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path: root/src/mesa/state_tracker
AgeCommit message (Expand)AuthorFilesLines
2014-09-02glsl_to_tgsi: allocate and enlarge arrays for temporaries on demandMarek Olšák1-20/+34
2014-08-11st/mesa: fix blit-based partial TexSubImage for 1D arraysMarek Olšák1-0/+2
2014-08-06mesa/st: only convert AND(a, NOT(b)) into MAD when not using native integersIlia Mirkin1-1/+1
2014-07-14st/mesa: fix samplerCubeShadow with biasMarek Olšák1-1/+7
2014-07-10st/mesa: fix geometry shader memory leakBrian Paul1-0/+1
2014-05-30mesa/st: fix color outputs in presence of sample mask outputIlia Mirkin1-13/+17
2014-05-16glsl_to_tgsi: Make sure the 'shader' member is always initializedMichel Dänzer1-0/+3
2014-05-16mesa/st: fix number of ubos being declared in a shaderRoland Scheidegger1-3/+5
2014-05-13mesa/st: leave current query enabled during glBlitFramebufferIlia Mirkin3-0/+4
2014-05-02mesa/st: enable carry/borrow lowering passIlia Mirkin1-0/+2
2014-05-02mesa: Remove support for desktop OpenGL GL_EXT_separate_shader_objectsIan Romanick1-7/+0
2014-04-30gallium: Drop use of _ReallyEnabled.Eric Anholt1-2/+4
2014-04-28mesa/st: implement new bit manipulation opcodesIlia Mirkin1-17/+56
2014-04-28st/mesa: Fix NULL pointer dereference for incomplete framebuffersMichel Dänzer1-1/+6
2014-04-27mesa: use accessors for struct gl_debug_stateChia-I Wu1-3/+1
2014-04-26mesa/st: translate gl_InvocationID to INVOCATIONID semanticIlia Mirkin1-0/+1
2014-04-26mesa/st: translate gl_SampleMaskIn to SAMPLEMASK semanticIlia Mirkin1-0/+1
2014-04-26mesa/st: add support for ARB_sample_shadingIlia Mirkin7-11/+57
2014-04-25gallium/util: use ui[4] instead of ui in union util_colorRoland Scheidegger1-1/+1
2014-04-25st/mesa: remove trailing NULL colorbuffersMarek Olšák1-0/+6
2014-04-24mesa/st: Handle empty frame-buffers without asserting.José Fonseca1-5/+4
2014-04-23mesa/st: Fix pipe_framebuffer_state::height for PIPE_TEXTURE_1D_ARRAY.José Fonseca1-2/+33
2014-04-22mesa/st: enable EXT_shader_integer_mix when NativeIntegers is onIlia Mirkin1-0/+4
2014-04-21st/mesa: fix invalid pointer use in st_texture_get_sampler_view()Brian Paul1-3/+3
2014-04-17gallium glsl: Fix crash with piglit fs-deref-literal-array-of-structs.shader_...Maarten Lankhorst1-1/+4
2014-04-11glsl: Drop do_common_optimization's max_unroll_iterations parameter.Kenneth Graunke1-3/+1
2014-04-10mesa/st: set min/max texture gather offset to driver-reported valueIlia Mirkin1-0/+3
2014-04-10gallium/u_gen_mipmap: rewrite using pipe->blit (v2)Marek Olšák4-73/+11
2014-04-10st/mesa: properly implement MapTextureImage with multiple mapped slices (v2)Marek Olšák3-21/+53
2014-04-10st/mesa: fix sampler_view REALLOC/FREE macro mix-upBrian Paul3-1/+16
2014-04-08glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().Kenneth Graunke1-1/+3
2014-04-07st/mesa: add support for ARB_texture_query_lodDave Airlie2-2/+4
2014-04-04st/mesa: improve sampler view handlingChristian König8-56/+140
2014-04-02mesa/soft/llvmpipe: add fake MSAA supportDave Airlie1-0/+7
2014-03-31mesa/st: Accelerate ARB_clear_buffer_object with clear_bufferIlia Mirkin1-0/+28
2014-04-01st: fix st_choose_matching_format to ignore intensityChris Forbes1-0/+6
2014-03-27st/mesa: overhaul texture / sample swizzle codeBrian Paul1-53/+114
2014-03-27st/mesa: simplify apply_depthmode()Brian Paul1-38/+47
2014-03-26st/mesa: add null pointer checking in query object functionsBrian Paul1-2/+16
2014-03-26st/mesa: fix sampler view handling with shared textures v4Christian König3-0/+28
2014-03-25mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut6-8/+8
2014-03-24st/mesa: recreate sampler view on context change v3Christian König1-0/+10
2014-03-21st/mesa: drop the lowering of quad strips to triangle stripsMarek Olšák1-10/+0
2014-03-21st/mesa: fix generating mipmaps for cube arraysMarek Olšák1-1/+2
2014-03-15st/mesa: remove _NEW_POLYGON dependency from vertex shaderMarek Olšák3-11/+12
2014-03-15st/mesa: implement zero-stride edge flag by culling primitivesMarek Olšák3-1/+17
2014-03-15st/mesa: fix per-vertex edge flags and GLSL support (v2)Marek Olšák2-7/+6
2014-03-07gallium: allow setting of the internal stream output offsetZack Rusin5-11/+17
2014-03-10mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORMBrian Paul1-2/+2
2014-03-07st/mesa: only mark framebuffer as sRGB capable if Mesa supports the formatBrian Paul1-2/+3