index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Commit message (
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Author
Files
Lines
2009-01-20
glsl: silence unused var warnings
Brian Paul
1
-0
/
+2
2009-01-20
mesa: silence compiler warning at -O2
Brian Paul
1
-0
/
+1
2009-01-16
glsl: fix broken sampler assignments
Brian Paul
1
-1
/
+2
2009-01-15
glsl: use _mesa_sprintf()
Brian Paul
1
-2
/
+2
2009-01-15
glsl: move declaration before code
Brian Paul
1
-1
/
+1
2009-01-14
glsl: fix comment
Brian Paul
1
-1
/
+1
2009-01-14
glsl: minor clean-up for rect sampler test
Brian Paul
1
-5
/
+18
2009-01-14
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
7
-21
/
+80
2009-01-14
glsl: simplify IR storage for samplers
Brian Paul
4
-13
/
+34
2009-01-14
Treat image units and coordinate units differently.
Ian Romanick
1
-3
/
+28
2009-01-14
glsl: fix regression from sampler arrays commit
Alan Hourihane
1
-3
/
+1
2009-01-14
mesa: put _NV suffix on a few opcodes
Brian Paul
1
-5
/
+6
2009-01-14
glsl: fix a comment typo
Alan Hourihane
1
-1
/
+1
2009-01-14
glsl: support sampler arrays.
Alan Hourihane
3
-11
/
+49
2009-01-13
glsl: add preprocessor support for #pragma
Brian Paul
3
-1
/
+74
2009-01-12
glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3...
Brian Paul
3
-31
/
+4
2009-01-10
glsl: force creation of new scope for for-loop body
Brian Paul
1
-0
/
+18
2009-01-10
glsl: replace 0/1 with GL_FALSE/GL_TRUE
Brian Paul
1
-18
/
+18
2009-01-09
glsl: make minimum struct size = 2, not 1
Brian Paul
1
-1
/
+8
2009-01-08
glsl: fix typo in the vec2 += operator function
Brian Paul
2
-2
/
+2
2009-01-08
glsl: fix broken +=, -=, *=, /= operators
Brian Paul
2
-737
/
+786
2009-01-08
mesa: fix off-by-one bug in _mesa_delete_instructions()
Brian Paul
1
-1
/
+1
2009-01-07
mesa: additional case in file_string()
Brian Paul
1
-0
/
+2
2009-01-07
glsl: pass GLcontext::Extension info down into GLSL preprocessor
Brian Paul
3
-35
/
+65
2009-01-07
glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITY
Brian Paul
1
-1
/
+1
2009-01-07
glsl: check that the fragment shader does not write both gl_FragColor and gl_...
Brian Paul
1
-0
/
+11
2009-01-07
mesa: Add _mesa_snprintf.
José Fonseca
3
-7
/
+7
2009-01-07
glsl: disable some unused functions (but don't remove just yet)
Brian Paul
1
-1
/
+8
2009-01-07
glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."
Brian Paul
1
-24
/
+58
2009-01-07
glsl: remove dead code
Brian Paul
1
-13
/
+2
2009-01-06
glsl: loop unroll adjustments
Brian Paul
1
-1
/
+20
2009-01-06
glsl: implement loop unrolling for simple 'for' loops
Brian Paul
1
-24
/
+205
2009-01-06
mesa: Move var declaration to top of scope.
Brian Paul
1
-0
/
+8
2009-01-05
mesa: fix a GLSL swizzled writemask bug
Brian Paul
1
-2
/
+18
2009-01-02
mesa: fix warning about possibly undefined var in GLSL compiler
Brian Paul
1
-6
/
+4
2009-01-02
mesa: fix another "out of samplers" problem
Brian Paul
3
-18
/
+50
2009-01-01
mesa: updated comments about GLSL constants
Brian Paul
1
-2
/
+3
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2
-6
/
+7
2008-12-30
mesa: fix bug in evaluation of structure fields
Brian Paul
1
-3
/
+1
2008-12-30
mesa: allow variable indexing into the predefined uniform variable arrays
Brian Paul
5
-91
/
+376
2008-12-30
mesa: better error message when running out of GLSL samplers
Brian Paul
1
-1
/
+4
2008-12-30
mesa: comments for some state vars
Brian Paul
1
-4
/
+4
2008-12-19
GLSL: The LOG2 macro doesn't have enough precision
Ian Romanick
1
-2
/
+9
2008-12-18
glsl: Fix handling of nested parens in macro actual arguments.
Michal Krol
1
-2
/
+15
2008-12-16
mesa: disable debug output
Brian Paul
1
-2
/
+2
2008-12-16
mesa: fix some GLSL array regressions
Brian Paul
4
-66
/
+85
2008-12-15
mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions
Brian Paul
4
-520
/
+650
2008-12-15
mesa: bump glsl grammar revision
Brian Paul
11
-13
/
+13
2008-12-15
mesa: more re-org of variable declarations in glsl compiler
Brian Paul
1
-52
/
+56
2008-12-15
mesa: more comments, clean up
Brian Paul
1
-10
/
+12
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