index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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mesa
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program
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Author
Files
Lines
2018-01-19
mesa/program: Fix -Wunused-param warning
Gert Wollny
4
-6
/
+4
2018-01-19
mesa/program/prog_execute.c: Silence -Wunused-param
Gert Wollny
1
-6
/
+3
2018-01-17
mesa: move gl_external_samplers() to program.[ch]
Brian Paul
2
-0
/
+22
2018-01-17
mesa: remove unneeded #includes of main/compiler.h
Brian Paul
2
-2
/
+0
2018-01-17
mesa/program: change validate_inputs() local var 'inputs' to GLbitfield64
Brian Paul
1
-1
/
+1
2017-12-13
program: Don't reset SamplersValidated when restoring from shader cache
Jordan Justen
1
-7
/
+9
2017-12-12
mesa: refuse to compile SPIR-V shaders or link mixed shaders
Nicolai Hähnle
1
-1
/
+16
2017-12-06
glsl: Add 16-bit types
Eduardo Lima Mitev
1
-0
/
+6
2017-12-03
glsl: Fix gl_NormalScale.
Fabian Bieler
1
-1
/
+1
2017-11-29
mesa: rework _mesa_add_parameter() to only add a single param
Timothy Arceri
2
-37
/
+39
2017-11-25
mesa: shrink VERT_ATTRIB bitfields to 32 bits
Marek Olšák
1
-1
/
+1
2017-11-25
mesa: remove unused vertex attrib WEIGHT
Marek Olšák
3
-9
/
+22
2017-11-09
mesa: rework how we free gl_shader_program_data
Timothy Arceri
1
-0
/
+2
2017-10-31
main: Add driver cache blob fields to gl_program
Jordan Justen
1
-0
/
+4
2017-10-30
glsl: Remove ir_binop_greater and ir_binop_lequal expressions
Ian Romanick
1
-30
/
+0
2017-10-23
mesa: use util_strdup() macro in symbol_table.c
Brian Paul
1
-2
/
+3
2017-10-09
meson: Build i965 and dri stack
Dylan Baker
1
-0
/
+33
2017-09-21
mesa/st: fix infinite loops
Timothy Arceri
1
-1
/
+1
2017-09-19
glsl: Unify ir_constant::const_elements and ::components
Ian Romanick
1
-1
/
+2
2017-09-19
glsl: Rename ir_constant::array_elements to ::const_elements
Ian Romanick
1
-1
/
+1
2017-08-29
util: move string_to_uint_map to glsl
Emil Velikov
1
-1
/
+1
2017-08-22
mesa: pass ctx to add_uniform_to_shader constructor
Timothy Arceri
2
-5
/
+8
2017-08-22
glsl: pass UseSTD430AsDefaultPacking to where it will be used
Timothy Arceri
1
-2
/
+4
2017-08-21
glsl: Remove unused private fields
Matt Turner
1
-2
/
+1
2017-08-15
mesa: count uniform against storage when its bindless
Timothy Arceri
1
-5
/
+13
2017-08-15
mesa: correctly calculate the storage offset for i915
Timothy Arceri
1
-3
/
+1
2017-08-11
glsl: pass mem_ctx to constant_expression_value(...) and friends
Timothy Arceri
1
-2
/
+4
2017-08-11
glsl: stop copying struct and interface member names
Timothy Arceri
1
-3
/
+3
2017-08-11
glsl: calculate number of operands in an expression once
Timothy Arceri
1
-2
/
+2
2017-07-05
glsl: simplify add_uniform_to_shader::visit_field
Nicolai Hähnle
1
-6
/
+5
2017-07-03
mesa: remove unused parameter/member of add_uniform_to_shader
Nicolai Hähnle
1
-6
/
+3
2017-06-16
mesa: stop assigning unused storage for non-bindless opaque types
Timothy Arceri
1
-36
/
+6
2017-06-14
mesa: associate uniform storage to bindless samplers/images
Samuel Pitoiset
1
-0
/
+25
2017-06-14
mesa: pass gl_program to _mesa_associate_uniform_storage()
Samuel Pitoiset
2
-5
/
+6
2017-06-14
glsl: process uniform images declared bindless
Samuel Pitoiset
1
-0
/
+4
2017-06-14
glsl: process uniform samplers declared bindless
Samuel Pitoiset
1
-0
/
+4
2017-06-14
mesa: store bindless samplers as PROGRAM_UNIFORM
Samuel Pitoiset
1
-1
/
+1
2017-06-14
mesa: keep track of the current variable in add_uniform_to_shader
Samuel Pitoiset
1
-0
/
+2
2017-06-08
glsl: Fix gl_shader_stage enum unsigned comparison
Rob Herring
1
-0
/
+2
2017-05-31
mesa: remove _mesa from static function names
Timothy Arceri
1
-4
/
+4
2017-05-25
mesa: remove unrequired double calc
Timothy Arceri
1
-10
/
+2
2017-05-25
mesa: remove redundant modulus operation
Timothy Arceri
1
-3
/
+2
2017-05-16
mesa: fix indentation in _mesa_associate_uniform_storage()
Samuel Pitoiset
1
-52
/
+49
2017-05-11
mesa: remove unused gl_program_parameter::Initialized
Samuel Pitoiset
2
-2
/
+0
2017-05-09
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
1
-14
/
+12
2017-05-06
glsl: add ARB_bindless_texture operations
Samuel Pitoiset
1
-0
/
+4
2017-05-03
compiler: Add a system value and varying for ViewIndex
Jason Ekstrand
1
-0
/
+2
2017-04-28
glsl: remove the shader_group_vote and shader_ballot expression ops
Nicolai Hähnle
1
-6
/
+0
2017-04-22
mesa: validate sampler type across the whole program
Timothy Arceri
1
-0
/
+5
2017-04-21
glsl: make use of glsl_type::is_float()
Samuel Pitoiset
1
-1
/
+1
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