index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
mesa
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state_tracker
/
st_cb_program.c
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Author
Files
Lines
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-6
/
+6
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
1
-0
/
+48
2010-06-26
st/mesa: Remove unnecessary headers.
Vinson Lee
1
-2
/
+0
2010-06-10
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
1
-3
/
+3
2010-06-10
mesa: refactor shader api / object code
Brian Paul
1
-5
/
+3
2010-02-12
st/mesa: rename state -> tgsi, updated comments
Brian Paul
1
-6
/
+6
2010-02-04
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
1
-3
/
+6
2010-01-31
st/mesa: Remove unnecessary headers.
Vinson Lee
1
-1
/
+0
2010-01-22
Merge branch 'mesa_7_7_branch'
Brian Paul
1
-1
/
+0
2010-01-15
st/mesa: Remove unnecessary header from st_cb_program.c.
Vinson Lee
1
-1
/
+0
2009-11-15
mesa/st: refactor vertex and fragment shader translation
Keith Whitwell
1
-41
/
+2
2009-09-21
mesa: Ensure TGSI tokens are freed with gallium's free.
José Fonseca
1
-4
/
+5
2009-02-12
mesa: use new ST_CALLOC_STRUCT() macro in gallium state tracker
Brian Paul
1
-2
/
+2
2009-02-12
mesa: consistantly use mesa memory-functions in gallium state tracker
Brian Paul
1
-4
/
+4
2008-07-10
gallium: check for FEATURE_feedback and FEATURE_drawpix when creating/using t...
Brian Paul
1
-0
/
+4
2008-05-20
Merge branch 'gallium-0.1' into gallium-tex-surfaces
Brian Paul
1
-0
/
+7
2008-05-20
gallium: fix vertex shader mem leak (glRasterPos)
Brian Paul
1
-0
/
+7
2008-05-20
Merge branch 'gallium-0.1' into gallium-tex-surfaces
Brian Paul
1
-2
/
+7
2008-05-20
gallium: fix default case in st_new_program()
Brian Paul
1
-2
/
+7
2008-05-19
fix program delete/refcount bug
Brian Paul
1
-1
/
+3
2008-05-18
fix program delete/refcount bug
Brian Paul
1
-1
/
+4
2008-04-24
gallium: use cso_destroy_vertex/fragment_shader() functions
Brian Paul
1
-7
/
+5
2008-04-22
gallium: fix some bitmap frag shader issues
Brian Paul
1
-0
/
+4
2008-03-24
gallium: free bitmap fragment shaders, misc clean-up
Brian Paul
1
-2
/
+3
2008-03-22
gallium: fix a few more shader-related mem leaks
Brian
1
-10
/
+18
2008-03-22
gallium: fix a few mem leaks when deleting programs
Brian
1
-13
/
+20
2008-03-14
gallium: in st_program_string_notify() free shader tokens.
Brian
1
-0
/
+10
2008-03-11
gallium: rework CSO-related code in state tracker
Brian
1
-1
/
+4
2008-02-15
Code reorganization: update build.
José Fonseca
1
-2
/
+2
2008-02-12
gallium: rename st_fragment_program's fs field to cso to match st_vertex_program
Brian
1
-2
/
+2
2008-01-15
include pipe/draw/draw_context.h
Brian
1
-0
/
+1
2008-01-14
free stvp->draw_shader
Brian
1
-1
/
+5
2008-01-14
Fix problems with vertex shaders and the private draw module.
Brian
1
-4
/
+7
2007-10-30
Use program serial numbers to avoid re-generating fragment programs for glDra...
Brian
1
-2
/
+4
2007-10-27
Move mesa_to_tgsi.[ch] to state_tracker
Brian
1
-1
/
+0
2007-10-10
remove unused var
Brian
1
-2
/
+0
2007-10-03
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
1
-7
/
+0
2007-10-03
Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAM
Zack Rusin
1
-10
/
+16
2007-09-28
fix st_use_program()
Brian
1
-0
/
+3
2007-09-28
Instead of linked program pairs, keep a list of vertex programs translated fo...
Brian
1
-0
/
+12
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
1
-7
/
+0
2007-09-28
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
1
-0
/
+7
2007-09-28
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
1
-7
/
+0
2007-09-27
Enable codegen based whenever __i386__ is defined.
Keith Whitwell
1
-4
/
+4
2007-09-25
some clean-up of ST_NEW_ shader flags
Brian
1
-20
/
+4
2007-09-25
Translate mesa vertex/fragment programs to TGSI programs at same time to do p...
Brian
1
-33
/
+55
2007-09-24
Enable SSE2 for FS.
michal
1
-6
/
+15
2007-08-25
checkpoint in constant tracking rework
Keith Whitwell
1
-3
/
+13
2007-08-24
check for USE_X86_ASM or SLANG_X86 in st_delete_program()
Brian
1
-0
/
+2
2007-08-24
Hook-up SSE2 to VS.
michal
1
-0
/
+14
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