index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Files
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2013-05-30
mesa: Add missing break statement in _mesa_choose_tex_format.
Vinson Lee
1
-0
/
+1
2013-05-30
mesa: fix error checking of DXT sRGB formats in _mesa_base_tex_format()
Brian Paul
1
-2
/
+4
2013-05-30
mesa: asst. whitespace, formatting fixes in teximage.c
Brian Paul
1
-28
/
+43
2013-05-30
mesa: Implement ext_framebuffer_multisample_blit_scaled extension
Anuj Phogat
3
-6
/
+32
2013-05-29
mesa: Delete the ctx->Array._RestartIndex derived state.
Kenneth Graunke
4
-12
/
+3
2013-05-29
mesa: Ignore fixed-index primitive restart in ArrayElement().
Kenneth Graunke
1
-1
/
+1
2013-05-29
mesa: Add a helper function for determining the restart index.
Kenneth Graunke
2
-0
/
+26
2013-05-28
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
3
-26
/
+31
2013-05-28
mesa: declare UniformBufferBindings as an array with a static size
Marek Olšák
3
-9
/
+7
2013-05-21
mesa: Remove extension checking from ChooseTexFormat.
Eric Anholt
1
-651
/
+533
2013-05-21
mesa: Add ChooseTexFormat support for the new XBGR formats.
Eric Anholt
1
-0
/
+10
2013-05-17
mesa: Make FinishRenderTexture just take the renderbuffer being finished.
Eric Anholt
2
-4
/
+4
2013-05-17
mesa: Track the TexImage being rendered to in the gl_renderbuffer.
Eric Anholt
5
-26
/
+14
2013-05-17
mesa: Make gl_renderbuffers backed by EGL images use FinishRenderTexture.
Eric Anholt
2
-9
/
+24
2013-05-15
mesa: Stop clamping stencil reference value at specification time
Chris Forbes
1
-9
/
+0
2013-05-15
mesa: Use accessor for stencil reference values in glGet
Chris Forbes
2
-2
/
+6
2013-05-15
mesa: add accessor for effective stencil ref
Chris Forbes
1
-0
/
+14
2013-05-13
extensions: add AMD_vertex_shader_layer
Jordan Justen
2
-1
/
+3
2013-05-13
mesa: Expose GL_OES_texture_npot on GLES1
Chad Versace
1
-1
/
+1
2013-05-12
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
Kenneth Graunke
4
-24
/
+7
2013-05-12
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
1
-1
/
+4
2013-05-12
mesa: Add comments about bit-ordering of new XRGB/XBGR formats.
Kenneth Graunke
1
-15
/
+15
2013-05-11
mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECT
Marek Olšák
3
-2
/
+11
2013-05-11
mesa: skip _MaxElement computation unless driver needs strict bounds checking
Marek Olšák
1
-1
/
+3
2013-05-11
mesa: remove unused gl_array_object::NewArray
Marek Olšák
4
-10
/
+0
2013-05-11
mesa: remove unused gl_constants::MaxColorTableSize
Marek Olšák
3
-6
/
+0
2013-05-11
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
Marek Olšák
4
-9
/
+4
2013-05-11
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
5
-20
/
+18
2013-05-11
mesa: consolidate definitions of max texture image units
Marek Olšák
2
-8
/
+4
2013-05-06
mesa: Make Mesa core set up wrapped texture renderbuffer state.
Eric Anholt
1
-0
/
+7
2013-05-06
mesa: Make core Mesa allocate the texture renderbuffer wrapper.
Eric Anholt
3
-7
/
+49
2013-05-06
mesa: Add infrastructure for ARB_gpu_shader5.
Matt Turner
2
-0
/
+2
2013-05-03
mesa: whitespace, formatting fixes, etc in api_arrayelt.c
Brian Paul
1
-35
/
+65
2013-05-03
mesa: change ctx->Driver.NeedFlush to GLbitfield and update comment
Brian Paul
1
-3
/
+3
2013-05-03
mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it.
Brian Paul
1
-1
/
+2
2013-05-02
mesa: update comments, simplify code in vtxfmt.c
Brian Paul
1
-8
/
+6
2013-05-02
mesa: update GLvertexformat comments
Brian Paul
1
-20
/
+7
2013-05-02
mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
Brian Paul
5
-30
/
+3
2013-05-02
mesa: remove GLvertexformat::Rectf()
Brian Paul
3
-7
/
+2
2013-05-02
mesa: simplify dispatch for glDraw* functions
Brian Paul
3
-129
/
+17
2013-05-02
mesa: remove _MESA_INIT_EVAL_VTXFMT() macro
Brian Paul
2
-13
/
+8
2013-05-02
mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro
Brian Paul
2
-5
/
+1
2013-05-02
mesa: remove _MESA_INIT_DLIST_VTXFMT() macro
Brian Paul
2
-7
/
+2
2013-05-02
mesa: change _mesa_inside_dlist_begin_end() to handle PRIM_UNKNOWN
Brian Paul
2
-5
/
+3
2013-05-02
mesa: comments, formatting fixes in dlist code
Brian Paul
1
-3
/
+10
2013-05-02
mesa: don't install glDraw* functions into the BeginEnd dispatch table
Brian Paul
1
-30
/
+43
2013-05-02
mesa: add missing error check in _mesa_EndList()
Brian Paul
1
-0
/
+6
2013-05-02
mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant
Brian Paul
3
-10
/
+6
2013-05-02
mesa: simplify save_Begin() error checking
Brian Paul
1
-20
/
+13
2013-05-02
mesa: refactor _mesa_valid_prim_mode()
Brian Paul
2
-14
/
+24
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