting in st_cb_msaa.c
Brian Paul
1
-12
/
+18
2013-04-17
gallium: Disambiguate TGSI_OPCODE_IF.
José Fonseca
2
-3
/
+17
2013-04-11
st/mesa: add support for ARB_texture_multisample (v3)
Dave Airlie
12
-20
/
+96
2013-04-11
st/mesa: add support for get sample position
Dave Airlie
3
-0
/
+95
2013-04-11
st/mesa: fix UBO offsets.
Dave Airlie
1
-0
/
+1
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