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AgeCommit message (Expand)AuthorFilesLines
2011-01-07mesa: set version string to 7.10mesa-7.10Ian Romanick1-1/+1
2011-01-04mesa: fix texel store functions for some float formatsMarek Olšák1-10/+17
2011-01-03Remove OES_compressed_paletted_texture from the ES2 extension list.Kenneth Graunke1-2/+0
2010-12-14mesa, st/mesa: disable GL_ARB_geometry_shader4Brian Paul1-1/+2
2010-12-09mesa: allow GLfixed arrays for OpenGL ES 2.0Shuang He1-2/+2
2010-12-09mesa: Fix glTexCoordPointer with type GL_FIXED.Chia-I Wu1-1/+2
2010-12-09mesa: Fix GL_FIXED arrays.Chia-I Wu1-0/+2
2010-12-08mesa: simplify target checking for TexImage functionsBrian Paul1-8/+18
2010-12-08mesa: revamp error checking for compressed texture imagesBrian Paul1-67/+44
2010-12-08mesa: Do not advertise GL_OES_texture_3D.Chia-I Wu1-0/+4
2010-12-08vbo: Fix GLES2 glVertexAttrib.Chia-I Wu1-26/+26
2010-12-07mesa: make _mesa_test_proxy_teximage() easier to readBrian Paul1-55/+71
2010-12-07mesa: consolidate glCompressedTexImage1/2/3D() functionsBrian Paul1-374/+190
2010-12-07mesa: consolidate glCopyTexSubImage1/2/3D() functionsBrian Paul1-145/+63
2010-12-07mesa: consolidate glCopyTexImage1/2D() codeBrian Paul1-148/+90
2010-12-07mesa: consolidate the glTexSubImage1/2/3D() functionsBrian Paul1-165/+86
2010-12-07mesa: simplify proxy texture code in texture_error_check()Brian Paul1-49/+51
2010-12-07mesa: Clean up header file inclusion in viewport.h.Vinson Lee1-1/+2
2010-12-07mesa: Clean up header file inclusion in varray.h.Vinson Lee1-1/+5
2010-12-07mesa: Clean up header file inclusion in transformfeedback.h.Vinson Lee1-1/+6
2010-12-07mesa: Clean up header file inclusion in texrender.h.Vinson Lee1-1/+3
2010-12-06mesa: consolidate glTexImage1/2/3D() codeBrian Paul1-294/+161
2010-12-06mesa: set gl_texture_object::_Complete=FALSE in incomplete()Brian Paul1-27/+5
2010-12-06mesa: test for cube map completeness in glGenerateMipmap()Brian Paul3-0/+49
2010-12-04mesa: Clean up header file inclusion in texobj.h.Vinson Lee1-1/+2
2010-12-04mesa: Clean up header file inclusion in texgetimage.h.Vinson Lee1-1/+5
2010-12-04mesa: Clean up header file inclusion in texformat.h.Vinson Lee1-1/+1
2010-12-04mesa: Clean up header file inclusion in texenvprogram.h.Vinson Lee1-1/+1
2010-12-04mesa: Clean up header file inclusion in texcompress_s3tc.h.Vinson Lee1-1/+5
2010-12-04mesa: Clean up header file inclusion in texcompress.h.Vinson Lee1-1/+4
2010-12-03mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUMBrian Paul1-3/+5
2010-12-03mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment typeBrian Paul1-1/+1
2010-12-03mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME queryBrian Paul1-2/+2
2010-12-02mesa: replace more MAX_WIDTH stack allocations with heap allocationsBrian Paul2-38/+111
2010-12-02mesa: replace large/MAX_WIDTH stack allocations with heap allocationsBrian Paul1-4/+34
2010-12-02mesa: replace large/MAX_WIDTH stack allocations with heap allocationsBrian Paul1-3/+24
2010-12-02mesa: Temporary hack to prevent stack overflow on windowsJosé Fonseca1-0/+17
2010-12-02mesa: Add getters for ARB_copy_buffer's attachment points.Eric Anholt1-0/+13
2010-12-02mesa: Add getters for the rest of the supported draw buffers.Eric Anholt1-0/+8
2010-12-02mesa: raise max texture sizes to 16KBrian Paul4-114/+213
2010-12-01glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2Ian Romanick1-0/+1
2010-12-01glsl: Use M_LOG2E constant instead of calling log2Ian Romanick1-0/+4
2010-11-29mesa: check for posix_memalign() errorspontus lidman1-1/+2
2010-11-24mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.Kenneth Graunke1-6/+11
2010-11-24mesa: added _mesa_format_image_size64()Brian Paul2-0/+34
2010-11-24mesa: add assertion and update comment in _mesa_format_image_size()Brian Paul1-1/+2
2010-11-23mesa: use gl_shader_type enumBrian Paul1-3/+3
2010-11-23mesa: replace #defines with new gl_shader_type enumBrian Paul4-15/+22
2010-11-22mesa: Clean up header file inclusion in syncobj.h.Vinson Lee1-1/+5
2010-11-23mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7Xiang, Haihao1-0/+7