index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Files
Lines
2014-09-02
glsl_to_tgsi: allocate and enlarge arrays for temporaries on demand
Marek Olšák
1
-20
/
+34
2014-08-11
st/mesa: fix blit-based partial TexSubImage for 1D arrays
Marek Olšák
1
-0
/
+2
2014-08-06
mesa/st: only convert AND(a, NOT(b)) into MAD when not using native integers
Ilia Mirkin
1
-1
/
+1
2014-07-14
st/mesa: fix samplerCubeShadow with bias
Marek Olšák
1
-1
/
+7
2014-07-10
st/mesa: fix geometry shader memory leak
Brian Paul
1
-0
/
+1
2014-05-30
mesa/st: fix color outputs in presence of sample mask output
Ilia Mirkin
1
-13
/
+17
2014-05-16
glsl_to_tgsi: Make sure the 'shader' member is always initialized
Michel Dänzer
1
-0
/
+3
2014-05-16
mesa/st: fix number of ubos being declared in a shader
Roland Scheidegger
1
-3
/
+5
2014-05-13
mesa/st: leave current query enabled during glBlitFramebuffer
Ilia Mirkin
3
-0
/
+4
2014-05-02
mesa/st: enable carry/borrow lowering pass
Ilia Mirkin
1
-0
/
+2
2014-05-02
mesa: Remove support for desktop OpenGL GL_EXT_separate_shader_objects
Ian Romanick
1
-7
/
+0
2014-04-30
gallium: Drop use of _ReallyEnabled.
Eric Anholt
1
-2
/
+4
2014-04-28
mesa/st: implement new bit manipulation opcodes
Ilia Mirkin
1
-17
/
+56
2014-04-28
st/mesa: Fix NULL pointer dereference for incomplete framebuffers
Michel Dänzer
1
-1
/
+6
2014-04-27
mesa: use accessors for struct gl_debug_state
Chia-I Wu
1
-3
/
+1
2014-04-26
mesa/st: translate gl_InvocationID to INVOCATIONID semantic
Ilia Mirkin
1
-0
/
+1
2014-04-26
mesa/st: translate gl_SampleMaskIn to SAMPLEMASK semantic
Ilia Mirkin
1
-0
/
+1
2014-04-26
mesa/st: add support for ARB_sample_shading
Ilia Mirkin
7
-11
/
+57
2014-04-25
gallium/util: use ui[4] instead of ui in union util_color
Roland Scheidegger
1
-1
/
+1
2014-04-25
st/mesa: remove trailing NULL colorbuffers
Marek Olšák
1
-0
/
+6
2014-04-24
mesa/st: Handle empty frame-buffers without asserting.
José Fonseca
1
-5
/
+4
2014-04-23
mesa/st: Fix pipe_framebuffer_state::height for PIPE_TEXTURE_1D_ARRAY.
José Fonseca
1
-2
/
+33
2014-04-22
mesa/st: enable EXT_shader_integer_mix when NativeIntegers is on
Ilia Mirkin
1
-0
/
+4
2014-04-21
st/mesa: fix invalid pointer use in st_texture_get_sampler_view()
Brian Paul
1
-3
/
+3
2014-04-17
gallium glsl: Fix crash with piglit fs-deref-literal-array-of-structs.shader_...
Maarten Lankhorst
1
-1
/
+4
2014-04-11
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
1
-3
/
+1
2014-04-10
mesa/st: set min/max texture gather offset to driver-reported value
Ilia Mirkin
1
-0
/
+3
2014-04-10
gallium/u_gen_mipmap: rewrite using pipe->blit (v2)
Marek Olšák
4
-73
/
+11
2014-04-10
st/mesa: properly implement MapTextureImage with multiple mapped slices (v2)
Marek Olšák
3
-21
/
+53
2014-04-10
st/mesa: fix sampler_view REALLOC/FREE macro mix-up
Brian Paul
3
-1
/
+16
2014-04-08
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
Kenneth Graunke
1
-1
/
+3
2014-04-07
st/mesa: add support for ARB_texture_query_lod
Dave Airlie
2
-2
/
+4
2014-04-04
st/mesa: improve sampler view handling
Christian König
8
-56
/
+140
2014-04-02
mesa/soft/llvmpipe: add fake MSAA support
Dave Airlie
1
-0
/
+7
2014-03-31
mesa/st: Accelerate ARB_clear_buffer_object with clear_buffer
Ilia Mirkin
1
-0
/
+28
2014-04-01
st: fix st_choose_matching_format to ignore intensity
Chris Forbes
1
-0
/
+6
2014-03-27
st/mesa: overhaul texture / sample swizzle code
Brian Paul
1
-53
/
+114
2014-03-27
st/mesa: simplify apply_depthmode()
Brian Paul
1
-38
/
+47
2014-03-26
st/mesa: add null pointer checking in query object functions
Brian Paul
1
-2
/
+16
2014-03-26
st/mesa: fix sampler view handling with shared textures v4
Christian König
3
-0
/
+28
2014-03-25
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
6
-8
/
+8
2014-03-24
st/mesa: recreate sampler view on context change v3
Christian König
1
-0
/
+10
2014-03-21
st/mesa: drop the lowering of quad strips to triangle strips
Marek Olšák
1
-10
/
+0
2014-03-21
st/mesa: fix generating mipmaps for cube arrays
Marek Olšák
1
-1
/
+2
2014-03-15
st/mesa: remove _NEW_POLYGON dependency from vertex shader
Marek Olšák
3
-11
/
+12
2014-03-15
st/mesa: implement zero-stride edge flag by culling primitives
Marek Olšák
3
-1
/
+17
2014-03-15
st/mesa: fix per-vertex edge flags and GLSL support (v2)
Marek Olšák
2
-7
/
+6
2014-03-07
gallium: allow setting of the internal stream output offset
Zack Rusin
5
-11
/
+17
2014-03-10
mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORM
Brian Paul
1
-2
/
+2
2014-03-07
st/mesa: only mark framebuffer as sRGB capable if Mesa supports the format
Brian Paul
1
-2
/
+3
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