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path: root/src/mesa/main
AgeCommit message (Expand)AuthorFilesLines
2013-06-28mesa: Fix build with older gcc since update of glext.hTom Stellard1-4/+0
2013-06-27mesa: Remove GL_EXT_clip_volume_hintIan Romanick4-16/+0
2013-06-26mesa: remove const from glDebugMessageCallbackARB() function parameterBrian Paul2-3/+3
2013-06-25mesa: Remove the Initialized field from framebuffers.Eric Anholt1-2/+0
2013-06-25mesa: Remove Driver.GetBufferSize and its callers.Eric Anholt3-123/+0
2013-06-25glsl: Fix gl_shader_program::UniformLocationBaseScale assert.Vinson Lee1-1/+1
2013-06-21mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.Eric Anholt1-1/+2
2013-06-21mesa: Move shader compiler API code to shaderapi.cEric Anholt1-4/+38
2013-06-21mesa: Use shared code for converting shader targets to short strings.Eric Anholt2-22/+4
2013-06-21glsl: Remove ir_print_visitor.h includes and usageEric Anholt1-1/+0
2013-06-19mesa: wrap comments, code to 78 columns in multisample.cBrian Paul1-6/+11
2013-06-19mesa: remove unused BITSET64 macrosBrian Paul1-61/+0
2013-06-17mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().Eric Anholt2-6/+42
2013-06-17mesa: Fix ieee fp on AlphaSven Joachim1-1/+1
2013-06-14mesa: Add infrastructure for ARB_shading_language_420pack.Todd Previte2-0/+2
2013-06-12mesa: Fix bug in unclamped float to ubyte conversion.Manfred Ernst1-2/+1
2013-06-13mesa: fix OES_EGL_image_external being partially allowed in the core profileMarek Olšák2-3/+5
2013-06-12glsl: Add gl_shader_program::UniformLocationBaseScaleIan Romanick3-3/+21
2013-06-12glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_locati...Ian Romanick3-4/+6
2013-06-10mesa: add missing texture strings in tex_target_name()Brian Paul1-0/+5
2013-06-09dlist: fix save_SamplerParameteriChris Forbes1-1/+1
2013-06-08mesa: Prevent possible out-of-bounds read by save_SamplerParameteriv.Vinson Lee1-1/+4
2013-06-07mesa: Report core FBO incompleteness cases through GL_ARB_debug_output.Eric Anholt1-18/+25
2013-06-07mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and desktop 3.2.Eric Anholt2-0/+10
2013-06-07mesa: Expose texture array getters on GLES3.Eric Anholt2-2/+10
2013-06-07mesa: Fix the return value of TEXTURE_BINDING_2D_ARRAY.Eric Anholt1-1/+1
2013-06-07mesa: Expose texel offset limits in GLES3.Eric Anholt2-5/+6
2013-06-06glsl: Fix uniform buffer object counting.Eric Anholt1-1/+9
2013-06-05mesa: remove outdated version lines in commentsRico Schüller153-153/+0
2013-06-04mesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to it in state trackerBrian Paul1-1/+1
2013-06-03mesa: Prevent possible out-of-bounds read by save_SamplerParameterfv.Vinson Lee1-1/+4
2013-06-02mesa/texformat: add _mesa_tex_target_is_array functionJordan Justen2-0/+16
2013-06-02mesa: handle missing read buffer in _mesa_get_color_read_format/type()Brian Paul1-30/+48
2013-06-02mesa: fix hodge podge indentation, update comments in texformat.cBrian Paul1-186/+184
2013-05-30mesa: Add missing break statement in _mesa_choose_tex_format.Vinson Lee1-0/+1
2013-05-30mesa: fix error checking of DXT sRGB formats in _mesa_base_tex_format()Brian Paul1-2/+4
2013-05-30mesa: asst. whitespace, formatting fixes in teximage.cBrian Paul1-28/+43
2013-05-30mesa: Implement ext_framebuffer_multisample_blit_scaled extensionAnuj Phogat3-6/+32
2013-05-29mesa: Delete the ctx->Array._RestartIndex derived state.Kenneth Graunke4-12/+3
2013-05-29mesa: Ignore fixed-index primitive restart in ArrayElement().Kenneth Graunke1-1/+1
2013-05-29mesa: Add a helper function for determining the restart index.Kenneth Graunke2-0/+26
2013-05-28mesa: fix GLSL program objects with more than 16 samplers combinedMarek Olšák3-26/+31
2013-05-28mesa: declare UniformBufferBindings as an array with a static sizeMarek Olšák3-9/+7
2013-05-21mesa: Remove extension checking from ChooseTexFormat.Eric Anholt1-651/+533
2013-05-21mesa: Add ChooseTexFormat support for the new XBGR formats.Eric Anholt1-0/+10
2013-05-17mesa: Make FinishRenderTexture just take the renderbuffer being finished.Eric Anholt2-4/+4
2013-05-17mesa: Track the TexImage being rendered to in the gl_renderbuffer.Eric Anholt5-26/+14
2013-05-17mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.Eric Anholt2-9/+24
2013-05-15mesa: Stop clamping stencil reference value at specification timeChris Forbes1-9/+0
2013-05-15mesa: Use accessor for stencil reference values in glGetChris Forbes2-2/+6